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Torment: Tides of Numenera

in library

3.6/5

( 241 Reviews )

3.6

241 Reviews

English & 5 more
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Torment: Tides of Numenera
Description
Also Available on GOG.com: Torment: Tides of Numenera - Immortal Edition Torment: Tides of Numenera - Legacy Edition You are born falling from orbit, a new mind in a body once occupied by the Changing God, a being who has cheated death for millennia. If you survive, your journey through the Ninth...
Critics reviews
77 %
Recommend
PC Gamer
89/100
IGN
8.8/10
Game Informer
8.5/10
User reviews

3.6/5

( 241 Reviews )

3.6

241 Reviews

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Product details
2017, inXile Entertainment, ...
System requirements
Windows XP / Vista / 7 / 8.1 / 10 (64 bit), Intel Core i3 or equivalent, 4 GB RAM, NVIDIA GeForce GT...
DLCs
Torment: Tides of Numenera - Legacy Edition Upgrade, Torment: Tides of Numenera - Immortal Edition U...
Time to beat
25 hMain
34.5 h Main + Sides
49 h Completionist
36 h All Styles
Description

Also Available on GOG.com:
Torment: Tides of Numenera - Immortal Edition
Torment: Tides of Numenera - Legacy Edition



You are born falling from orbit, a new mind in a body once occupied by the Changing God, a being who has cheated death for millennia. If you survive, your journey through the Ninth World will only get stranger… and deadlier.

With a host of strange companions – whose motives and goals may help or harm you – you must escape an ancient, unstoppable creature called the Sorrow and answer the question that defines your existence: What does one life matter?

Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed and beloved role-playing games of all time. Torment: Tides of Numenera is a single-player, isometric, narrative-driven role-playing game set in Monte Cook’s Numenera universe, and brought to you by the creative team behind Planescape: Torment and the award-winning Wasteland 2.
  • A Deep, Thematically Satisfying Story. The philosophical underpinnings of Torment drive the game, both mechanically and narratively. Your words, choices, and actions are your primary weapons.
  • A World Unlike Any Other. Journey across the Ninth World, a fantastic, original setting, with awe-inspiring visuals, offbeat and unpredictable items to use in and out of battle, and stunning feats of magic. Powered by technology used in the award-winning Pillars of Eternity by Obsidian Entertainment, the Numenera setting by Monte Cook provides endless wonders and impossibly imaginative locations for you to explore.
  • A Rich, Personal Narrative. Thoughtful and character-driven, the story is epic in feel but deeply personal in substance, with nontraditional characters and companions whose motivations and desires shape their actions throughout the game.
  • Reactivity, Replayability, and the Tides. Your choices matter, and morality in the Ninth World is not a simple matter of “right” and “wrong”. You will decide the fates of those around you, and characters will react to your decisions and reputation. The result is a deeply replayable experience that arises naturally from your actions throughout the game.
  • A New Take on Combat. With the Crisis system, combat is more than just bashing your enemies. Plan your way through hand-crafted set-pieces which combine battles with environmental puzzles, social interaction, stealth, and more.

inXile entertainment Inc., 2727 Newport Blvd., Newport Beach, CA 92663. Copyright 2016 inXile entertainment Inc., Torment, the Torment: Tides of Numenera logos, and inxile entertainment and the inXile entertainment logo are trademarks or registered trademarks of inXile entertainment Inc. in the U.S. and/or other countries. Copyright 2016, inXile entertainment, Inc. All Rights Reserved. The Numenera campaign setting is property of Monte Cook Games LLC.

Goodies
Contents
Standard Edition
Legacy Edition
Immortal Edition
manual
soundtrack (FLAC)
map
From the Depths novella - Blue
From the Depths novella - Gold
ringtones
concept arts
forum avatars
strategy guide
wallpapers
From the Depths novella series
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
25 hMain
34.5 h Main + Sides
49 h Completionist
36 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
Release date:
{{'2017-02-28T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
4.4 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
polski
audio
text
русский
audio
text
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User reviews

