Posted on: January 26, 2025

mgozen09
Verified ownerGames: 58 Reviews: 1
no aiming weapon
trouble shoting and engaging. a lof of needing improvement
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The Falconeer © 2020 Tomas Sala. Published by Wired Productions Ltd and developed by Tomas Sala. The Falconeer and The Falconeer logo are trademarks of Tomas Sala. All rights reserved.
Game length provided by HowLongToBeat
Posted on: January 26, 2025
mgozen09
Verified ownerGames: 58 Reviews: 1
no aiming weapon
trouble shoting and engaging. a lof of needing improvement
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Posted on: May 2, 2021
astrav1
Verified ownerGames: 362 Reviews: 12
A Desert Bus for the modern age
Is Desert bus too thrilling for you? Do you're hours long commutes not have enough droning throat singing for you? Does the Idea of an arcade eagle dogfighting game sound like it might have too much gameplay? Well fear not my stale rye cracker, and read on! Full disclosure, there's a chance I didn't play this game for long enough or in the right way, nor have I done a whole lot of research on it, besides knowing it's a very small team so if this review ends up being complete bunk, keep that in mind. But as a counter point, a game should make someone want to play it and then keep playing it. My experience with the Falconeer involved choosing a rider that makes you think you can choose the appearence-even though it seems randomized with each portrait you go through- to play through a prologue that doesn't seem that important and ends too soon. I then moved onto the main game playing the first chapter. This involved a little bit of dog fighting, but for the most part it was almost entirely made of needlessly going out of your way on a too slow bird going to a place that is not interactive beyond maybe a menu, and then going back all while nothing happend except a guy vibrating his throat in the soundtrack. This signaled to me that the game is mostly made up of the worst kind of padding. The "We wouldn't have any content on this mission otherwise so we need you to go here...great now come back-aren't you glad that took 5 minutes?". I played a little longer then gave up, since it seemed like the bloody game didn't even want me to keep playing since there was no incentive to keep going and it seemed like nothing I did mattered. The game doesn't look bad and actually does have combat, hence the two stars. But it's not engaging like Pirates! It's not fun like Crimson Skies, and I don't consider occasionally seeing a rocky crag exploration. If you want a fun game, avoid this. If you've enjoyed the mediocrity of the nothing games of last decade, then play on.
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Posted on: November 11, 2020
Reglisse
Verified ownerGames: 1357 Reviews: 17
Horrible!
No manual save...again! Dev those days don't know how to add save slots to their games? You want to quit mid-session...you need to restart from the debut of the mission...AWESOME!!! Forced to do a boring prologue...clunky controls..I dunno if It's worst with a Joypad or Keyboard? Both are terrible. AVOID! Great idea bad execution.
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