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Soon, you’ll be able to play your favorite games from our store, like the Witcher series or Cyberpunk 2077, on multiple devices of your choice. We’re teaming up with Amazon Luna cloud gaming service to give you even more ways of enjoying your titles, while still keeping our mission of DRM-free gaming.

We’ve set up a blog post explaining everything in more detail so make sure to check it out HERE.

What’s most important is that on Luna you’ll be able to play every game that you already own on GOG (and that is also available on Luna). There’s absolutely no requirement to purchase anything twice – you bought it once on our platform so it’s always yours, as always.

Moreover, it works both ways. You’ll be able to buy games that are available on GOG via Luna’s client and they will go straight into your GOG library.

Check out the blog post and have a great one!
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Hey guys! Please read the whole blog post. Our mission is to be a DRM-free platform and teaming up with Luna isn't here to change that.

Playing offline, storing externally, having offline installers - all the DRM-free goodness that we offer will always be there for you. What this collaboration means, is that you, if you want to, can also play the games you own on GOG via cloud service. Great thing to use if you're travelling a lot or your hardware can't handle certain titles.

And you won't need to purchase any game more than once. When you buy the game you can then play it on Luna, via offline installers, or via GOG GALAXY. How you play it is entirely up to you - the game is yours.
Post edited March 18, 2024 by king_kunat
I appreciate what you are 'trying' to do. HOWEVER, anyone with sense would not team up with Amazon for anything.(least of all use AWS/their cloud services for anything you truly care about) Why? Look what they did to Parlor. I cancelled Prime after they pulled the rug out of Parlor to silence free speech (likely in conclusion with the government, an issue that is going to the Supreme Court right now) It would be smarter to build your own platform for Cloud gaming or find a way to partner with Rumble. I could see how you might THINK that something like this relationship could not have ill consequences down the road. Most people my age cannot believe that a GREAT MANY topics are controversial in the slightest right now. But here we are. What I am saying is, these people do not deserve your business. I assure you, they need you more than you need them. Amazon is way too powerful. That is never good for the little guy. Never. Just my two cents. Just don't get too mixed up with these folks. It's bad mojo.
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trusteft: Major companies, if not most, are like dictators.
... and there's the Hitler reference. Godwin's law has taken effect and we can officially close this thread.
Post edited March 19, 2024 by Mobeeuz
Late to the party but... Never heard of it before (or heard and successfully forgot:) => another stuff that is not important for me.
Love the "work" around with offline installers. This is enough for me. Keed it forever DRM free and I'll be there as well.
Thanks
Post edited March 19, 2024 by truhlik
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lixicus: GOG is about having access to offline installers for posterity is you not understanding what lured customers to it. Not being DRM-Free people would only need steam, your logic is super flawed. Btw a new Steam Deck is 300$, even more cheap on second hand market. Computers now a days are cheaper, we aren't in the pandemic's anymore, computer parts are normalized, and so is the second hand market. Further more you can;t be serious telling me you can afford gaming with a streaming sub when literally one year of that sub costs more than buying a pc, not to mention buying the games. This push for streaming is pathethic, let's see how you play your games with no internet connection, literally the whole purpose of gog is to have the games offline, it's like trying to sale a bicicle at an auto shop ...
Dude, you are not only arrogant, but also ignorant. My last Thinkpad cost well over 4000 EUR, and it won't even run recent games at anything close to max. This was because I wanted to use it not only for work, but also for gaming, and still keep it relatively mobile. Virtually all people I know who don't work from home (and even quite a few who do) don't even have a stationary PC, because they don't have space in their flats to dedicate solely to a computer/work. If you haven't noticed, we are living through a serious worldwide housing crysis, with rent and prices going through the roof.

You either have problems with reading comprehension or don't even read the posts you replly to: I even told you I already own a Steam Deck, but many games don't play well on a tiny screen, or with such limited controls. I also literaly said that offline installers are GOG's USP, that oftentimes I buy games for the second time here for that reason. The fact that you can't see the benefit of something or don't want something doesn't mean others don't, the world does not revolve around you.
Post edited March 19, 2024 by polysquirrel
(I just tried fckdrm.com and it redirected to GOG. Has it been that way ever since the campaign ended or is this relatively new?)

I can understand how people see this as GOG boiling / continuing to boil the frog in regards to DRM. I also see GOG as a company with something like less than 1% market share (making ~$48 mil, and ~$2 mil in profit, last year compared to the billions spent on PC gaming in general), so I'm willing to try to be understanding when they try something new like this. They aren't in a position to just sit still like Steam is. So if this will somehow get GOG's name out there more and potentially bring in new people, and ideally help GOG gain clout and somehow get more AAA titles here including of course DRM-free installers of those games, all right, cool.

But at the same time of course I hope GOG is doing stuff like working on a solution for the issue some people have apparently had with the God of War installer. These things take time so I think some patience for this matter is worthwhile.

