Posted on: September 10, 2018

eVinceW21
Verified ownerGames: 134 Reviews: 25
So Much Unfulfilled Potential
PoEII is sloppy, like so much of Obsidian's work. As usual, the game is built on outstanding foundations. But the rest of it is a crumbling mess of bugs, shoddy design, and general laziness. CONS: The world of PoE is an intriguing fantasy, but it stops there b/c the rest of the narrative is so dull. Characters are largely uninteresting, with few exceptions. <3 Sarefen! Some of em have interesting stuff going on but nothing remarkable. The main quest is pathetically short and uninspired. The rest of the game is padded out with numerous side quests and encounters that are awfully drab. A veritable cornucopia of bugs and glitches and performance issues assault every moment of the experience. And the difficulty is absurdly unbalanced b/c Obsidian couldn't be arsed to do proper design. Combat is either stupidly hard or it literally plays itself and is almost always an incomprehensible mess. Ship combat is laughably pathetic. It plays out in prose and is mechanically thin and poorly thought out. The soundtrack is repetitive and obnoxious. Only four companions at a time. Leveling happens too fast. Useless tacked on pets PROS: The robust class system offers an endless combo of builds to play with. VO is outstanding. Obsidian certainly didn't skimp on their talented voice cast. Listening to some of these characters is a delight! Deadfire has no business looking this gorgeous (when it's running well). Lots of unique scripted encounters that play out in numerous ways based on your skills. The game reacts to your role in surprising ways. Interface is solidly designed and robust, though not always responsive. All in all Deadfire would be an enjoyable experience if Obsidian had given more than a fart. As it stands the design is sloppy, narrative and progression is bland and bugs are an incessant nuisance. Deadfire is not one of Obsidian's "flawed masterpieces." It's a fumble.
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