It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Scarlet Lake (18 days left, currently at 7444 out of 23741 eurodollars)

Crowdfunding Campaign Trailer
Gameplay Reveal
Gameplay

"Delve into a retro survival horror where everything is not what it seems. A troubled detective takes it upon himself to investigate a case far too close to home, only to be caught in a nightmare surrounded by terrifying creatures. What dark mysteries will you uncover in Scarlet Lake?

After his missing wife sends a message to come to the town of Scarlet Lake, Ben Murphy begins to believe that something sinister is going on. Taking it upon himself to find out the truth he heads for the town, but nothing can prepare him for what he is about to find.

Scarlet Lake is a small town on Mercy Island. Known by the locals for being under restrictions by the government while on going tests are carried out within the towns walls, only authorised personnel may enter.

Scavenge the derelict town for supplies, utilising whatever you can to survive. With limited inventory space you will have to be smart about what you choose to keep and what's necessary to keep pushing forward. Combat akin to over the shoulder survival horror, but from a completely fresh isometric perspective. Upgrade your arsenal and purchase the right equipment to survive the horrors that await.

The town's folk have gone mad, leaving a trail of destruction in their wake. Strange creatures seem to be taking over their bodies, transforming them into monsters. Will you be cunning and use your wits to outmanoeuvre them ? Or will you fight fire with fire and destroy everything in your path?
"

Dreamlist entry
Border Base (27 days left, currently at 204 out of 47239 eurodollars)

Announcement
Actions, Priorities and Pro Tips
Resource Collection Systems Explained
Farming, Food Production, and Energy Explained
Adding People to Your Base
How to Attack and Take Over Enemy Outposts

"Step into the gritty 1960s and prepare to command, rebuild, and defend your own strategic military outpost in Border Base, a thrilling colony-sim and base-building game. Inspired by genre-defining hits like RimWorld and Oxygen Not Included, Border Base thrusts you into a dynamic, war-ravaged region that desperately needs your leadership.
From the very start, Border Base breaks away from traditional base-building games—forget the quiet, safe corners of a map. Here, international convoys and trucks rumble straight through your territory, placing you at the center of geopolitical tension. Every decision you make ripples outward, impacting not only your base but the fate of nations around you.
"

Dreamlist entry
Post edited June 12, 2025 by Swedrami
Joe&Mac Retro Collection (26 days left, currently at 17181 out of 25000 eurodollars)

Announcement

"A compilation of Joe&Mac: Caveman Ninja, Congo's Caper, and Joe&Mac 2: Lost in the Tropics, the three Joe & Mac titles developed by Data East and released for Super Nintendo Entertainment System between 1991 and 1995, as part of the Tatakae Genshijin franchise in Japan.
Joe & Mac: Caveman Ninja – A run-and-gun platformer that follows the titular Joe and Mac as they fight through 12 hellish levels using prehistoric (but not just) tools and weapons. While the game was censored when it came out in the west, the Retro Collection also includes the original Japanese version!
Congo’s Caper – A side-scrolling action platformer centered around Congo, a half-human, half-monkey boy looking to rescue his girlfriend from a demon through 35 varied levels.
Joe & Mac 2: Lost in the Tropics – This title adds a light roleplaying aspect to the series. While the goal is still to defeat cavemen and dinosaurs, players can court and wed their Stone Age girlfriend, and even have a child with her!
In addition to allowing players to rediscover the original games (both western and uncensored Japanese versions) as they were presented back in the 90s, the Joe & Mac Retro Collection also features numerous quality of life improvements, like save states, a rewind feature, an optional CRT filter or customisable aspect ratios.
"

Dreamlist entry
Necrofugitive | Medieval Shapeshifting Action (24 days left, currently at 27056 out of 42690 eurodollars)

Crowdfunding Campaign Overview Trailer
Story Trailer

"A 2D Stealth Action Platformer set in the middle ages, featuring a shapeshifting cultist on the run from a fanatical kingdom. Hunted by the kingdom's armies, a mysterious order, and forces of the supernatural, levy the powers of your god against unspeakable odds as you sneak, claw, transform, rend, and escape on your path toward freedom.

Medieval Shapeshifting Action
Use your eldritch powers to assimilate your prey and then transform to gain their abilities. Use your new disguises to slip past enemies and sneak your way through the kingdom.

