Gamedec DEMO is available
here
Return to the virtual worlds as one of four new characters with the
Free Characters Bundle
Gamedec - Definitive Edition is the enhanced version of a cyberpunk isometric role-playing game. You are a game detective who solves crimes inside virtual worlds. Use...
Return to the virtual worlds as one of four new characters with the
Free Characters Bundle
Gamedec - Definitive Edition is the enhanced version of a cyberpunk isometric role-playing game. You are a game detective who solves crimes inside virtual worlds. Use your wits to gather info from your witnesses and suspects, getting to the bottom of deceptive schemes. The game continually adapts to your decisions and never judges.
Gamedec is a single-player non-combat cyberpunk isometric RPG. You are a game detective, who solves crimes inside virtual worlds. Use your wits to gather info from your witnesses and suspects, get to the bottom of deceptive schemes, save lives, and investigate the extraordinary relationships between virtual worlds and their inhabitants. The game continually adapts to your choices and never judges – You are the sum of your choices.
Welcome to Warsaw City of the XXII century. The Tech of the future is so advanced that the term "real" is relative and "life" and "death" have many meanings. Virtual worlds give rise to problems of the human nature: lust, sloth, envy, and pride. The residents of these virtual game-worlds need specialists – Gamedecs - Private Investigators with experience in those worlds who work to discover the secrets and explores mechanics hidden in those realities for the commission of your clients. You are one of them. You are a Gamedec.
Gamedec emulates the nature of tabletop RPGs by focusing on character development through decision making. Gather aspects and craft your unique set of professions that will allow you to lead invetigations in a way that feets your style. Discover extraordinary relationships between the virtual worlds and their inhabitants thanks to the gathered information in codex.
Like in classic tabletop RPGs, you’re given the freedom to approach situations from multiple angles rather than forcing a single solution – the choice is yours and yours alone.
Gamedec General Features:
Interact with NPCs to gather intel and access different dialogue options depending on your choices, developed profession and acquired knowledge.
Visit numerous virtual worlds - from deceitful farm-like environment, through dark-noir cyberpunk realities to fantasy-based realms.
Use your Codex and Deduction to unscramble facts and evidence to conclude the case. Find your own answer and respond accordingly to your own ethics, integrity or just a sense of poetic justice.
Shape your Character through actions that grant positive or negative effects – Determine how to you want to be perceived by the other by selecting traits, which corresponds to your gameplay style. Develop your own Gamedec through your decisions, choices and actions.
Meet various characters in both Realium and Virtualium that can be friendly, or hostile – depending on your decisions throughout the game.
I have played the game for nearly 30 hours. The story is well written. The characters and the world are interesting. Technically it is Point+Click-Adventure with few rpg-elements. A nice mixture, I have to say.
Unfortunatelly there is bug at the end, that effects the 6 possible outcomes. In my case only 1 of the 6 outcomes was left. And that was perhaps the worst of the 6 outcomes. A bug like that can ruin the overall experience of an actually good game.
This game is really not what I thought it would be. I thought it's gonna be some (c)RPG in a cyberpunk setting, but actually it's the Sherlock Holmes: Crimes and Punishment game. Which I love, but that was not what I've expected. Also, it feels really dumb that the gameplay is essentially you are running in circles in a pretty small map and asking the newly unlocked dialogue options of the 5 NPCs (and some new NPCs, which just appeared out of nowhere). (At least for the first case.)
Also, the "convincing" mechanism is... interesting, but in a bad way.
I'm just like 3 hours in, but I hope it's gonna be more than this.
Quite satisfying mix of Shadowrun ambiance and dialogs/recent Sherlock Holmes deduction system. After a complete playthrough, I am curious enough to replay it to explore other paths.
Gamedec has many positive attributes, but some flaws in its presentation. The concept and resulting philosophical ideas of layers of simulation are interesting, but mean little.
Ultimately agency, relations, and interactions are rendered meaningless because the tale told is explored through the lens of detective gameplay. Although exploring whether simulated lives, emotions, and decisions that can be instantly erased is meaningful, gamedec expressing this by investing the player with its characters and worldbuilding to demonstrate the possible depths, depravity, and benefits of simulation - only to tear him away from the illusion. Interesting, yes, but when the only scene of any real consequence is the last yet the player still prattled around pleasing people to find worthless information, it removes player agency and seems like time wasted. The changes between dialogue and consequences of the players actions are minimal at best and influence little. The best illustration is through the professions. Much care was taken to craft the various dialogue options, to give the player abilities based on his character as determined by interaction choices. Yet they don't alter the game, just a guarantee to get the next clue. The last nitpick being that the player never changes costume, stands out like a sore thumb, and isn't challenged or inhibited by this. 47 is ashamed.
The product would have been more pleasing by exploring the simpler premise initially offered, rather than becoming too convoluted - aligning better with the games scope and still offering identical intrigue. An alternate solution being making an interactive novel instead. That is to say, the novels from which the game is inspired appear to make the entire affair redundant. A scathing sentiment not unreasonably founded, a audio-visual experience I yearn to praise that is missing the critical puzzle piece. Sitting in limbo, too neutered in style and writing to open eyes, so grandiose that it spoils itself.
Gamedec presents a cyberpunk setting with appealing visuals and a fitting soundtrack.
It's a bit meta with you playing a detective that enters games to solve their cases. There are many important (and less important) choices to be made - which may affect how/whether you solve a case (but mostly don't affect the ending itself).
Levelling-up your abilities is dependent on your attitude towards the characters - and they directly affect the options one gets in the dialogues - which is to say that attempting to acquire all the abilities will make you feel like a psycho. (Technically there is also an "optimal" starting ability.)
Story itself is intriguing, with a bittersweet ending at best (as is a standard for cyberpunk settings).
It may have felt like there was still quite some room to expand into nearing the end, but I did enjoy the 30h I spent playing the game.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Inappropriate content. Content contains gibberish.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
You cannot save your review due to the following reasons:
You need to select star rating
You need to enter review title
You need to enter the content of your review
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
GOG Patrons who helped preserve this game
Error loading patrons. Please refresh the page and try again.