Don’t Starve is an uncompromising wilderness survival game full of science and magic.
You play as Wilson, an intrepid Gentleman Scientist who has been trapped by a demon and transported to a mysterious wilderness world. Wilson must learn to exploit his environment and its inhabitants if he ever hop...
Don’t Starve is an uncompromising wilderness survival game full of science and magic.
You play as Wilson, an intrepid Gentleman Scientist who has been trapped by a demon and transported to a mysterious wilderness world. Wilson must learn to exploit his environment and its inhabitants if he ever hopes to escape and find his way back home.
Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style. Play your way as you unravel the mysteries of this strange land, in this challenging and unnerving wilderness survival sandbox game.
Uncompromising survival & world exploration. No instructions. No help. No hand holding. Start with nothing and craft, hunt, research, farm and fight to survive.
Dark and whimsical visuals: 2D characters and odd creatures inhabiting a unique 3D world.
Randomly generated new worlds! Want a new map? No problem! At any time you can generate a new living and breathing world that hates you and wants you to die.
Honestly, I've never been very into survival games, but this one is great. My friend got it for me and I'm so glad he did! At first I thought it would be really repetitive but I've discovered new things every time I've played. I didn't even know I had to sleep the first time I played. It kind of reminds me of those alchemy games, where you put different things together to make new things.
Also, I believe that once the multiplayer mod comes out, the price will be jacked up to 20, so I'd recommend getting it ASAP!
I actually already own Don't Starve on Steam, but I saw it on GOG and I couldn't resist the option to have a non-DRM, non-self updating, no-nonsense copy.
This is an excellent game, with great mechanics, very high customization, an excellent visual and audio style, and what has since become the famous Klei aesthetic.
Huge maps, full of loot and dangers, *sometimes* warm and welcoming, full of friends and rainbows, *sometimes* biting cold, biting hunger and biting wolves as you sit near your respawn point, naked, because you didn't plan ahead and now you were saved from death only so you can die of cold, alone, afraid and insane.
This game is a mix of flowers and sunshine and horror done well. After I played Don't Starve, I had anxiety in other games when left without light. In Terraria, I kept putting torches down before opening my inventory, because it felt like a bad idea to snuff the torch even for a second.
No ugly monsters, no jump scares, none of the cheap stuff, just a sanity meter, explaining why your character is holding his head in a silent cry, and why hands from the darkness try to snuff out your only source of light.
This ... this is a good game.
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