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wpegg: ...
Review won't tell you if/how well a game will work on your system. Even if it's not particularily demanding, there are often crashes or other technical issues on very specific system configurations.
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Roxolani: And that BS is a good tactic. Don't you agree?
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Lajciak: BTW: Despite my defense of pre-ordering in specific circumstances, I certainly agree that the actual example quoted is ludicrous. That does not make all pre-ordering bad. Trust between reliable and consumer friendly developers/publishers that eschew DRM should extend both ways - pre-orders are a cheap way of rewarding such publishers/developers.
I'm not against pre-ordering method. It depends on developer/publisher. You can support a good developer by pre-ordering their games. Or if you're loyal to a specific franchise/series...

But if you pre-order everything you find, it's just a big money loss.
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RottenRotz: I know everyone will judge this,but there is no way in hell i would buy a game without trying it first.And since they intentionaly dont give you demo to try it out,i have to seek it on torrents,if i like it then i buy it...i mean i dont buy a car before trying it out do i?Why on earth would i give someone 50 € not knowing what it is?I know what it is...its pure gambling,thats what it is
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wpegg: I'm not judging you here, I can see your argument to an extent. I am similar with Kung Fu films, just because I've been burned so many times by them (sometimes they are just plain lying about their content). Then if they are any good I do purchase them. However for the games industry (and unfortunately not for Kung Fu films) there are now enough review sources that I feel you can get a good enough idea of whether you'll like the game without needing to play it.

I'm sure people will jump to correct me here, but I can't think of a game that has recently been released which (after release) could not have its quality determined, and even its suitability for a particular gamer's tastes, by reading enough reviews.
You have a fairly valid argument,but i don't trust rewievs especially IGN and similar and i have very good reasons for that

https://www.youtube.com/watch?v=mf5Uj4XIT1Y
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RottenRotz: You have a fairly valid argument,but i don't trust rewievs especially IGN and similar and i have very good reasons for that

https://www.youtube.com/watch?v=mf5Uj4XIT1Y
I don't understand the relevance of your link. Are you sure you picked the right one? Why does this contribute to not trusting reviews?
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RottenRotz: You have a fairly valid argument,but i don't trust rewievs especially IGN and similar and i have very good reasons for that

https://www.youtube.com/watch?v=mf5Uj4XIT1Y
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wpegg: I don't understand the relevance of your link. Are you sure you picked the right one? Why does this contribute to not trusting reviews?
it's somewhere in the link...IGN and such have double standards which are pretty obvious...What i mean is (prepare for a shocker) that there are paid rewievs!
Well I guess its time to dust off this thread again as there is yet again another example of an expensive Season Pass for a highly anticipated game "Batman Arkham Knight", available for preorder while the main game is almost two months away from release. This was announced by Warner Bros. a couple of days ago and the details are as follows:

"The $39.99 season pass (also included in the $99.99 digital premium edition at no discount) delivers new content every month for 6 months, featuring new story missions, more supervillains invading Gotham City, new legendary Batmobiles, advanced challenge maps, alternative character skins, and new drivable race tracks."

The description of the content you see above is literally the exact description right now on the Steam page for the season pass. So they expect consumers to shell out $40 bucks i.e. two-thirds the price of the full game for as of yet non-existent content that based on prior experience with Arkham games won't amount to anything more then a few challenge maps, some skins and one story DLC of two hours worth of gameplay. Also buying the game with the Season Pass will set you back a $100 dollars which is once again just absolutely absurd for a digital download version of a game.

The publishers have the gall to offer Season Passes at such high prices is sadly due to the sole reason that people conitinue to buy them and propagate this preorder culture which negatively affects how video games are developed these days. In the case of Arkham Knight this is far from the first deplorable marketing ploy they have used as there is also a retailer timed exclusive preorder bonus of Red Hood DLC at GameStop and then some timed platform exclusive content on PS4 with Scarecrow NIghtmare Pack.

So there is absolutely no reason whatsoever why PC players would want to preorder this game or even buy it at launch because they will have exclusive content missing from their version of the game. Apart from that this latest cash grab attempt by WB Interactive has received a lot of backlash from people and may be the straw that breaks the camel's back. Yet so many are still defending this practice and continue to buy into it telling others to stop complaining about it if they can't afford it. Well its a real shame because Arkham Knight is one of my most anticipated games this year and I think Rocksteady makes amazing games for which I would have liked to support them but I just can't tolerate this continued anti-consumer exploitative measures by the publishers.
Post edited April 30, 2015 by stg83