Prodeus is a first-person shooter of old, re-imagined using modern rendering techniques and technology. Experience the quality you’d expect from a modern AAA game, designed with retro aesthetics and gameplay that invoke the tech-imposed limits of older hardware.
The game features a hand-crafted c...
Prodeus is a first-person shooter of old, re-imagined using modern rendering techniques and technology. Experience the quality you’d expect from a modern AAA game, designed with retro aesthetics and gameplay that invoke the tech-imposed limits of older hardware.
The game features a hand-crafted campaign from industry FPS veterans, co-op and competitive multiplayer play drawing on classic modes*, a fully integrated level editor, and a built-in community map browser for instantaneous action with nearly limitless levels to play.
Get ready to paint the walls red. This is the Boomer Shooter you’ve been waiting for.
FEATURES
Retro look, modern era
Shooters past and present collide with graphics that combine today’s high-quality 3D tech with retro visuals. Experience over-the-top explosions of lo-fi pixels and hi-tech particle effects as you clash against the Prodeans and forces of Chaos.
Pure retro FPS chaos
Steel yourself for fast and frantic nonstop action. Blast and blaze your way through hordes of chaos-spawned creatures using an arsenal of classically over-the-top weapons.
Raining red
Splatter the steel walls and alien halls with the blood of your enemies. Experience the gory thrills of the elder shooters, dialed up to 11 thanks to Prodeus’s delightfully demented dismemberment system.
Community-crafted levels
Unleash your inner map designer with Prodeus’s powerful but easy-to-use level editor, and keep the visceral combat fresh with a built-in browser filled with community-created maps.
Multiplayer Mayhem
Team up and go head-to-head in a variety of multiplayer modes. Take on the campaign in 4-player co-op, and dive into the fray in 16-player Deathmatch, Team Deathmatch, CTF, and more—then take things to the next level by creating and sharing custom game modes.
Frag to the Music
Burst blood vessels listening to a supercharged metal soundtrack by retro FPS composer Andrew Hulshult that dynamically changes gears to accompany your actions.
GOG Galaxy and a ProNet account are required in order to get access to community content, multiplayer, leaderboards, and cross platform saves - a ProNet account will be created automatically once you start the game and choose 'Log in to ProNet with GOG Galaxy'.
Popular achievements
Kill 100 Enemies
Kill 100 Enemies
common
·
39.48%
No Big Deal
Finish A Level Without Dying
common
·
37.8%
Pocket Money
Pick Up 10 Ore
common
·
30.43%
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
In its current state, this game doesn't do anything particularly new or different than any number of other shooters and is very similar to doom, almost to a fault (at least in setting and enemy design).
But it does what it does so damn well, it feels like a refreshingly new experience that I would highly reccomend, especially to those who really love the Brutal Doom Mod.
Everything here has a weighty, chunky feel to it that is difficult to describe, but I couldn't be happier with my purchase.
The content already on offer is more than enough to justify a purchase. And I'm VERY impressed with the fan-made levels that are already available.
Anyways, LOVED THIS GAME, and think it fits in great with all the other recent Boomer Shooters.
A poor Doom clone with sub par weapons and a LOUSY save system. Take that checkpoint junk back to console land where it sucked as well. The spawns popping in are such a cop out in level design. There is barely enough health to go and there is almost NO ammo for the good weapons. All in all a poor choice I wish I'd not made.
Hoooly cow!!!
The name of this movie is called "LESSON LEARNED"
PRODEUS has succeded extremely well to adapt modern DooM to an all timer FPS game. Basically it adapts all the mechanics that present DooM has to embed it into an old school FPS, just the way you'd love it.
It is so good, it can even trick you to think this is a DooM sequel without having any plagiarism feeling : even Andrew Hulshult scored this one! Riffs, riffs and blood and more riffs!
I could write tons of things to convince you, but you know what? If you have grown up like me, listening to Meshuggah and Fear Factory, you miss the first Quake (yeah the one with Reznor's soundtrack) after having played dozens of souless FPS, but you loved Doom (2016) and Eternal....THEN...this is the pixel butcher you was praying for!
ALREADY A MASTERPIECE
I originally backed the game even though I disliked the visuals, because it was said I can turn off the retro look. This is currently true only partially, as you can for example change monsters to 3D models, but any pickups or pre-placed gibs will still be 2D sprites. And this mix will make the game look weird. Also I initially played the Alpha on gamepad and it wasn't a great experience, mainly due to cumbersome weapon switching system.
But for EA, I switched to slower computer with m+k and the experience changed drastically. Due to slower hardware, I was forced to pick up the retro visuals and reduce the resolution to 270p. From this point on, I had so much fun with the game! The "downgraded" visuals play into game strengths, obscuring the fact it uses only three colors most of the time (grey, red and white - I cannot describe how much I miss colorful monsters from Doom Eternal).
Mouse is really a must have for this game since nailing headshots is essential, so you won't run out of ammo all of the time on medium difficulty. This is even more pronounced by the fact that pistol is essentially powerful as a sniper rifle, while shotgun works as expected only if you showe it directly in the demon's mouth. Weapon switching still cumbersome, but you have the number keys to your help.
Apart from normal levels, you can also try particulary clever and addictive time trials and of course community maps that add a lot of extra hours to the gameplay. As for the level editor itself - it is far more complex than SnapMap or classic DoomBuilder, but given the ambices, that isn't a bad thing, it just requires way more dedication to get into it over the two mentioned.
Overall, this is a great buy, even in EA, even with 5-6 hour campaign so far. If you can play on m+k, love classic Dooms and disliked Doom Eternal and SnapMap, buy this. But be prepared for sort of boring color pallete, weird level and weapon switching, weak-feeling shotgun and complex editor.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Inappropriate content. Content contains gibberish.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
You cannot save your review due to the following reasons:
You need to select star rating
You need to enter review title
You need to enter the content of your review
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
GOG Patrons who helped preserve this game
Error loading patrons. Please refresh the page and try again.