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Torment: Tides of Numenera

in library

3.6/5

( 241 Reviews )

3.6

241 Reviews

English & 5 more
Why buy on GOG.COM?
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Torment: Tides of Numenera
Description
Also Available on GOG.com: Torment: Tides of Numenera - Immortal Edition Torment: Tides of Numenera - Legacy Edition You are born falling from orbit, a new mind in a body once occupied by the Changing God, a being who has cheated death for millennia. If you survive, your journey through the Ninth...
Critics reviews
77 %
Recommend
PC Gamer
89/100
IGN
8.8/10
Game Informer
8.5/10
User reviews

3.6/5

( 241 Reviews )

3.6

241 Reviews

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Product details
2017, inXile Entertainment, ...
System requirements
Windows XP / Vista / 7 / 8.1 / 10 (64 bit), Intel Core i3 or equivalent, 4 GB RAM, NVIDIA GeForce GT...
DLCs
Torment: Tides of Numenera - Legacy Edition Upgrade, Torment: Tides of Numenera - Immortal Edition U...
Time to beat
25 hMain
34.5 h Main + Sides
49 h Completionist
36 h All Styles
Description

Also Available on GOG.com:
Torment: Tides of Numenera - Immortal Edition
Torment: Tides of Numenera - Legacy Edition



You are born falling from orbit, a new mind in a body once occupied by the Changing God, a being who has cheated death for millennia. If you survive, your journey through the Ninth World will only get stranger… and deadlier.

With a host of strange companions – whose motives and goals may help or harm you – you must escape an ancient, unstoppable creature called the Sorrow and answer the question that defines your existence: What does one life matter?

Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed and beloved role-playing games of all time. Torment: Tides of Numenera is a single-player, isometric, narrative-driven role-playing game set in Monte Cook’s Numenera universe, and brought to you by the creative team behind Planescape: Torment and the award-winning Wasteland 2.
  • A Deep, Thematically Satisfying Story. The philosophical underpinnings of Torment drive the game, both mechanically and narratively. Your words, choices, and actions are your primary weapons.
  • A World Unlike Any Other. Journey across the Ninth World, a fantastic, original setting, with awe-inspiring visuals, offbeat and unpredictable items to use in and out of battle, and stunning feats of magic. Powered by technology used in the award-winning Pillars of Eternity by Obsidian Entertainment, the Numenera setting by Monte Cook provides endless wonders and impossibly imaginative locations for you to explore.
  • A Rich, Personal Narrative. Thoughtful and character-driven, the story is epic in feel but deeply personal in substance, with nontraditional characters and companions whose motivations and desires shape their actions throughout the game.
  • Reactivity, Replayability, and the Tides. Your choices matter, and morality in the Ninth World is not a simple matter of “right” and “wrong”. You will decide the fates of those around you, and characters will react to your decisions and reputation. The result is a deeply replayable experience that arises naturally from your actions throughout the game.
  • A New Take on Combat. With the Crisis system, combat is more than just bashing your enemies. Plan your way through hand-crafted set-pieces which combine battles with environmental puzzles, social interaction, stealth, and more.

inXile entertainment Inc., 2727 Newport Blvd., Newport Beach, CA 92663. Copyright 2016 inXile entertainment Inc., Torment, the Torment: Tides of Numenera logos, and inxile entertainment and the inXile entertainment logo are trademarks or registered trademarks of inXile entertainment Inc. in the U.S. and/or other countries. Copyright 2016, inXile entertainment, Inc. All Rights Reserved. The Numenera campaign setting is property of Monte Cook Games LLC.

Goodies
Contents
Standard Edition
Legacy Edition
Immortal Edition
manual
soundtrack (FLAC)
map
From the Depths novella - Blue
From the Depths novella - Gold
ringtones
concept arts
forum avatars
strategy guide
wallpapers
From the Depths novella series
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
25 hMain
34.5 h Main + Sides
49 h Completionist
36 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
Release date:
{{'2017-02-28T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
4.4 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
polski
audio
text
русский
audio
text
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User reviews

Posted on: March 2, 2020

Document02

Verified owner

Games: 87 Reviews: 27

Not near the original but good anyways

PST is up there in the hall of fame. This one won't get there. But it still is a very good game, the world is beautiful and exploring it enables you to discover new recesses and depth in its history, as well as yours. Leveling and combat system is nice, main story is nice, but even though I did play a few times a complete PST, I couldn't go through a second game with this one.


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Posted on: March 12, 2017

jelethefreeone

Verified owner

Games: 421 Reviews: 7

Perfect Invitation to the 9th world

I really liked this game. The biggest plus is the setting, worldbuilding and story. Charaters are the weakest part of the storytelling, but it is not so bad. Tweaks here and there will do some good, to add them few additional lines and comments. There is no one like Morte, it means the character that is putting the group together with constant interaction with the others. Crisis system is annoying from time to time, but most of the combat situations have a different solution than violence. It is very good that you could practically talk through the game from start to end. But it is quite obvious thing. What if I want to play a stupid character that would like to smash everything? Is it possible? It is more an adventure than RPG.


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Posted on: September 6, 2018

Mr. Poopypants

Games: Reviews: 14

Gamers beware. No $ until final release!

After the fiasco with Beamdog and their enhancements to the Baldur's Gate series, I stopped paying anything up front for a game (i.e. kickstarter, crowdfund, pre-orders etc...). Too many companies have blatantly lied and failed to deliver anything that even resembled what was promised. While I was initially excited by this project, it proved to be another steaming pile. Anyone who feels scammed should remember the companies that have not delivered on their promises and refuse to purchase from the again...ever. Money is the only thing that corporations concern themselves with and the only way to get their attention is to stop spending and demand more.


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Posted on: March 11, 2017

Pahkasika

Games: 238 Reviews: 5

It has its issues

(minor spoilers ahead, if you consider the amount of quests etc. as spoilers) Overall, I liked Torment: Tides of Numenera, but it is far from perfect. It feels like some of the elements are there just because they "have to" be there. Much like in the original PS:T, there are some features you will never use, some that are horribly underutilized (for example the Labyrinth and its sidequests), and some that seem out of place (I still have no idea what use the Meres actually are, apart from a choose-your-own-adventure type of minigame). Unlike some, I found the battle system to be adequate, and it did not spoil my enjoyment of the game and its story - then again, I had only a half a dozen Crises in my playthrough. Some have complained about the length of the game, and I have to add this to my list of negatives as well: having completed all the (side) quests I could find and reading all the text that popped up on my screen (I am a relatively fast reader), I took me around 25 hours to complete the game. Maybe the problem is with pacing: with just two major hub areas and a few smaller maps to explore the third act of the game arrives way too fast. There is also both the sense of catering to every type of player (much like in Wasteland 2, you can solve everything in a plethora of ways) and at the same time requiring you to just pump every point to intelligence in order to easily "win" every conversation. You really cannot fail in this game which is both a good and a bad thing. After finishing T:TON I was left with mixed feelings. The game *is* good, but it just does not quite connect and gel together the way it should: some elements of it should probably have been removed, and some elements of it expanded exponentially. It falls somewhere between okay and good, never reaching its full potential apart from the sold first third of the game in Sagus Cliffs. Worth buying? Yes, but not at the full price.


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Posted on: March 18, 2017

Aouas

Verified owner

Games: 331 Reviews: 9

Dissapointed and angry

The game is full with bugs. It's been 20 days since it's release and still no patch. The game doesn't live up to it's predecessor storywise and gameplaywise. Brian Fargo and inXile decieved backers with false promises. I will never buy a game again from inXile. Also the game is very very short for 40 euros.


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