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A farewell to arms promo!

The Arma Series, that is Arma Gold Edition, Arma: Cold War Assault, and Arma 2: Combined Operations (complete with the Operation Arrowhead expansion), providing the ultimate mod-enabled first person-perspective military simulation experience, is available up to 80% off on GOG.com. That's only $8.17 for the whole set of three games, for the next 72 hours.

[url=http://www.gog.com/promo/arma_farewell_complete_040614][/url]War has always been, and probably always will be, one of the predominant themes in computer games. From 8-bit systems to contemporary monster gaming rigs you'll have simulators, strategy games, and war-inspired arcade titles. But there's only one type of game that could let you really see war as a first-hand gritty and immersive experience. An FPS, first person perspective shooter. Again, there are many levels of realism throughout the genre. Some of the war FPS' tend to focus on storytelling, using heavy scripting to deliver a cinematic experience. Others don't try to hide the fact, that the war you're seeing isn't real and that the main goal is to have fun while playing. And there's the Arma Series.

Arma Series is a game series that will make you feel like an actual combatant on one of the modern-day military missions. A game that will amaze you with its level of realism in recreating actual weapons, military gear, ballistics, and battlefield conditions. A game that will challenge you in ways no other wargame ever could. Dropping you in the middle of a fictional conflict, that feels more real than most things you see on the news, it proves to be the ultimate modern-day military simulation that you can play outside of actual military VR training facilities. Arma 2: Combined Operations allows for massive multiplayer matches that can host up to 50 players simultaneously, and the Operation Arrowhead expansion that, on top of adding another campaign to the game, provides extensive mod compatibility, this is the FPP wargame you want to get, if you mean business.

On top of that, Arma 2: Combined Operations is required to run DayZ, the most popular game modification since the infamous Hot Coffe. What? You don't know what DayZ is? Don't fret--we've got you covered.

Do you think you can handle real virtual warfare? Find out if you really know which side of the assault rifle you should point at the enemies in the complete Arma Series, for only $8.17 on GOG.com. The special promo lasts until Saturday, June 7, at 9:59AM GMT. Games also available separately with lower discount rate. The games already owned on GOG.com count towards the higher discount.

Important note: This is a last chance promo, as Arma Gold Edition, Arma: Cold War Assault, and Arma 2: Combined Operations will be removed from sales on GOG.com on June 22, along with the remaining Bohemia Interactive title: Original War. If you buy (or have already bought) any of these games, they will remain on your account "shelf", so you'll be still able to access and download them.
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Bambusek: Any chance for one last promo on Original War before it's gone? :(
Unfortunately, it doesn't seem so.
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Grargar: Unfortunately, it doesn't seem so.
Sad, very sad.
It's a pity they're getting taken down from GOG, but even so, they're really not my cup of tea, so I'll pass, since I won't play them anyway, most probably...
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Zoidberg: Well I meant hardware =/= architecture.

But even then, if they put Steam for ARM devices you could cloud your games on such a device, streaming from a Windows Steam. ;)
Like Nvidia Shield? Streaming your game sounds like an interesting alternative to getting really pricy dedicated hardware, if you can't be in front of your computer for some reason (like you really need to use the restroom for an hour due to having a lot of prunes...). But that seems unlikely, far more likely they would be Android versions of the games. I don't know if steam works with android games, I don't see why not except the games could be inferior ports and a lot of work for a smaller return. Then again it's Valve.
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Zoidberg: Well I meant hardware =/= architecture.

