Posted November 24, 2020
high rated
Unfortunately, this list has become necessary. GOG has publicly stated, that they are OK with selling DRM-ed games through Galaxy (the Epic deal). But the website stays 100% DRM-free, right? Wrong! There are some games that have DRM on parts of the single player campaign. So far only parts of single player games are DRM-ed. But those parts are getting bigger. From pure cosmetics, to actual quests. So let's compile a list of games that aren't really 100% DRM-free, so that buyers may beware. Please tell us of all examples that you know of - and correct me, if I unjustly deem a game as DRM-ed. I'll try to keep the list up to date. I will also include instances of 'soft' or 'only cosmetic' DRM, that don't really affect the gameplay. So everyone is free to decide for themselves whether the DRM (or not-really-DRM) reported is bad for them or not.
Absolver - Boss re-matches are locked behind an online requirement. Boss loot too. As well as some techniques that can be used in offline play but can only be learned online. Absolver also installs the invasive EAC anti-cheat software even for single player and won't start without it.
Age of Wonders III - cosmetic/name only: it is impossible to create a single player profile. Without connection to the server you have to play as 'Guest'.
Battletech - arguably only cosmetic. Decorations and emblems, that disappear from single-player if one isn't online.
Carcassonne Tiles & Tactics - the 'free' DLC "The Abbot" requires a third party account and registration with the publisher.
Cult of the Lamb - game freezes during the first sermon, rendering further progress impossible, unless one plays the game through Galaxy and is online. This means, whether intentional or a bug, at the moment the game is fully DRMed and can't be played offline.
Cyberpunk 2077 - Rewards, which are single-player content, require connecting the game to your account via Galaxy. A blue one officially stated this.
Cyberpunk 2077 - Piggyback Interactive Map - requires an online connection to a 3rd party to work.
Dragon's Dogma: Dark Arisen The strongest armour set in the game (which is usable in single player) and some masks can only be obtained by fighting the online Ur-Dragon. The offline version never drops them.
Dying Light - 'free' weapons and other items that are only available in Singleplayer if you go online.
F.E.A.R. - arguably a bug that stays unfixed. Securom remnants weren't removed and can cause the single player game not to start. See post 41
Fishing: North Atlantic - Scallops Expansion. - does not work without Galaxy and so far the dev seems to show no interest in fixing it. In other words: this DLC is COMPLETELY DRM-ED!
Update 08/2022: GOG said that it was fixed, but it's only partially. The DLC can be installed and played offline, but it still requires Galaxy running in the background to be recognized as installed. So while the online DRM is gone, the Galaxy dependency is not.
King of Seas Possibly a bug, but it isn't possible to save the game without Galaxy.
No Man's Sky - the quicksilver shop required you to register online. However, that requirement was patched out by Hello Games in v3.13.
But as of version 3.84_Sentinel_84011, the offline version is again missing features: pure offline players recieve no discovery rewards from The Anomaly, no free emergency broadcast missions and no Quickilver missions from The Nexus. Discussed here: https://www.gog.com/forum/general/drm_on_gog_list_of_singleplayer_games_with_drm/post745
Prison Tycoon: Under New Management - the main game is DRM free. The add-ons require Galaxy. They don't show up in game after an offline installation on an offline computer.
Saintsrow - The Third Remastered - character designs are only stored through Galaxy. As are keybindings and some other settings. Update June 2022: GOG stated a year ago that they would investigate the issue. But it wasn't fixed.
Stronghold: Warlords - cosmetic. Some Warlord-skins are locked behind an online registration.
Synthetik: Legion Rising - some weapons and other starting gear are locked behind a Galaxy requirement and a newsletter registration.
Tales of Maj'Eyal - While the game itself is GPL-ed open source, an online connection (and account with te4.org) is required to gain access to extra features like in-game special events and cosmetic addons. Details here.
The Last Blade 2 - supposed offline achievements only: the 'game progress' Gallery is only saved via Galaxy. There are separate online Galaxy achievements. The gallery is something different. The game doesn't have save games, being an old arcade game. Instead, it saves progress in the form of gallery pictures. But those unlocks are only saved online.
The Witcher 3 - Wild Hunt - the rewards introduced in the update in 12/2022 require Galaxy. GOG pretends that they are 'rewards for owning the game' but they aren't available in the offline backup installers. You have to verify your game by starting it through Galaxy. https://www.thewitcher.com/en/my-rewards
Two Point Hospital - part of the single-player content is gated through online connectivity. I.e. one has to register online and be online to unlock. Plus: core gamplay mechanics (staff handling, diagnostics) are bugged in offline mode.
X4 - Foundations - cosmetic. Online registration is needed for some ship designs, paints and features.
... to be continued ...
