Medal of Honor Pacific Assault puts you in the boots of a WWII soldier in the Pacific Theater of Operations. As Marine Private Tommy Conlin, you must survive the devastating attack on Pearl Harbor and then join the Allied crusade to defeat Imperial Japan's bloody conquest of the Pacific. From the at...
Medal of Honor Pacific Assault puts you in the boots of a WWII soldier in the Pacific Theater of Operations. As Marine Private Tommy Conlin, you must survive the devastating attack on Pearl Harbor and then join the Allied crusade to defeat Imperial Japan's bloody conquest of the Pacific. From the attack at Pearl Harbor to the pivotal battle against Japanese Forces at Tarawa Island, Medal of Honor Pacific Assault gives PC gamers a sense of the courage it took to endure and overcome the Japanese threat in WWII and fight for VICTORY in the Pacific.
Historical Backdrops - Experience missions set at historically accurate backdrops including Pearl Harbor, Guadalcanal, and Tarawa.
Bond With Your Squad - Get to know the Marines who you'll be fighting alongside. Each has a unique personality and backstory. When new recruits arrive, get them experience to increase their proficiency.
More Weapons - Take to the battlefield with historically accurate handguns, machine guns, rifles, shotguns, explosives, and more!
This game is highly underrated, and I'm genuinely unsure why. The game features characters with distinct personalities, cinematic storytelling, and explores a theater of war that is often underrepresented in games. The AI is impressive, intelligently calling out enemy positions, and the squad tactics is something not really touched in this way. The unique medic system enhances gameplay. Overall, it's an amazing game that deserves more recognition.
Well, Not fun at all. For the first I don't think the squad element really works here; difficulty here is little,.. ehm, for example You can be instantly killed (very often by soldier that you can't actually see). One of the worst section in game, for Me ,,One man army soldier with the machine gun shooting many planes down before they kill him,, frustrating. Don´t get Me wrong, but many other MoH games are makes WW2 much better, with quality, difficulty and with gaming process.
This game is fun enough and the gameplay is decent, but gets very stale, the maps are just corridors you have to follow.
The worst part of the game is where your character, a marine, starts piloting a plane and blowing up radar installations and carriers, really it's so dumb I don't know why it's there.
The game is interspersed with dialogue and monologues that are meant to make it deep and profound like a war movie, but they are incredibly hollow and only slow the pace of it.
Pacific Assault marks the entry of the Medal of Honor franchise into the modern era of first-person gameplay, and as such, it's guaranteed to be divisive. While Allied Assault was very “run and gun”-oriented at points, this game feels more realistic and modern in its mechanics. It's all about getting behind cover, aiming down sight, having a two-weapons limit, and calling the team medic if your health is low – yep, medkits are barely a thing anymore! Enemies often hide behind thick foliage, and big chunks of the game are spent behind cover, trying to locate and kill them before they can flank you: seriously, half of this game is spent shooting at bushes. It works well though, and feels tense and kind of realistic, notably because the guns are fun to fire, but this type of gameplay is not everyone's taste.
From time to time, Pacific Assault leaves behind this grounded combat style and lets you take control of an artillery piece to destroy tanks and planes. These sequences, while fun, can feel excessive when compared to the rest of it. Only occasionally does this game find a good balance between explosive set pieces and semi-realistic combat, but when it does, like in the Henderson Field level, it becomes quite enthralling.
Graphically, even if it hasn't aged particularly well, the game is decent enough for 2004, being able to render fairly big and detailed jungle environments – even though it's done at the cost of long loading times. Immersion is overall a big selling point for this game, with a lot of credible environments, some tense situations, a few heavily scripted but memorable cinematic moments, and constant exchange between you and your (very likable) teammates. It does a really good job at making you feel like a soldier fighting his way through the jungle.
In the end, I would definitely recommend Pacific Assault for its immersiveness, and for its depiction of the Pacific War, which remains a rare sight in entertainment media and video games in particular.
I mean from design standpoint, not technical. It does launches and work. With 15fps at times, strangely enough.
None the less, I did expect to find a linear shooter which would have squad mechanic. Just some light tactics that still matters, while teammates don't really die, getting revived by medic. I did enjoy Rainbow Six Vegas games.
But this one just doesn't work.
Squad tactics? Yea, tactics where "forward" command makes them rush into the tower behind you which they refuse to leave until forced to teleport back to your back once you leave them behind. Too passive too.
Linear level design really doesn't give you any approach styles, just forward onward.
Teammate AI is so bad and inaccurate, enemy weeb actually was able to rush past three teammates in order to put a bullet in my head when I was laying down. So once again, squad tactics feel useless.
For a game where you are supposed to take cover the huge collision around object will often stop your bullets and grenades dead.
And for a game taking place in a jungle they sure didn't bother to program AI vision to take foilage into account, allowing them to see you perfectly through opaque bushes while you can't, not unlike Allied Assault.
And on top of that, shooting damage was nerfed heavily along with sound design not giving any satisfaction to the gunplay and movement is extremely clumsy on top of that.
Add in amazing things such as AI teammate standing calmly in front of my turret as I was shooting; soldier standing on thin air, alive and shooting, when wooden tower got blown off; teammate standing and blocking my way out of hut when I went to check it out, forcing me to shoot into his face; hearing that the game has unforgiving plane minigame later on and it was just hiasndpqndqw.
None of the game mechanics were developed and pushing through them just gives you generic WW2 FPS.
Pop-up facts suck too, it's like having a troll giving you random unsystematical facts when you are busy.
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