Other games let you pet the dog. In this game, you can be the dog. Or the soldier. Or anyone else you can get your tendrils on.

You are the Monster!
Harness the power of chaos to morph into a giant monster. Wreak havoc on your victims as you rampage through the kingdom. Terrorize your enemies and see them flee from before you.

Playable Demo Available
Want a taste of Chaos? Try out our fully playable demo. This vertical slice gives you a concentrated look at what Necrofugitive has to offer.

Necrofugitive on itch.io
"

Dreamlist entry (Legacy community wishlist entry)
Take Us North (7 days left, currently at 42143 out of 30000 dollars, goals until 90000 dollars)

Teaser trailer

"A narrative adventure/survival game that follows the journeys of migrants and asylum seekers on their way to cross the US-Mexico border"

Dreamlist entry
Orion's End (20 days left, currently at 570 out of 18269 eurodollars)

Crowdfunding Campaign Trailer
Gameplay

"An open world, sandbox game, with a bright and cartoony pixel art aesthetic. It provides the player with a sandbox in which to live their life in the space lanes however they choose.

However, there is an overarching story that can be pursued if the player chooses to, concerning the old tale of the ancient space vessel the “Orion” which crashed landed thousands of years earlier. The legends speak of untold wealth and power being hidden within the ship’s remains, should anyone ever discover the mysterious world where it slumbers. A lost world known only as Orion’s End.

Play Your Way

Once the game begins, there is a whole collection of worlds to explore, people to meet, and things to do. You aren’t forced along a set path, but many systems and mini games exist that allow for emergent gameplay scenarios to develop as you play.

Inside The Law

Commodity Trading - buy and sell trade goods from diverse planetary systems
Delivery Jobs - deliver legitimate parcels between NPC on different worlds
Planet-side Mining - explore the deserts or underground to mine resources to sell
Asteroid Mining - asteroids can contain valuable resources
Salvaging - crashed ships or abandoned outposts can contain valuables
Relic Hunting - ruins of ancient civilisations can contain valuable relics or old tech

Outside The Law

Pirating - unsuspecting trading ships can contain valuable cargo
Smuggling - some delivery missions may be a little riskier
Stealing - break into any building or pick pocket any person
Hacking - some computers can contain valuable information worth selling

Above The Law

Bounty Hunting - sometimes the authorities may turn a cheek
Military Contracts - some bounties are next-level dangerous
Law Enforcement - protect a community from bandits and criminals

Planet-Side

While on the planets or on board the space stations, you can buy and sell commodities, refuel, or repair and upgrade your ship. But there's more to do than that. There are many residents who have their own stories to be explored. You can talk to them, do quests for them, or give them gifts - all of which will progress (or perhaps regress) your relationships with the characters. You might even make a special friend - or maybe even one in every port. It's up to you.

There are also some additional locations on some planets, giving you an opportunity to have further adventures: old ruins, bandit camps, etc. You need to learn about these locations through talking to residents, doing quests or exploring the areas around the space ports.

Friendships

There are many NPCs scattered between the different star systems, but there are some who are a little more special. They have their own stories, dream, likes and dislikes, and you can get to know them on a deeper level. You can win them over through giving them gifts of their favourite things or helping them with their personal quests. But your behaviour can affect how they respond to you also. Some of them might like an edgy rulebreaker who dodges the law and smuggles illicit goods, while another might see you as a common criminal and they will be harder to win over. Your interest in collecting plants might capture the attention of someone who shares your passion for biology, while others may see your inventory full of plant specimens as just "boring old weeds".

Your Ship

Your ship is your home. You can upgrade some of the systems to get better combat performance, or speed, but it is your only ship. You wouldn't trade it for all the coffee on Ryser. However, you have your living quarters on board, which you can customise to suit your style. Collect various decorations and artefacts, or a new bed. Make your home the comfiest place for you.

Economy

The economy within the system is simple but dynamic. Events beyond your control can have a temporary impact on the prices in a system. A pandemic on one planet may cause an increased demand for medical supplies, while a recession on a high-tech planet could cause cheap prices for their manufactured medical supplies. You can take advantage of the situation and ferry supplies between these two planets. But these conditions are only temporary, so you need to act fast.

The Outer Regions

The outer regions of each system are worth exploring too, but it is a gamble. You might find valuable resources to mine, or an old wreckage of a cruiser to explore, but be careful, because you could just easily find yourself in an ambush by pirates.

