Posted on: February 11, 2022

spate
Verified ownerGames: 1649 Reviews: 7
Fun traversal, lots of variety
This has been my go-to game since I bought it, and I'll fire it up when I need a break and don't want to think too hard. It's a chill roguelike with lots of variety and a unique traversal mechanic. If you ever played the old shareware game Jetpack, you'll feel right at home. The core traversal mechanic in this game (besides walking) is levitation. The levitation ability recharges quickly after you stop using it, so you're often judging distances between platforms to see if you can make it to a higher platform, or tapping levitation a bit at a time to traverse horizontally, or using it at the last possible minute when falling to avoid a major impact. The floatiness of levitation makes traversal a lot more fun than most platformers, and requires some real skill to get where you want to go. Add onto that a programmable wand system, where you can change out a wand's glyphs to program different projectiles, effects or spread, plus additional modifiers to your person (including some nutty ones like bleeding oil). Did I mention the per-pixel physics simulation? Wood, coal and oil burn, as does the flesh of some of the creatures you'll encounter. Water flows, as do other interesting fluids that I won't spoil. Deaths in this game are often a chain-reaction of hubris, monsters and pixel physics. Each game is different; there's a large variety of monsters that get rotated in/out based on your random seed. Your starting wands and potion will differ. The entire map changes; the levels your descending through have specific themes, but placement of items, and the modifiers and stores change. I still haven't seen everything after 13 hours. It's a fun game, I recommend it.
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