Posted on: September 17, 2025

Wiper2049
Verified ownerGames: 84 Reviews: 3
One of best indie shooters you can find
Prodeus feels like a game from alternate timeline, where Quake has never happened and id software made a third Doom instead, using semi-3D approach to graphics - everything but environments being sprites. It's fast, it looks good (if you don't like pixelated retro look there are ways to adjust it) guns are punchy and satisfying and gore is so over the top that it gives Brutal Doom a run for its' money. It plays a bit like Doom 2016, but with less linear level design, you'll find yourself revisiting areas and hunt for keys/buttons to press to unlock new passages just like in Doom and Doom 2. However, game barely makes you backtracking through empty halls, enemies either spawn on your way back or new parts of level geometry get unlocked to release monsters. Game favours exploration as secrets are plentiful and they usually give you currency you can use in shop to buy access to weapons and upgrades or even new abilities like double jump and dash. It feels good to have saved enough of ore to buy a new "toy" to unleash upon opponents. When it comes to monsters, there's a slight minus that doesn't impact score, though. They feel like reskins of classic Doom 1 and 2 monsters, which is a bit boring. There are some unique designs with attack patterns that didn't appear in Doom titles, but for the most part you won't really be surprised by anything. Weapons are neat and have alternate fire (majority of them). I won't spoil much, but if you need a gun to be "sold" on the game, quad barrel shotgun it is. You can fire from all chambers at one or one by one. You can also take one or two shots to down fodder enemies and then unload rest into stronger enemy. Overall, if you are into old school shooters, get it. Game runs well on low end systems, even a joke of a card like GTX 1650 will carry it at locked 60fps in 1080p.
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