Posted on: March 12, 2017

kilikmatej
Verified ownerGames: 6 Reviews: 2
Reading evolved, indeed
I didn't know this type of games even existed before playing Torment: Tides of numenera. I've never played Planescape, nor any of those classic CRPGs. My RPG experience started with Fallout and Fallout 2. Do you remember that small window in the bottom left corner in Fallout1 and F2, giving brief descriptions of what the character sees, feels and thinks about? Now, in Torment:ToN everything is like this. Every small nook&cranny gets described by text. Every puzzle gets solved by text, every oddity, every quest, even most of the "fights" are solved by text. Even vendor-trash items are described with their own backstory and feel like interesting items, if you are willing to read. This game is entertaining for people who love to read, who like to have their imagination running wild. People who love action, shiny effects, would not love this game so much, I would say. If you are one of those, steer clear, this is 2/10 title for you, no need to waste your money here. For the rest of us - this game throws you into a strange and alien world, full of secrets, strange strange locations, weird people, or not people at all, extremely interesting sidequests, interesting and well-written storyline and many more. Your sidekicks are interesting people, but I feel they could've benefited from a deeper story, each one of those, they are only interesting about half of the entire game. What keeps you occupied are the locations and people in there, the living world, somehow feeling alive and consistent, history-wise, the desire to know more about this universe of wonder. Each location, every single screen is a story to unravel. I wonder, if my choices were good enough? I guess it doesn't matter, they were mine in the end. For me, this was a 5/5 game, really worth the effort and extremely pleasant experience, 45€ well spent.
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