I imagine GOG has already tried by now, but it'd be cool if Reflexive Entertainment titles could show up here. https://en.wikipedia.org/wiki/Reflexive_Entertainment (They were bought by Amazon back in '08 and merged into Amazon Game Studios, at least according to the Wikipedia article.)

Reflexive's Zax - The Alien Hunter has over 1k votes - https://www.gog.com/wishlist/games/zax_the_alien_hunter
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I don't like this.

There is not a single Big Tech company that would be interested in preserving the GOG way. Not just the user and ownership friendly nature, but also the freedom (of speech, thought, opinion and expression) of it's users.

I read the full post, I understand that you say it would be "just" a new option/feature. But what I started wtih is why I don't like GOG going anywhere close to one of them. The nature of the deal is irrelevant.

I also missed the part of the linked blog post where you'd assure us that Amazon wouldn't get access to our user data - at least those who don't choose to use this "feature". Same about some assurrance that we wouldn't get annoying amazon ads (to clarify, all ads are annoying).
Don't point to some book lenght legal text, write it there - if that's the case. It could've been done with one or two sentences...
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I'm adding my "voice" to the crowd of worried people.

However you want to spin it, siding with any GAFAM (AKA privacy-trampling) companies can only be cause for concern (no, I'm not happy with the Google crap already in use in GOG's website; yes, I block it all).

Even if (and that's a big IF) there's no Amazon scripts/CDNs/XHR/whatnot added to GOG at any levels, if you allow me a couple idioms: that's poking the bear and letting the fox guard the henhouse.

I indeed find it funny (read: sad) that the claim is that "GOG will remain DRM-free" (which supposedly protects us from intrusive software-"protection" technologies), all the while they'll be working with yet another company that is all about being intrusive to its users' (and even the world's, at large ?) privacy/use of personal data/you name it...

The future looks bleak(er ?).
Post edited March 19, 2024 by Karboxyd
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king_kunat: What this collaboration means, is that you, if you want to, can also play the games you own on GOG via cloud service.
[..] And you won't need to purchase any game more than once. When you buy the game you can then play it on Luna
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eiii: How will the Amazon Luna service know which games I own on GOG? Will Amazon have access to GOG user accounts? If so, will that be an opt-in or opt-out mechanism? In case of opt-out, where can I block the access to my account (before the data is given to Amazon)?
It's an opt-in. You go to luna.amazon.com (or co.uk, or whatever), log in to your plain ass account (I don't have Prime), and then link your GOG account. You can't link GOG yet, but you get the point. I have just linked my Epic account, without subscribing to anything or creating any new accounts, but I don't have any games on Epic. If you don't want Amazon to know anything about your games, you simply don't link your account. GOG cannot share your data with Amazon without your permission (at least for EU customers, can't say about ROTW). I guess we'll need to read carefully the next changes to our agreements.

Remember you can make a new amazon account solely for Luna if you don't want Amazon to link your GOG account to your amazon purchases. You'll need to run them from separate browsers, and use something like Libre Wolf or Brave in the first place, but that's true for all accounts everywhere you might have. Amazon tracking cookies or scripts on GOG don't even matter. People who care about these must already use special browsers or many privacy plugins with custom scripts to defend from them, and everyone else's information is fully transparent to all corpos anyway.

As far as I can see, Luna itself is free; you need to pay subscription for Luna+ if you want to play games you don't own, but if you bought a game on Epic (or, in the future, GOG), it seems that you can play it for free (otherwise it wouldn't make much sense). Can someone confirm it? The easiest way would be to link your Epic account if you have any games there, and see if you can launch one.

If I am mistaken, then the whole deal is indeed meh at best. But an ability to play PC games for free, presumably from my iPad for example, is great. I just hope it doesn't cost GOG much.
Post edited March 19, 2024 by polysquirrel
The naysayers contradict themselves. Many devs who otherwise could/would sell their games on GOG do not do so simply because they deem sales here won't cover the cost of adapting/uploading their games (their words, not mine, I can't vouch for it). That is, oftentimes it's not DRM-free that's the issue. If we want GOG to have more games, GOG has to sell more games and earn more to implement features which might change the devs' minds (or pester them). The market for DRM-free offline installers without added features is, sadly, not large enough for GOG to have a bargaining position. Anything that means they sell more games is great for me.

It's like cosmetic DLCs. Many people hate them, and even declare they won't buy a game which has them, but I see it as an additional revenue for the devs coming from those who care not about money or simply want to tip them. I don't feel like I'm missing anything by not buying them, and they cost the devs basically nothing. More money == better games (fewer bugs), at least in principle.
Post edited March 19, 2024 by polysquirrel
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I didn't see any mention of data sharing with Amazon which is concerning.

