Posted April 28, 2016
- KARNAK -
User New
Registered: Feb 2010
From Other
- KARNAK -
User New
Registered: Feb 2010
From Other
Posted May 04, 2016
InSomnia- Single player/co-op RPG in a retrofuturistic world
Ghorpm
Zielony Brzydal
Registered: Jan 2012
From Poland
Posted May 04, 2016
o.O
What does it mean "retrofuturistic"? Do they explain it? Or is it just me being stupid and not understanding generally accepted terms? (genuine question!)
What does it mean "retrofuturistic"? Do they explain it? Or is it just me being stupid and not understanding generally accepted terms? (genuine question!)
omega64
Something good
Registered: Apr 2012
From Netherlands
- KARNAK -
User New
Registered: Feb 2010
From Other
Ghorpm
Zielony Brzydal
Registered: Jan 2012
From Poland
Posted May 04, 2016
Oh, so if I understand it correctly Fallout games are retrofuturistic as well?
tomimt
Optimum rat
Registered: May 2010
From Finland
Ghorpm
Zielony Brzydal
Registered: Jan 2012
From Poland
Posted May 04, 2016
Got it, thanks :) Learning something new every day ;)
omega64
Something good
Registered: Apr 2012
From Netherlands
XYCat
The Fox says:
Registered: Dec 2009
From Christmas Island
Posted May 04, 2016
Not sure if it was here or not but this looks interesting. I already gave them some money :D
https://www.kickstarter.com/projects/sushee/fear-effect-sedna/
here's some new early game footage https://www.youtube.com/watch?v=fSvXEHgGhUE
https://www.kickstarter.com/projects/sushee/fear-effect-sedna/
here's some new early game footage https://www.youtube.com/watch?v=fSvXEHgGhUE
rgnrk
P&C Advocate
Registered: Jul 2013
From Spain
Posted May 04, 2016
https://www.kickstarter.com/projects/sushee/fear-effect-sedna/
here's some new early game footage https://www.youtube.com/watch?v=fSvXEHgGhUE
Post edited May 04, 2016 by rgnrk
Tekkaman-James
Cereal Killer
Registered: May 2014
From United States
Posted May 04, 2016
Just a couple of reminders for two projects that are ending soon and could really use some support:
<span class="bold">Arcadian Atlas</span>
This 16-bit tactical RPG is a true love letter to games like Final Fantasy Tactics and Shining Force. It is being developed by a brother-sister combo of indie developers who are bringing their love of SNES-era games to life through this project. The videos and artwork provided on the campaign page are quite impressive. With only 4 days left and around $45,000 to go, this game definitely needs a massive push to make their goal. The devs have not confirmed what distributors will carry the game, but they have said it will be available DRM-Free wherever they can host it.
<span class="bold">Ghost Theory</span>
The developers who made 2D Cyberpunk RPG Dex are looking to expand into the world of 3D horror gaming. This game looks incredibly solid for the early state it is in and the fact that it is going to be using real-world haunted locations is extremely cool. The devs have 9 days to raise 16,000 GBP; a very achievable goal. However, the devs have made it clear that, if this game does not fund, it will not happen. This is their second attempt to kick-start this game and they cannot afford to try a third time. DRM-Free versions will be available, as well as PS4 and XBone. VR-support will also be included. Treat the paranormal investigator inside you by backing this campaign!
<span class="bold">Arcadian Atlas</span>
This 16-bit tactical RPG is a true love letter to games like Final Fantasy Tactics and Shining Force. It is being developed by a brother-sister combo of indie developers who are bringing their love of SNES-era games to life through this project. The videos and artwork provided on the campaign page are quite impressive. With only 4 days left and around $45,000 to go, this game definitely needs a massive push to make their goal. The devs have not confirmed what distributors will carry the game, but they have said it will be available DRM-Free wherever they can host it.
<span class="bold">Ghost Theory</span>
The developers who made 2D Cyberpunk RPG Dex are looking to expand into the world of 3D horror gaming. This game looks incredibly solid for the early state it is in and the fact that it is going to be using real-world haunted locations is extremely cool. The devs have 9 days to raise 16,000 GBP; a very achievable goal. However, the devs have made it clear that, if this game does not fund, it will not happen. This is their second attempt to kick-start this game and they cannot afford to try a third time. DRM-Free versions will be available, as well as PS4 and XBone. VR-support will also be included. Treat the paranormal investigator inside you by backing this campaign!
Starmaker
go Clarice!
Registered: Sep 2010
From Russian Federation
Posted May 06, 2016
fuck it fuck it fuck it fuck everything fuck the universe
...There's DRM on this thing. I'm sorry, I can't even.
...There's DRM on this thing. I'm sorry, I can't even.
Tekkaman-James
Cereal Killer
Registered: May 2014
From United States
Posted May 06, 2016
That's a shame. Being on the DRM-Free side of the fence, my opinion may be slightly skewed, but I honestly don't understand why an indie developer would limit the amount of people who can buy their game by offering them exclusively through Steam. I know that the amount of people who only buy games that are DRM-Free is a small percentage of the gaming population, but I still don't see why you wouldn't want the money that group would likely give.
Starmaker
go Clarice!
Registered: Sep 2010
From Russian Federation
Posted May 06, 2016
...
When Jason Scott wrote about the upcoming "autumn of kickstarter", I thought he'd be wrong that one time because daww kickstarter is the bestest thing evar zomg artistic freedom so adorbs im an early adopter how dare you doubt perfection! There have been always scams on kickstarter, but both scams and legitimate projects were presented as something one would want to give money to. DRM-free videogames, movie projects which actually gave you a copy of said movie, open hardware that you were encouraged to tinker with, none of that early bird bullshit (I mean, everyone pays at exactly the same moment, isn't it the basic idea?) Sigh.