MarkoH01: Please tell me where I have accused them of being dishonest (it may be "stunt" is the equivalent of this but in this case I simply used the wrong word and apologize for it. I just wanted to put a name this "30 to 50 raise without any possible explanation"). I just said that they are not transparent IN THIS CASE which obviously is true. Otherwise there would not be any "I cannot tell you before 16th of August" reply at all. I am also not emotional at all. This is pure logical thinking of me. If I think a dev is worth my money and I am interested in the game I might buy it. I recently spent 80 Euros on a Kickstarter project just because I think the devs are awesome - so it's also not really about the money. But raising a price and not at all telling us why - in fact instead telling us that they CANNOT tell (or that they are not allowed to do so) is everything that I would never support at all. So they may have been friendly, informative and transparent in the past but in this case they are not transparent because of higher beings or whatever. I as a potential customer could not care less about the reasons but I also have the right to be annoyed by such things and telling them straight that I am not interested in supporting them because of this.
Well, you make a valid point, indeed. You really do.
But I still say that, despite the "dishonesty" of not being able to tell us *why* the price increase and the reason behind it (which makes it look even more like some corporate agreement bullshit, in line with my guess that they're being picked up by a major publisher -- in which case they should tone done passing this as "good news", in my opinion), they're at least being honest by telling us this will happen and how much the game will sell for, instead of just dropping it on the customers come next August 16th. Sure, we could argue this is but a marketing technique in order to get some much needed cash flow by appealing to people who want the game but won't buy it for $50; this is a legitimate thought, but ultimately falls in line with the delusion of persecution I mentioned earlier, which makes us think of all studios as "EVIL" and greedy and out to get us, innocent and gullible paying customers. Plus, Manywhelps already made it clear this isn't about cash flow, and I have no reason not to trust them, if I'm not being paranoid about how all devs are so disrespectful and dishonest.
All in all, I think we *should* let them know we're buying or not buying their game. They seem to take criticism to heart, unlike other studios, and I'm pretty sure the folks at Compulsion Games are at least considering the weight and proportions of this decision because of all the people who now won't even buy their game (like you and me), and that's something, at least.
[EDIT] By "considering the weight and proportions of this decision" I don't mean to suggest I think Compulsion will pull a 180º and back down from this move; the price hike *is* going to happen, that's not debatable at this point; all I mean is that I'm sure at least some folks at Compulsion are thinking about this move and how right or wrong it was. But, continuing to be a smart-ass about it, like I've been doing since yesterday, it's likely that Microsoft won't let them sell the game for less than the 50 buckazoids. :P