Battlefleet Gothic: Armada 2.: Not DRM, but the game installed EAC. Which can be disabled with the -noEAC option. Check reviews.
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Legacy cases: either not DRM-ed or not on GOG anymore:
Crysis Warhead 32 bit version, build "1.1.1.711 (gog-4)" - still had the 'chicken' DRM active. But it was removed from GOG 'for technical reasons'. Now only the 64- bit version is available.
HITMAN - Game of The Year Edition - ALL the progression (completed challanges, unlocks like weapons, disguises, gadgets and starting points) is only stored online. Also, like the game page admits, some single-player missions (escalation, elusive target) and user created content require an always online connection. But the game was removed from GOG, following protests from the community.
Hybrid Wars - one of three characters for single-player was only available through online registration. The game was removed from GOG. Of course the game is still available for those that bought it. But at least it isn't sold any longer.
Nex Machina required Galaxy to save your highscore, which unlocks further levels. That meant those levels stayed locked if you didn't use Galaxy! But it was fixed. Don't know when the fix occurred, but as of March 2021 it is DRM-free for single player again.
Necrobarista - not DRM, but it was a bug: Neverending loading screen between episodes, that only goes away if Galaxy is running. But it was fixed with the October 2021 patch. The lead programmer took care of it personally.
Northgard - solo mode required Galaxy. But according to GOG and the devs, that was a bug and as of 02.04.2021 the solo mode is DRM-free again. ... However, it was still not possible to select opponents for skirmishes in offline mode. You need to be online to select an opponent for offline skirmish mode. But as of 05.06.2022 solo mode now doesn't require Galaxy to select opponents anymore. Northgard is finally DRM-free again.
Sniper Ghost Warrior Contracts - had spyware (arguably not DRM. You decide.): "Easy Anti Cheat" spyware was installed with the game, which is especially ridiculous, since the game doesn't even have multiplayer, according to it's page. However, it was removed in patch 1.08 (https://www.gog.com/forum/sniper_ghost_warrior_series/sniper_ghost_warrior_contracts_changelog/post4)
Starsand - Depended on Galaxy, but this was fixed.
Wasteland 3 The pre-order goods required online verification, but that was patched out in patch 1.3
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FYI: a statement by a GOG blue, reported by mqstout, clarifies GOG's new stance on DRM:
All games available on GOG have offline installers available. We stay in touch with the partners and do our best to keep them up to date. However, video games continue to evolve with many titles offering online modes, cosmetics, and incentives for completing certain actions by players. This might be subjective, but as long as these additional features and rewards do not affect the single-player offline experience in a major way, we believe that the developers and publishers should be free to design and sell their games in a way they choose.
Absolver - Boss re-matches are locked behind an online requirement. Boss loot too. As well as some techniques that can be used in offline play but can only be learned online. Absolver also installs the invasive EAC anti-cheat software even for single player and won't start without it.
Age of Wonders III - cosmetic/name only: it is impossible to create a single player profile. Without connection to the server you have to play as 'Guest'.
Battletech - arguably only cosmetic. Decorations and emblems, that disappear from single-player if one isn't online.
Carcassonne Tiles & Tactics - the 'free' DLC "The Abbot" requires a third party account and registration with the publisher.
Cult of the Lamb - game freezes during the first sermon, rendering further progress impossible, unless one plays the game through Galaxy and is online. This means, whether intentional or a bug, at the moment the game is fully DRMed and can't be played offline.
Cyberpunk 2077 - Rewards, which are single-player content, require connecting the game to your account via Galaxy. A blue one officially stated this.
Cyberpunk 2077 - Piggyback Interactive Map - requires an online connection to a 3rd party to work.
Dragon's Dogma: Dark Arisen The strongest armour set in the game (which is usable in single player) and some masks can only be obtained by fighting the online Ur-Dragon. The offline version never drops them.
Dying Light - 'free' weapons and other items that are only available in Singleplayer if you go online.
F.E.A.R. - arguably a bug that stays unfixed. Securom remnants weren't removed and can cause the single player game not to start. See post 41
Fishing: North Atlantic - Scallops Expansion. - does not work without Galaxy and so far the dev seems to show no interest in fixing it. In other words: this DLC is COMPLETELY DRM-ED!
Update 08/2022: GOG said that it was fixed, but it's only partially. The DLC can be installed and played offline, but it still requires Galaxy running in the background to be recognized as installed. So while the online DRM is gone, the Galaxy dependency is not.
King of Seas Possibly a bug, but it isn't possible to save the game without Galaxy.
No Man's Sky - the quicksilver shop required you to register online. However, that requirement was patched out by Hello Games in v3.13.