Posted on: February 11, 2021

SeriousWays

Games: 424 Reviews: 41

It is pretty good as far as books go

As far as books go, this is one of the better ones. It was interesting to read it and see where the author would take my characters next. The characters in this story have their own personality and sometimes, you can distinguish them from dialogue alone. Still, this is not a good game. In games like the "Divinity" series, there is a lot of reading, but you also get to fight a lot and do the occasional witty quest. In "Torment: Tides of Numenera" it is the same, just without the fighting and the witty quests. Player engagement is minimal and you are forced to read pages upon pages, upon pages of text, which rarely relate to the world building or even the main quest. There is a lot of fluff which could have been trimmed in favour of getting something more than a single battle every 70 pages you read. This game is not like "Diablo" - where you get to constantly murder enemies in-between the occasional paragraph. It is not like "Divine Divinity" - which is also a story-heavy game, where the story presentation has been condensed in order to give you enough to go on, while learning new things of the world. It is its own things with little to no player engagement in-between reading walls of texts. As I said in the beginning as far as books go, this is a pretty good one.


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Posted on: March 1, 2017

madmatt86

Verified owner

Games: 7 Reviews: 2

A book of a game

I enjoyed a lot Planescape: Torment ,Baldurs Gates series and Pillars of Eternity and had lots of hopes for this game but after playing it for 2 days I feel bored and disappointed. There is just so much to read that you end up selecting random answer just to get through and it feels like there's hardly any action and when it comes to it the fight it is just not as entertaining as it was with other CRPG titles. If you enjoy reading long books and tons of descriptions you will love this game but other than that you might find it bit over-narrated. The only plus side is that the graphic is really astonishing and detailed.


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Posted on: April 2, 2017

Nof

Verified owner

Games: 32 Reviews: 3

Fun but not amazing

The world is nice, but smaller than what I expected There is a lot of side quests, wich is good The npc are superficial, without deep nor subtility. There is very few interaction between them even if there is very few npc The game looked very easy and not wellbalanced, i didn't found a lot of challenge. It's simple to max your advantage and end up with no need to use your ressources. I think a had to use mabye 5 cyber and/or usable to finish the game. I found the rank system frustrating. It's not fun for me to have to chose an option wich make no additionnel value for my caracteres. And it's cap to rank 4 but you get enought xp to reach rank 5. So it's an ok game, buty not more and definitively not a match to planescape torment


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Posted on: July 1, 2017

bauerm

Verified owner

Games: 25 Reviews: 1

Great story, bad gameplay

Really fun and engaging story, if you're interested in reading (lots of reading) then this is worth it. It also has gorgeous settings (sadly with terrible animation layered on top of them) If you're interested in quality game play, this is not the game for you. The turned based combat is clunky and awful, there is virtually no feedback to help you plan what you're doing or why some abilities work and others don't -- the entire challenge is learning how to not mis-click and waste one or more turns. It's also still considerably buggy, I'm on version 1.1.0 and I've had several quests become hopelessly bugged -- if you play this, save often ... particularly around "Anechoic Lazaret" and "Ashen Imitation", and I'm sure plenty more I just wasn't unfortunate enough to run into.


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Posted on: July 20, 2021

Suravira

Games: 218 Reviews: 10

Game was over hyped and never delivered.

I like many of the reviewers below was looking forward to this game that claimed to be a sequel to Planescape: Torment, luckily I didn't put any money into it. Planescape:Torment is a masterpiece and I recommend people to play it, this game is just a cash grab marketing on people's nostalgia for planescape. There are so many things wrong with this game it's hard to begin to describe it. One of the main problems with this game is all the various bugs, one of the very first quests doesnt work for example so you know how much time they went through the whole thing. Another is the clunky and boring turn based game system, that ultimately isn't fun or challenging, if they wanted to make a point based click adventure, they should have done that. I think a large part of the terrible game system if half the choice they they went back on the previous RTwP system and went for turn based combat, which is fun if you base a game around it, but this game is narrative based and thus the combat is boring as heck. Then the worst bit for me is the story, it comes off as both boring and an inferior attempt to copy planescape. The companion writers seems to subscribe of the school of weird, where the weirder something is the more interesting it is, sadly this is not true and pretty much every companion is a bore, none of them are cool, none of them you enjoy getting into the party. A good example of the opposite of this is FFVII, where I feel bad taking someone out of the party because I enjoy every character. Ultimately the game is boring, feels massively unpolished and the story is a wall of text, which while I enjoy reading in games, it really wasn't interesting enough for me to bother with more than once. The game also doesn't have any replay ability especially with the area of it being so small, unlike the prequel, where every route, evil good, lawful chaotic etc. is so much more interesting.


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