Armikrog is a unique stop motion clay animated point and click adventure game from the creators of Earthworm Jim and the Neverhood. Follow the adventures of space explorer Tommynaut and his blind alien talking dog Beak-Beak, as they unravel the mysteries of the fortress that holds them captive throu...
Armikrog is a unique stop motion clay animated point and click adventure game from the creators of Earthworm Jim and the Neverhood. Follow the adventures of space explorer Tommynaut and his blind alien talking dog Beak-Beak, as they unravel the mysteries of the fortress that holds them captive through exploration and puzzle solving!
Follow the adventures of space explorer Tommynaut and his blind alien talking dog Beak-Beak, as they unravel the mysteries of the fortress that holds them captive through exploration and puzzle solving!
Loveable characters designed by Doug TenNapel creator of the Earthworm Jim and developed by creators of The Neverhood, Ed Schofield and Mike Dietz.
Rich cast of voiceover talent brings Armikrog’s characters to life, including well-known actors Jon Heder (Napoleon Dynamite), Rob Paulsen (Pinky and the Brain) and Michael J. Nelson (Mystery Science Theater 3000).
An excellent craft work. Time will give you the reason. Grat atmosphere and designed with the spirit of the old graphic adventures. Although it is short, it does not stop having difficult puzzles and a story that engages. It shows the hand of the grat Doug TenNapel. Thanks to the people who donated in kickstarter!
With Armikrog, the guys at Pencil Test set out to make a successor to their cult adventure game The Neverhood, and that is exactly what we got; no more, no less. If you go into this game with that mindset, there is no way you will be disappointed.
This, honestly, could be a game out of 1997. Now, if that's something that you think you'd have a problem with, or you feel that it's a waste of time/talent/money/a game to develop something so rigorously retro and ignore 15+ years of game design, then you might have legitimate complaints. But this was the mission statement from the beginning for this game, so *nobody* should be surprised.
The game is old-school in ways that might upset some people (obtuse puzzles, little feedback in the interface, etc.), but that is just how adventure games were back in the day, and a lot of us wanted another one of those. We got it. Another point of contention is the length. For an experienced player of games like this, it'll probably take you about 4-5 hours...just about exactly as long as The Neverhood, and not coincidentally, almost all adventure games of that vintage.
You see what I'm trying to say. If you liked the style, storytelling, worldbuilding and characters of The Neverhood, you are going to love Armikrog. It is a truly great follow-up that captures the spirit of these creators' previous work perfectly.
One caveat: Maybe the only way in which this game is lacking in comparison to The Neverhood is in the music department. Getting Terry S. Taylor back for this game was a big selling point, but his score is a little disppointing, and there are relatively few songs of it. For this, I think Armikrog loses a star.
It's one of those games, where every scene is an art work accompanied by great music. In that maner it's a great successor to Neverhood. And this alone is a reason to play this game to the end. Sadly it's missing humor, thrilling moments and propper ending. Also it has some technical glitches, which will hopefully be fixed. ( disturbing windows pointer, scenes without music, minor puzzle bugs )
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