Posted January 04, 2023
I see it similarly. Client based achievements are basically online badges to show each other. So they are more or less multiplayer content. Since bragging to yourself is kind of boring.
Sure, there are offline achievements too and they shouldn't require Galaxy. Especially if some single player game progress or feature is tied to an achievement, that achievement has to be achievable offline, otherwise it becomes DRM.
But it wouldn't be the achievement itself that is the DRM, but the restriction to Galaxy or other client
Sure, there are offline achievements too and they shouldn't require Galaxy. Especially if some single player game progress or feature is tied to an achievement, that achievement has to be achievable offline, otherwise it becomes DRM.
But it wouldn't be the achievement itself that is the DRM, but the restriction to Galaxy or other client