Posted April 16, 2014
DProject: Bridge Constructor
I made each level accessible to at least cars, so I'm calling it beaten. I could still make each level accessible to trucks and a tanker too but meh, that's a challenge that doesn't sound very fun. Anyway, the game's pretty good, but I think the fun is mostly in designing each bridge in true madman-style, rather than making bridges that could theoretically actually exist. I always thought it was really hilarious whenever a bridge would completely collapse right after I had had my cars to the finish line. The game's definitely not perfect, though: for example, the physics can go all apeshit and send cars,even trucks flying in multiple backflips from time to time. Cars can also pass through solid matter, if they hit floor pieces roof first, and will be left tangling by their tires. Also you can't choose yourself whether or not you can have a floor piece, or a support piece, which was sometimes really annoying and had to be circled around somehow. But for the ~10 hours the game lasted, it was pretty fun despite its flaws.
I'm playing it at the moment and I would never use most of the bridges I build in real life, even if I know that they support trucks (once). I mean, would YOU use this bridge? (See attachment.) I made each level accessible to at least cars, so I'm calling it beaten. I could still make each level accessible to trucks and a tanker too but meh, that's a challenge that doesn't sound very fun. Anyway, the game's pretty good, but I think the fun is mostly in designing each bridge in true madman-style, rather than making bridges that could theoretically actually exist. I always thought it was really hilarious whenever a bridge would completely collapse right after I had had my cars to the finish line. The game's definitely not perfect, though: for example, the physics can go all apeshit and send cars,even trucks flying in multiple backflips from time to time. Cars can also pass through solid matter, if they hit floor pieces roof first, and will be left tangling by their tires. Also you can't choose yourself whether or not you can have a floor piece, or a support piece, which was sometimes really annoying and had to be circled around somehow. But for the ~10 hours the game lasted, it was pretty fun despite its flaws.
My biggest complain so far is that the bridge doesn't behave itself the same way every time, even if I don't change anything. I didn't notice it with cars and trucks but now with tank trucks it's obvious.