But even then, if they put Steam for ARM devices you could cloud your games on such a device, streaming from a Windows Steam. ;)
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rtcvb32: Like Nvidia Shield? Streaming your game sounds like an interesting alternative to getting really pricy dedicated hardware, if you can't be in front of your computer for some reason (like you really need to use the restroom for an hour due to having a lot of prunes...). But that seems unlikely, far more likely they would be Android versions of the games. I don't know if steam works with android games, I don't see why not except the games could be inferior ports and a lot of work for a smaller return. Then again it's Valve.
Shield works with nvidia cards, I don't think it requires steam. And anyway that Shild device is a pretty obscure one sold virtually nowhere.
Can someone tell me how accurate the minimum and recommended graphics cards listing is for ArmA 2? While researching the game under the consideration of getting it, I noticed that my card barely meets the required minimum graphics hardware and its a little concerning.
Post edited June 05, 2014 by zaine-h
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zaine-h: Can someone tell me how accurate the minimum and recommended graphics cards listing is for ArmA 2? While researching the game under the consideration of getting it, I noticed that my card falls just short of the recommended graphics hardware is a little concerning.
"Minimum system requirements: Windows XP/ Vista/ 7, Intel Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz(Intel Core i5 or AMD Phenom II X4 recommended), 2 GB RAM, Nvidia Geforce 8600GT or ATI Radeon HD 3650 or faster with Shader Model 3 and 512 MB VRAM(Nvidia Geforce GTX 260 or ATI Radeon HD 5770 or faster with Shader Model 3 and 896 MB VRAM recommended), 20 GB available hard drive space, DirectX 9.0c compliant soundcard"

i can't tell if it's accurate , but in general it is.

for the record, it's exactly the same requirement as listed on Steam, if that helps
Post edited June 05, 2014 by DyNaer
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zaine-h: Can someone tell me how accurate the minimum and recommended graphics cards listing is for ArmA 2? While researching the game under the consideration of getting it, I noticed that my card falls just short of the recommended graphics hardware is a little concerning.
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DyNaer: "Minimum system requirements: Windows XP/ Vista/ 7, Intel Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz(Intel Core i5 or AMD Phenom II X4 recommended), 2 GB RAM, Nvidia Geforce 8600GT or ATI Radeon HD 3650 or faster with Shader Model 3 and 512 MB VRAM(Nvidia Geforce GTX 260 or ATI Radeon HD 5770 or faster with Shader Model 3 and 896 MB VRAM recommended), 20 GB available hard drive space, DirectX 9.0c compliant soundcard"

i can't tell if it's accurate , but in general it is.

for the record, it's exactly the same requirement as listed on Steam, if that helps
I'd take 'minimum requirements' with a grain of salt. I've seen some games and software requirements as of late way above and beyond it's requirement merely because it's more the average specs rather than actual requirements.

Besides, if you're under more often than not turning off one or two minor features will give you more than enough of a boost for it to splay smoothly.
I'm still hopefully Original War will get a 50% discount during the Summer Sale, which last year started around June 18; it's not necessarily a spotlight promo but maybe OW will be part of a site wide discount. Wishful thinking perhaps.
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DyNaer: "Minimum system requirements: Windows XP/ Vista/ 7, Intel Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz(Intel Core i5 or AMD Phenom II X4 recommended), 2 GB RAM, Nvidia Geforce 8600GT or ATI Radeon HD 3650 or faster with Shader Model 3 and 512 MB VRAM(Nvidia Geforce GTX 260 or ATI Radeon HD 5770 or faster with Shader Model 3 and 896 MB VRAM recommended), 20 GB available hard drive space, DirectX 9.0c compliant soundcard"

i can't tell if it's accurate , but in general it is.

for the record, it's exactly the same requirement as listed on Steam, if that helps
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rtcvb32: I'd take 'minimum requirements' with a grain of salt. I've seen some games and software requirements as of late way above and beyond it's requirement merely because it's more the average specs rather than actual requirements.

Besides, if you're under more often than not turning off one or two minor features will give you more than enough of a boost for it to splay smoothly.
I'll take it a step further. When the 3D graphics era exploded in the late 90's, some games minimum requirements were the specs that the game would start though not neccassarily be playable. Could you imagine playing a first person shooter at 10 FPS? Back then, that's what happened and it was usually because the RAM requirements were severely understated. If you took the recommended RAM requirement as the minimum requirement, THEN you could get away with a playable game by turning down some graphic options.
Post edited June 05, 2014 by IwubCheeze
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DyNaer: i can't tell if it's accurate , but in general it is.

for the record, it's exactly the same requirement as listed on Steam, if that helps
Between that and a quick search, it looks like it wouldn't run well with the graphics. Oh well. :/
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undeadcow: I'm still hopefully Original War will get a 50% discount during the Summer Sale, which last year started around June 18; it's not necessarily a spotlight promo but maybe OW will be part of a site wide discount. Wishful thinking perhaps.
I'm hoping this will be the case too. Let's hope together!! ;)
A2/OA's graphics can be scaled way back. Deciding on minimal system specs for a game like ArmA is not so straight forward because any single game can be simulating just one lone soldier walking along a dirt road or it can be a few hundred soldiers and dozens of vehicles battling it out in a skirmish with jets overhead and artillery impacts kicking up a wall of dust. The minimum specs given are probably written with the singleplayer campaigns in mind, which can get pretty graphics intensive at times (large scale assaults and several physics simulations at the same time).

