Posted on: October 17, 2015

Estranged2
Verified ownerGames: 533 Reviews: 26
Shoestring budget. Smart, fun, touching.
Technically, the game doesn't deserve 5 stars, but its flaws didn't affect me, so 5 stars it is. I'll be brief. CONS: - It's true that the game has a lot of bugs, I even managed to find game breaking ones (that got my save file into an unwinnable state). I saved often, in different "slots", to avoid trouble. - It's also true that the game is on a smaller scale compared to Neverhood. There aren't first person MYST moments, there aren't many large, detailed environments. - The game lacks the modern feedback we're used to. You don't know what the active objects or the exits from the scene are and this may confuse you. PROS: - The puzzles are pretty good and I really liked the heavy use of backtracking and the interrelated spaces in the fortress. - The exploration felt even better because of the humour and the art style. - The story is funny, sad, dramatic, interesting. The wall of text (similar to the one in Neverhood) with the world's mythology and history is also a very interesting read. Many backers forget that The Neverhood had a budget at least 10 times bigger than the one of Armikrog. This means less time, less people to make the game. It's still a good game that will give you something other titles cannot. And it's not necessarily recommended to nostalgia-filled fans of Neverhood. I haven't actually played Neverhood. It's in my big game collection, but I didn't get to it. Still liked Armikrog.
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