Armikrog is a unique stop motion clay animated point and click adventure game from the creators of Earthworm Jim and the Neverhood. Follow the adventures of space explorer Tommynaut and his blind alien talking dog Beak-Beak, as they unravel the mysteries of the fortress that holds them captive throu...
Armikrog is a unique stop motion clay animated point and click adventure game from the creators of Earthworm Jim and the Neverhood. Follow the adventures of space explorer Tommynaut and his blind alien talking dog Beak-Beak, as they unravel the mysteries of the fortress that holds them captive through exploration and puzzle solving!
Follow the adventures of space explorer Tommynaut and his blind alien talking dog Beak-Beak, as they unravel the mysteries of the fortress that holds them captive through exploration and puzzle solving!
Loveable characters designed by Doug TenNapel creator of the Earthworm Jim and developed by creators of The Neverhood, Ed Schofield and Mike Dietz.
Rich cast of voiceover talent brings Armikrog’s characters to life, including well-known actors Jon Heder (Napoleon Dynamite), Rob Paulsen (Pinky and the Brain) and Michael J. Nelson (Mystery Science Theater 3000).
This game will give you 2-5 evenings of various puzzles and exploration. I didn't find any bugs, but I found it's puzzles fun and logical. I'd call the game "Neverhood light". For it's price (with discount, of course) it's solid 5 star.
It's really hard to rate that game. The claymotion is beautiful, the story is really nice (story itself, not its delivery, which is horrible), the OST doesn't leave my player at all (just listen to that title track, wow!). However, to say that the game is unpolished would be a huge blow to all the unpolished games out there - this is like an underdeveloped early beta or something. Lots of puzzles etc. are looking like placeholders for something actually being a challenge to any extent. The music is there one moment and a few seconds later stops. After a few minutes in a random moment music appears again. Why? Don't know. Want to exit reading the story on the wall (written with some generic font and some typos... really?) in one of the rooms? Click a hundred times, maybe the game will let you. It's just the beginning of a long list of issues.
5/5 for the idea, story, claymotion, music, lots of love put into the project.
1/5 for the execution.
3/5 overall.
And screw Unity. Really. This thing is killing video games.
As a huge fan of The Neverhood I was quite excited to play this game -- it did not disappoint! The attention to detail, artwork and soundtrack are incredible. A must-play!
Besides the rush that the game was made, the bugs and some bad level design I cant say this is a total waste of money and time. I had some good time playing it.
For a nice gameplay experience, just take some psychedelic mushrooms and let the music flow.
I cant give 4 stars because the end of the story is really disappointing, like the devs were in a rush to release it.
Its sad to see so much potential just being wasted..
If you like the Neverhood you will love this game, it has the same great sense of humor, artstyle, and clever puzzles with the additions of great voice acting. The game's only real problem was how buggy it was... And now that has been fixed! Grab the game without fear of crashes and glitches, the Neverhood's spiritual successor is here in its full glory!
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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