Ultima 9 Ascension. It was a long road indeed, having played and shelfed the game back when it was released. The dialogue patch-mod and another mod called Beautiful Britannia combined with a curious urge to finally complete the series gave me the impetus to play through and finish it. I enjoyed some of the exploration around Britain and Yew, was irked somewhat by the dungeons (they're puzzle heavy and puzzles have never been my cup of tea), and found the combat to be a bit overly straightforward playing as a valorous fighter. I think the old honest mage may have lended itself to a more tactical experience, but it's hard to say. Dialogue wasn't extraordinary, but I have to give the fan(s) who made the dialogue patch an A for effort and thank them for their unpaid work. It was superior to what I saw of the original dialogue and just having all voices disabled was a good step forward on its own. Despite the problems, it was an interesting ride and good to have a little closure with the series at last.
Nosferatu: The Wrath of Malachi. A game with an interesting premise. Your character's family has been taken prisoner, and you begin the game outside a seemingly typical vampire count's castle. In roughly 1 and 1/2 hours of game time, your family members will start being sacrificed in sequence. It's imperative to move quickly, but there's an fun catch - the castle's interior is randomly generated with each new game. I had to balance ammo and resources, speed, and caution to survive and move forward. It was occasionally buggy and the friendly AI pathfinding had me thinking dark thoughts at times. Still, an enjoyable and atmospheric experience.