Your Character

A versatile character creation system allows you to create the character who you want to experience the game as, and the system is flexible enough to create almost any persona. You can change your characters appearance, including eyes, hair, skin colour, complexion and facial features. Your character’s name, gender and pronouns are also customisable. Any of these can be modified during the game at any time from your ships living quarters.

Gameplay

The gameplay in Orion's End is designed to be very diverse but uncomplicated, incorporating gameplay from retro games but with more modern influences. Shoot 'em up gameplay in space and shoot outs on planets. Minigames at settlements, and life sim social encounters with the local residents. All of the mechanics are designed to be simple enough to just pick up and play. There's no steep learning curves or complicated systems. There are lots of things to do, but not all of them are necessary to enjoy the game. Do what you enjoy doing most.
"

Dreamlist entry
Post edited July 07, 2025 by Swedrami
Ten Years of Rain (12 days left, currently at 611 out of 2000 dollars)

Kickstarter trailer

"A Central Asian-themed action-adventure puzzle game that takes place after the great flooding of the world"

"Ten Years of Rain is a fantasy adventure with a unique Central Asian inspired setting. Pick up your blade, call your hawk, and prepare to travel the cursed lands of the steppe. Battle the forces of the Great Khan, explore the secret places of the world, and discover the cause of the long rain..."

"Ten Years of Rain is a Zelda-like retro fantasy adventure that takes the old 8 bit, top down, exploration formula and twists it, creating a new setting inspired by Central Asian myth and lore. Players will explore a vast overworld, stretching from the Gobi Desert to the Caspian Sea. Using their wits and combat skills, they will delve into dark dungeons full of terrifying monsters and complex item based puzzles. Do you have what it takes to explore a fallen world and defeat the Great Khan?"

(Dreamlist entry not yet available)
POSTAL 2 Redux (30 days left, currently at 74459 out of 215147 eurodollars)

Crowdfunding Campaign Trailer

"Twenty years later, POSTAL 2 is still selling, still memed, but confined by limited platform support and its older engine. Console players want it. Mac players can’t even launch it. Doing it right (new engine, modern pipelines, rebuilt assets, smarter systems) and also expanding the Universe and continuing the story of POSTAL 2 costs real money. To that end we need to gauge the community interest in this happening. If the interest is there we also want to engage with the community upfront, rather than turn up with something in 12 months and hope it's what people want. POSTAL 2 has always been a journey, we want to bring you along on the next phase of this adventure.
Kickstarter lets us do that without some suit leaning over the keyboard asking us to “tone it down.” No creative half‑measures. We answer only to Running With Scissors and you. POSTAL 2 Redux is for the fans.

It also lets us scope transparently. The core vision stays intact: same POSTAL Dude, same week, same freedom, rebuilt to run everywhere and last another two decades. The more support we get, the more of the weird, wonderful POSTAL stuff we can add, without compromising what made it fun in the first place. This means possibly online modes such as co-op play and a return of multiplayer modes. We also want to bring the complete re-imagining of Apocalypse Weekend back to players. But we have ambitions beyond that – POSTAL 2 The Week After would bridge the gap between the events of POSTAL 2 (and its expansions) and POSTAL 4 and we want your help in making that happen.

Why now? Because the stars finally aligned. Team Beef is neck‑deep in the inner workings, Impact Inked is publishing, RWS is riding shotgun, and the plan is locked. This is the moment to harden the tech, widen the audience, and make Paradise riot‑ready for modern hardware.

Short version: You want POSTAL 2 back the way you remember it, only faster, sharper, and stable on everything? You want more POSTAL 2 and to play with and against friends? Kickstarter is how we get there without flinching.

What's new in Redux

A modern backbone. We’re hauling POSTAL 2 into Unity so it runs perfectly on modern hardware. This gives us the ability to have completely scalable requirements. Basically, for every platform this comes to it will look as good as it can for the hardware.

Loading Zones, begone! Paradise streams in as you walk. No more load screens. Just roam and ruin.

A complete graphical upgrade. Higher‑resolution textures, upgraded shaders and materials and lighting make every billboard, back alley, and biohazard pop.

Guns with bite. Balancing the combat based on community feedback. Weapons are being rebuilt to hit harder, punch through flesh, and send bodies flopping with proper ragdolls. You’ll feel the boom.

Check out my insides. Shipping malls, restaurants, offices, arcades—stuffed with destructible props. Let loose and see the World explode in front of your eyes.