What, if any, user data or info will gog be sharing with Amazon?
if there is going to be some sharing then will it be opt in?
Will gog be allowing Amazon to add it's own tracking cookies etc to their site?
This is a pretty complicated topic because there are, as always, pros and cons... and hopefully the "pros" can outweigh the "cons".

The main issue simply is, on PC, Steam is owning almost the entire market and "the Others" can only really survive or last "well" if they in some way try to become united... OR... if they are serving a extremely high niche market... for example "small Indies only". Neither GoG, EGS nor those cloud-service providers such as "Amazon Luna" are niche enough in order to serve a market almost without direct competition to the mainstream-market. So, in some way, those 3 distributors i already named are not really niche, but at the same time will have to provide some "alternate options" able to become a "alternate value" vs. the by far most huge platform. If they just try to be "Mini-Steam"... it will be a failure... as no one will need it. So, they need a own identity giving some "unique value".

There is the other issue that those "alternate distributors" can not really stay totally niche, yet... do not own a market share big enough in order to make it absolutely worth it for nearly any publisher. At the current time, either they are at the mercy of the publishers or... have to give nearly self sacrificing conditions for making it happen to them.

So, it makes sense for them trying to "unite" in order for handing out some "package" nearly unable to face resistance by many gamers and publishers. Well, the story of Stadia is well known... a mighty company in theory was failing... and i am even glad for various reasons (i will not spell it out... it will become hurtful). I do not even think cloud-gaming is the future... well... not by itself... but indeed, i have to be realistic and there IS a demand for it up to a certain level. Although, the demand is not sufficiently strong in order to let "Amazon" just steamroll over anyone else... and "go their own way"... but it is sufficiently strong in term there is some meaningful cooperation which can give some additional value for everyone.

I worry... and this is the con... that the "DRM free gaming approach" may lose even more power... yet this is not even certain because cooperation also could mean gaining more market share, which is the thing GoG (and yes... Amazon or EGS too) will need the most. The pro is that in theory it could lead to more support in general, for those that are already somewhat struggling. If wise decisions are being made... it may not be a bad thing but it is a very sensitive topic and it is very important for anyone involved STAY UNIQUE... do not let go this unique approach and do not try to be some "backup of a big ruler"... if this can be executed properly..,. with the own unique approach; guess it could lead to some open potential. I say "IF"... because this is critical... staying true to the own approach, even when united in some way.
Post edited March 19, 2024 by Xeshra
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Leroux: Well, it looks like you only joined a few years ago, so you many not know this, but the old ideas [....] GOG users who actually wanted this and are happy about it ... *shrug*
I understand where you're coming from, and that seeing GOG veer away from its original principles with mainstream industry practices might be disconcerting and dangerous for many.
I also find it regrettable that the offline installers are not sufficiently highlighted and explicit enough for newcomers; many don't understand this .exe/.bin system.
I'm happy with any colab that will bring more AAA games to GOG.
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polysquirrel: The naysayers contradict themselves. Many devs who otherwise could/would sell their games on GOG do not do so simply because they deem sales here won't cover the cost of adapting/uploading their games (their words, not mine, I can't vouch for it). That is, oftentimes it's not DRM-free that's the issue. If we want GOG to have more games, GOG has to sell more games and earn more to implement features which might change the devs' minds (or pester them).
Ironically "devs don't sell here because store-specific features need adapting for, so even more store-specific features will persuade them" is a literal contradiction in itself. You're correct that it isn't DRM-Free that's the only reason we don't have more games here. But it also isn't store features either. Almost no publishers are waiting for "GOG Streaming" to bring games to GOG they otherwise wouldn't have. The bulk of the time it's rights issues. You could sit there taking a selfie of yourself streaming a stream of you streaming a game whilst wearing a GOG T-shirt and the biggest "I Love Amazon" hat you find, and it still won't bring Age of Empires, No One Lives Forever, etc, here any quicker.

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polysquirrel: The market for DRM-free offline installers without added features is, sadly, not large enough for GOG to have a bargaining position.
GOG's real problem isn't features, it's Support Fatigue, ie, many publishers just don't want to support more than 1-2 PC stores (and they pick the biggest ones (Steam, Epic) first. PC used to be the platform, ie, "I own the game on PC" was all that needed to be said. Thanks to Valve, Steam became a "closed software console within a (formerly open) hardware platform". Now every other store wants to follow suit and the result is a hugely fragmented mess. No matter what features very small stores add, many publishers just don't want the burden of 15x patches turning into 150x uploads per game by selling on 10 different stores. That is the real-world bottom line. "All we need to do is make GOG Achievements, and a GOG Deck and GOG Streaming and they'll soon change their mind" is 100% wishful thinking.
Good news! Finally can play my gog games without turning my laptop to a toaster :D

Also dont forget to bring more games to Geforce now! to this day still only Witcher and CBP2077 available which is a shame considering also many Bethesda games are on GOG which are available for cloud play! (yet only via steam for now...)