But as of version 3.84_Sentinel_84011, the offline version is again missing features: pure offline players recieve no discovery rewards from The Anomaly, no free emergency broadcast missions and no Quickilver missions from The Nexus. Discussed here: https://www.gog.com/forum/general/drm_on_gog_list_of_singleplayer_games_with_drm/post745
Prison Tycoon: Under New Management - the main game is DRM free. The add-ons require Galaxy. They don't show up in game after an offline installation on an offline computer.
Saintsrow - The Third Remastered - character designs are only stored through Galaxy. As are keybindings and some other settings. Update June 2022: GOG stated a year ago that they would investigate the issue. But it wasn't fixed.
Stronghold: Warlords - cosmetic. Some Warlord-skins are locked behind an online registration.
Synthetik: Legion Rising - some weapons and other starting gear are locked behind a Galaxy requirement and a newsletter registration.
Tales of Maj'Eyal - While the game itself is GPL-ed open source, an online connection (and account with te4.org) is required to gain access to extra features like in-game special events and cosmetic addons. Details here.
The Last Blade 2 - supposed offline achievements only: the 'game progress' Gallery is only saved via Galaxy. There are separate online Galaxy achievements. The gallery is something different. The game doesn't have save games, being an old arcade game. Instead, it saves progress in the form of gallery pictures. But those unlocks are only saved online.
The Witcher 3 - Wild Hunt - the rewards introduced in the update in 12/2022 require Galaxy. GOG pretends that they are 'rewards for owning the game' but they aren't available in the offline backup installers. You have to verify your game by starting it through Galaxy. https://www.thewitcher.com/en/my-rewards
Two Point Hospital - part of the single-player content is gated through online connectivity. I.e. one has to register online and be online to unlock. Plus: core gamplay mechanics (staff handling, diagnostics) are bugged in offline mode.
X4 - Foundations - cosmetic. Online registration is needed for some ship designs, paints and features.
... to be continued ...
Battlefleet Gothic: Armada 2.: Not DRM, but the game installed EAC. Which can be disabled with the -noEAC option. Check reviews.
-------------------------------------------------------------------------------------------------------------- ----------------------------
-------------------------------------------------------------------------------------------------------------- ----------------------------
Legacy cases: either not DRM-ed or not on GOG anymore:
Crysis Warhead 32 bit version, build "1.1.1.711 (gog-4)" - still had the 'chicken' DRM active. But it was removed from GOG 'for technical reasons'. Now only the 64- bit version is available.
HITMAN - Game of The Year Edition - ALL the progression (completed challanges, unlocks like weapons, disguises, gadgets and starting points) is only stored online. Also, like the game page admits, some single-player missions (escalation, elusive target) and user created content require an always online connection. But the game was removed from GOG, following protests from the community.
Hybrid Wars - one of three characters for single-player was only available through online registration. The game was removed from GOG. Of course the game is still available for those that bought it. But at least it isn't sold any longer.
Nex Machina required Galaxy to save your highscore, which unlocks further levels. That meant those levels stayed locked if you didn't use Galaxy! But it was fixed. Don't know when the fix occurred, but as of March 2021 it is DRM-free for single player again.
Necrobarista - not DRM, but it was a bug: Neverending loading screen between episodes, that only goes away if Galaxy is running. But it was fixed with the October 2021 patch. The lead programmer took care of it personally.
Northgard - solo mode required Galaxy. But according to GOG and the devs, that was a bug and as of 02.04.2021 the solo mode is DRM-free again. ... However, it was still not possible to select opponents for skirmishes in offline mode. You need to be online to select an opponent for offline skirmish mode. But as of 05.06.2022 solo mode now doesn't require Galaxy to select opponents anymore. Northgard is finally DRM-free again.
Sniper Ghost Warrior Contracts - had spyware (arguably not DRM. You decide.): "Easy Anti Cheat" spyware was installed with the game, which is especially ridiculous, since the game doesn't even have multiplayer, according to it's page. However, it was removed in patch 1.08 (https://www.gog.com/forum/sniper_ghost_warrior_series/sniper_ghost_warrior_contracts_changelog/post4)
Starsand - Depended on Galaxy, but this was fixed.
Wasteland 3 The pre-order goods required online verification, but that was patched out in patch 1.3
------------------------------------------------------------------------------------------------------------
FYI: a statement by a GOG blue, reported by mqstout, clarifies GOG's new stance on DRM:
All games available on GOG have offline installers available. We stay in touch with the partners and do our best to keep them up to date. However, video games continue to evolve with many titles offering online modes, cosmetics, and incentives for completing certain actions by players. This might be subjective, but as long as these additional features and rewards do not affect the single-player offline experience in a major way, we believe that the developers and publishers should be free to design and sell their games in a way they choose.
Post edited February 26, 2023 by Lifthrasil