Crowds that find trouble faster. Civilians still snitch and cops still overreact, but smarter pathing means they get to the chaos quicker and make it messier when they do.

Champ gets promoted from mascot to menace. Pet him, point him, weaponize him. Man’s best friend finally acts like it.

Built to break out of the PC cage. Targeting PC and modern consoles so Paradise can spread its disease broadly and legally.

Quality of life, everywhere. Widescreen done right, modern inputs, fewer crashes, smarter UI—the boring necessities so the fun stuff can be loud.
"

Dreamlist entry
Post edited September 03, 2025 by Swedrami
Mad Metal (27 days left, currently at 165 out of 8418 eurodollars)

Gameplay Loop
20 minutes of Gameplay

"In a world governed by the damned and demented, humanity sets into motion a chain of events that will ultimately lead to their destruction. Customize your vehicle, infiltrate the chaos, and prevent the incoming apocalypse. The madness is always looming...

Campaign & Arena Mode

Each vehicle has a driver with a unique campaign storyline. As you progress through the game, you unlock progressively more difficult deathmatches and score challenges. The environments slowly change from bustling cities and landscapes to decrepit wastelands before your very eyes.

Inspiration

Heavily inspired by Mad Max and Twisted Metal, Mad Metal explores mature topics such as morality, psychology, greed, and religion. All game maps are modeled based on real-world locations, like the Grand Canyon in Arizona and Castle Valley in Utah.

Features

- Infinite World: Hand-crafted world with procedural weather systems.
- Bullet-Time: Manipulate time to gain an advantage on the battlefield.
- Precision Targeting System (PTS): Highlight destructible components and dismember the opposition.
- Dynamic Foliage, Seasons, & Weather: Environments interact with your vehicle and affect vehicle and weapon performance.
- Physics-Based Destruction: Physics-based interactions allow for hundreds of unique explosions and cinematic fatalities.
- Active & Passive Abilities: Each vehicle has a passive ability and a unique active ability.
- Procedural FX: Bullet holes, scorch marks, and dirt accumulation varies based on the impacted material.
- Boss Fights: Each milestone culminates in a massive boss fight.
- Powerful Augments: Find hidden augments that enhance your vehicle and weapons.
- Dynamic Factions: Enemies belong to factions that form and break alliances with each other and the player.
- Character Lore: Each character has a story and a vehicle that matches their unique style.
- Dynamic OST Music: Original soundtrack morphs and blends based on player health, speed, and sense of danger. A gif will not do it justice so you'll have to experience it yourself.
- Customization: Unlock and equip body kits, primary weapons, secondary weapons, wheels, front-guards, spoilers, engines, NOS containers, and NOS boosters.
Components impact your vehicle's stats including weight, torque, ramming power, braking power, top speed, acceleration, and defense.
Apply textured materials and paint them to add an extra layer of personalization.
"

Dreamlist entry
Broken Relic (26 days left, currently at 7688 out of 11550 eurodollars)

Crowdfunding Campaign Launch Trailer
Demo Trailer

"A 2D point-and-click adventure set in a bleak yet oddly charming fantasy world, inspired by the LucasArts and Sierra classics.
You play as Tim, an overeager library intern who breaks an age-old wax seal and frees Kaelvorn, the Cursed Devourer. Armed only with wit and questionable advice from his mentor, Tim must:

- Explore ruined coliseums, forgotten cathedrals and an underworld ruled by creepy monsters.
- Reunite three shattered shards of a legendary seal, the only thing able to bind Kaelvorn once more!
- And basically save the world.

A love letter to the classics: witty interactions, clever puzzle chains, and scenes you want to linger on, all presented in resp. with richly detailed hand-drawn pixel art visuals, professionally voiced dialogues and an intuitive point-and-click interface.

Story

On your first day as an apprentice at the Nytheris Archive, you accidentally unleash an ancient force that was meant to stay sealed forever. Ooops! Now, with the world teetering on the brink, it's up to you to piece together the remnants of a shattered relic and set things right. Explore a world filled with strange characters, forgotten ruins, and puzzles. Follow the clues. Trust your instincts... and try not to make things worse. Broken Relic invites you to navigate a crumbling world, uncovering its secrets one strange step at a time. You may not be the hero it needs. But you're what it’s got.
"

Website

Dreamlist entry