FROM THE CLOUDS THEY DIVE, THE SCREAMS OF BATTLE IN THEIR LUNGS…
Generations of poisonous decisions and treason swirl in the deep, as factions collide.
Become the Falconeer and soar through the skies aboard a devastatingly powerful Warbird. Uncover secrets lost to the sea as you join or oppo...
FROM THE CLOUDS THEY DIVE, THE SCREAMS OF BATTLE IN THEIR LUNGS…
Generations of poisonous decisions and treason swirl in the deep, as factions collide.
Become the Falconeer and soar through the skies aboard a devastatingly powerful Warbird. Uncover secrets lost to the sea as you join or oppose different factions and clans scattered throughout The Great Ursee. Take advantage of multiple Falconeer classes with individual stats, weapons and warbirds that can be upgraded through winning battles, completing quests, discovering secrets, or applying Mutagens or Chants. Use ocean thermals and energy to dive, dodge, barrel-roll, and twist to gain an advantage.
The Falconeer is an open-world air combat game, featuring fast, brutal aerial dogfights and deep exploration of an incredible fantasy open-world set not only above the clouds, but also amongst the waves and down through the sunken, ocean depths.
EXPLORE AND FLY
The Great Ursee is an ancient place, filled with beautifully detailed locations to find and explore, not only above the clouds, but also below the waves. Discover sparks of order and civilization as well as wild and dangerous coasts filled with treasure, pirates, lost technology and amazing creatures.
FAST, BRUTAL DOGFIGHTING
Combat in the Falconeer is fast, brutal and devastating. The unique abilities of Warbirds allow for an unparalleled level of control and movability, creating epic fights with mounted enemies such as War Falcons, Weaver dragons, Mantarays and Razorbeetles.
FACTIONS
The rich and powerful yield fleets of airships and Falconeers to protect their assets, while revolution and dissent are brewing among the downtrodden and poor. Join and support your faction, flying missions that may change the fate of your comrades as well as yourself.
MULTIPLE EPIC STORYLINES
Choose your unique character’s origin story, and build an unbreakable bond between player and bird, through one of multiple playable campaigns, encompassed by a world packed with side quests and free-flying exploration you won’t want to miss!
UPGRADED WINGS
Purchase new weapons, armour, cosmetics, and mutagens to perfect your mount – whatever the cost.
Introducing The Kraken
The first free content update for The Falconeer. Featuring new exploration and discovery experiences with Cartographer and Wreckdiver guild locations and perilous under water adventures.
Exploration Missions: an ancient guild of map makers located at Cartohom, that will send players out on exploration missions to find and discover new locations to earn splinters.
Wreck Diving Missions: an ancient guild of master divers located at Batis, see the depths up close with under water missions to recover wrecks and discover ancient treasures that can also uncover dangerous sea creatures and the mighty "Kraken", so beware!
ABOUT TOMAS SALA
Tomas Sala is an independent game artist and designer as well as the co-founder of game studio Little Chicken Game Company. Tomas is best known to most gamers for his exotic Skyrim Mod series: Moonpath to Elsweyr, and has developed a unique visual style over the years that have helped turn helped turn games such as Rekt! (iOS/Switch), SXPD (iOS) and TrackLab (PSVR) into unique visual and interactive experiences
Really fun game. Huge fan of Dogfights in games so I was going to love this regardless.
After getting the controls down, understanding how to work the map and where all the shops are. It was an A+ experience.
I know most people really don't like 'escort' missions (and this has its fair share being like 30% of the missions I think) I found them very fun regardless.
I liked how the story shows you all the sides of a conflict starting down as a civilian for a small island. and then shifting to different people, all the way up to the royal guard entrusted in getting the Empress's body out of the capital.
This mini review should be more three stars and half than four. The game, despite the fantasy setting, is basically a simple aeronaval warfare simulation where you do patrols, air to land attacks, scrambles etc. The setting adds a cool factor to it, and the battles are enjoyable even if they're mostly all alike after a while.
This is a game for me, an enthusiast of all kinds of flying, especially by natural means. Since my earliest years I dreamed of a flying carpet, or a flying monster to ride. I paraglide' skydive, play MS Flight Simulator, DCS and even niche, super realistic glider simulators. Short of flying a dragon, or a real jet pack, this is the closest I can get to living that dream. No surprise then that I was super excited about this game.
Sadly, it’s been a thorough dissapointment. First, flying is extremely arcade-y, with zero connection to how birds fly, and annoyingly large collision hit boxes, which make flying timed races frustrating. In theory, there are both upwards currents, and fast winds at altitude, but they are almost cartoonish, an afterthought with no interaction with other mechanics, and can be safely ignored. Making a bold decision to actually try to model natural flight would make this game interesting, stand out from hundereds forgettable airplane simulators, even if the rest was bland.
And, sadly, the gameplay itself is bland. Very generic, with an unengaging, pretentious story and worldbuilding which could be so much better, inspire imagination, but doesn’t. The side quests feel like homework in a game dev class.
The world is an extremely empty ocean with an occasional rocky mountain growing out of it. It could be cool, but the wave animation, something you literally look at 100% of your game time, feels very off. I don’t mind blocky, cartoonish graphics, I know it’s an indie, but you have to pick the features most important to the game and do them right in order for players to forgive you coming short in everything else.
I know it’s a single dev game, and as such, I am actually impressed. However, ultimately, I don’t care how many people, time and money were invested; I just want a good game. To be clear, there is nothing bad with it, either: it’s just utterly mediocre. If you don’t share my passion for flying, subtract another star from my rating.
This is a "simple" game in the sense that you can start playing it after maybe 2 minutes of exposition.
And then you just go through the missions and discover.
I like it.
The technical realization is very well done, graphics look good and are very performant. No loading times. Small install site.
I played with mouse and keyboard and found no issues.
I suspect many of the earlier reviews that speak about difficult controls were reviewing an earlier version, ie the problems might have been fixed.
This is not a forever game, I guess you can probably play through it on a long weekend (the base game).
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