Posted on: September 25, 2019
Early Access review
2886fallout
Verified ownerGames: Reviews: 3
The physics is the star!
In Noita (which is Finnish for witch) you are playing a... witch. You are able to fly for a short time, but without a broom. How? Just ask your girlfriend/wife how they do it when they hit the roof... Anyway, there's no room for a broom. You hold a maximum of four wands and the same amount of usable items. As this is a good tradition in rougelikes you have to figure out for yourself what everything does. Sometimes it is obvious, sometimes... what? Why am I a bee now? Your goal is to get down. Down, down, down. Somewhere down is the exit to the next world. Between every level you refresh your health (Necessary! Most welcome!) and you may buy spells to upgrade your wands. Furthermore you may choose one perk every time - obvious ones, useful ones and funny ones (get hit by a shotgun with the "low gravity" perk and see for yourself). All these are needed to progress through the dungeons. But the real star is the physics. Throw a bomb into water. Boom! The steam created by the explosion raises under the ceiling, condensates and drips back as water. Liquids flow realisticly down as long as there is a path - and accumulate again in hollows. Coal, oil and wood burn down with different speed. Avoid smoke bubbles as you can't breathe in them. Covering yourself in different liquids has the appropriate effect - water prevents you from getting on fire, while oil... lets you slip from that tiny overhang just in front of that big fricking shotgun of that angry mob. Alright, time to start over... again. This game is - though still in Early Access - already incredibly polished. I encountered only small bugs and one self inflicted crash (I fiddled with the options file). If you do like a mixture of Spelunky and a dash of Metroidvania with permadeth - spiced up with an advanced version of Crayon Physics then I recommend this game to you. It's real fun just for the game in between!
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