What I'm saying is you could possibly run the game with weaker specs if you're playing less intensive scenarios. It might not be a pleasant experience but the game being this cheap and DRM free is a good investment for the future.
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KILLA-CONNI: If the reason for removal is the GameSpy shutdown -> what the heck?
They could just label it "LAN only" and that'd be it.
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VanishedOne: Indeed, on the Original War gamecard you can already see this: 'Multiplayer issue: multiplayer mode originally built into Original War game is no longer available.'

'Due to modifications enabling a proper gameplay experience on both Windows XP and Windows Vista systems establishing an online game through Gamespy(TM) is impossible.' -- http://www.gog.com/support/original_war/multiplayer_issue

'Although the game successfully establishes a network connection and launches a multiplayer game, after some time the connection breaks, which results in shutting down the network game. This problem is caused by the game itself, and is considered by the developer as a “known issue”, without a solution yet.' -- http://www.gog.com/support/original_war/multiplayer_issue_2
Ignore what GOG has in the support section as its mostly rubbish. Original War doesn't require or need GameSpy or any 3rd party service. It has since 2007 had its own Master Server (Which actually killed off the GameSpy lobby for Original War. OW also got its own IRC based lobby in-game). Original War has always been compatible with GameSpy (Unless they changed something on there end) and Hamachi. Original War also has always had both LAN and the ability to connect to an IP address.

The only multiplayer Issues with Original War is that games can desync if there is lag or packet loss between players, with the game unable to recover (This is the same problem that Dawn of War multiplayer has).



In regards to Steam and anywhere else Original War is DRM free (If someone is selling it with a DRM just patch it to the latest version and it will be gone. The patches work with any copy of Original War). So if you own it on Steam for example, it won't require Steam to be running for you to play the game(Recent versions will communicate with Steam if its running for Achievements). So even if/when its removed from GOG, it will still be possible to buy the game and play it without a DRM (Granted you would still have to download it).

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mistermumbles: Seems really dumb to do this, especially as Original War will be pulled as well, a title that's only still alive due to fan community support. Bohemia has done jack-all with it since they've acquired that game. Good thing I bought it before that happened. Still sad to see it go.

Fuck 'em.
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Boilpoint: Interesting that they use the OWPatch for the Steam version too. Would be nice if Stucuk could use some pressure to try and keep atleast OW on GOG, but I guess that's probably not likely.
Stucuk's voice carries as much weight as the average customer. Stucuk is never told of what Bohemia is doing and has to find out the same way the rest of you do.

I got the "keys"(Source Code) to the house(Original War) from the previous owners (Altar Interactive in 2005), and since i manage the property for free they have never asked for them back.
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IwubCheeze: I'll take it a step further. When the 3D graphics era exploded in the late 90's, some games minimum requirements were the specs that the game would start though not necessarily be playable. Could you imagine playing a first person shooter at 10 FPS? Back then, that's what happened and it was usually because the RAM requirements were severely understated. If you took the recommended RAM requirement as the minimum requirement, THEN you could get away with a playable game by turning down some graphic options.
That was probably the result of virtual memory, since M$ loves to add x2 the amount of ram as virtual memory. I've had to heavily remove a large number of unneeded services on a 300Mb ram computer in order to make everything run, as it was loading like 800Mb of services and other tools...

Actually more often than not I've turned off Virutal Memory as it's just been a pain in the butt. Some games don't run right without VM turned on (Like D2, the audio was broken otherwise).

I was actually referring to more recent requirements stated for software, like Paint Shop Pro, you can run it on like 128Mb of free ram easily for quite a bit , but it was listed as 512Mb ram, requiring like 10 Gigs ram free while the program only took 100Mb hard drive space total maybe...