phaolo: Can Gog reach a stable 10Mbit/s for a download? I doubt it.
But for ~3Mbit/s it was perfect.
As long as we are talking about 10Mbit/s (and not 10Mbytes/sec), sure. 10Mbit/s is considered as the lowest offered broadband internet connection in many countries, even 4G mobile phones offer much higher speeds these days.
10Mbit/s is about 1.2Mbytes/sec, and I easily get that in GOG.com both with browser and gogrepo downloads, even if downloading only one file at a time. When I try at 30-50Mbit/s speeds with my 4G phone, I usually seem to get that too with one file. So at least in my case it isn't GOG that is severely limiting how fast I can download one file from them, so having many simultaneous downloads doesn't increase the download speed.
I said though there may be special cases, like:
- I don't know what is the situation in other countries. Some US and Australian folks complain about low download speeds, so I am unsure if they can maximize their download speeds by downloading many GOG files at the same time, or is it irrelevant for their download problems.
- If someone has some 100Mbit/s or 1Gbit/s internet connection, I have no idea if gog lets one download at full speed then.
- I recall earlier (like 2 years ago) sometimes seeing GOG letting me download some files only at around 400kbit/s. In those cases it made sense to download several files at the same time because usually the other downloads were coming at max, and even if they weren't, 4x 400kbit/s is still four times faster than 1x 400kbit/s. However, I haven't seen these download hiccups for a long time, now I always get as fast speeds as I can download.
Did you try it yourself, ie. you don't get a download at full speed from GOG.com if you download only one file at a time?
phaolo: Btw, a limiter was another wanted option in a new version, to avoid saturating the line.
Yeah it would be nice, but nowadays if I need the internet connection temporarily for something demanding (online gaming, watching HD youtube videos etc.), I normally just cancel (pause) gogrepo downloads for that time, and then restart it afterwards. Sure it can cause a few gigabytes of extra downloading at worst case because gogrepo doesn't resume partial downloads (but downloads them all over), but I can live with that. A few minutes of extra waiting, pffft.
phaolo: The more you access those files, the more it's bad for the HDD and its life.
The heads have to move on the platters N thousands times more than with 1 fragment.
Frankly, that is years away anyway, at which point I probably have moved my GOG installers to a newer and bigger hard drive anyway (which even might be a SSD drive in case the bigger SSDs finally become affordable). I am not even convinced it has that big effect on the durability of a hard drive, you are the first person I've seen stating that (HDD durability) as a reason to defragment files.
The times I've broken hard drives have usually been that I have stupidly fried the circuit board when moving or handling a hard drive, maybe sometime dropping a hard drive, and one was apparently fried due to extreme heat in the old laptop (the internal hard drive became overheated).
phaolo: Don't do it if they're too full, however.
Defrag needs some free space to properly move files around.
(Defragging) Yeah I know, they are only about 60-70% full at this point (there are some other files on those HDDs too besides just my GOG games). After all that is why I divided my GOG installer collection to two hard drives, because they went over the 2TB limit.