GreywolfLord: As there seem to be questions on it...
as per a google search from
[url=]https://searchcio.techtarget.com/definition/digital-rights-management#:~:text=Digital%20rights%20management%20(DRM)%20is,copy%20content%20they've%20purchased.[/url].
"Digital rights management (DRM) is a systematic approach to copyright protection for digital media. The purpose of DRM is to prevent unauthorized redistribution of digital media and restrict the ways consumers can copy content they've purchased. DRM products were developed in response to the rapid increase in online piracy of commercially marketed material, which proliferated through the widespread use of peer-to-peer file exchange programs. Typically DRM is implemented by embedding code that prevents copying, specifies a time period in which the content can be accessed or limits the number of devices the media can be installed on."
No dog in this fight from me, just thought as there were discussions on what it actually was, a definition could be useful.
that is a definition that reduces the view of the DRM concept to it's most used/popular version.
but in reality, DRM is not just copyright/anticopy systems.. Region locking is DRM
And in theory, digital products providers/publishers/stores could come up with many different "creative" applications of DRM technologies:
from preventing you to play a game for too long time in a row, or at some given hours of the days (for example, a governement's ministery of work/economics could force a store and publisher to prevent that new uberhyped game to be played during work hours at release, to avoid too many employees calling "sick" or requesting to get their holiday/rest days during said game release period...),
to deciding not to let you use your digital product (game, movie, etc) if they can detect (webcam, social media scanning, whatever) who are with you at a given time, and decide you are not allowed to enjoy your digital product as long as said persons are nearby (patent already exists for example for microsoft kinect to refuse to play movies if more tha x number of persons are detected in the room)
to simply remove/delete said product from your ownership (with or without refund, they are allowed not to do it, in fact, you agreed on that), and possibly wiping out any derivative work you built upon your digital copy of the product (amazon kindle removals, already happened)
before ever trying to go somewhere for any definition, the acronym itself is rather self explanatory imho
Digital (product)
Rights (those i am supposed to have as a consumer/end user)
Management (clearly done "not by me/the end user", but by the one who sold me the product and patronizes me as if they were my parent, also strippign me off various common consumers/owners rights that would automatically comes to me according to legislation of my country, would the product be "physical")