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Warhammer 40,000: Mechanicus

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4.3/5

( 173 Reviews )

4.3

173 Reviews

中文(简体), English & 4 更多
29.9929.99
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Warhammer 40,000: Mechanicus
介绍
控制帝国中技术最先进的军队之一 —— 机械神教。作为大贤者法斯定,你将带领探险队在最近再度被发现的席尔瓦特内布里斯星球上进行探险。管理资源,发现遗忘已久的科技,使用思想空间技术来规划战术行动并控制你的科技教士的一举一动。 你的每一个决定都会塑造将来的任务,最终决定你麾下部队的命运。但要仔细选择你的道路 —— 帝国的存亡取决于此。 强化 肉体是脆弱的!用机械神所祝福的金属所制造的强化机械,升级你的科技教士的肢体。用数百种可能性来自定义你的队伍,创建一支适合你的游戏风格的小队。 艰难的决定 做出艰难的决定,这些决定将通过你的机械方舟“瑟斯特斯梅塔利卡”铸就未...
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用户评论

4.3/5

( 173 Reviews )

4.3

173 Reviews

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产品详细信息
2018, Bulwark Studios, ...
系统要求
Windows 7 / 8 / 10 64-bit, Intel Core i3 with minimum 3.30 GHz (if the GHz is lower than 3.30 12 GB...
DLC
Warhammer 40,000: Mechanicus - Heretek
Time to beat
19 hMain
29.5 h Main + Sides
47 h Completionist
28 h All Styles
介绍

控制帝国中技术最先进的军队之一 —— 机械神教。作为大贤者法斯定,你将带领探险队在最近再度被发现的席尔瓦特内布里斯星球上进行探险。管理资源,发现遗忘已久的科技,使用思想空间技术来规划战术行动并控制你的科技教士的一举一动。

你的每一个决定都会塑造将来的任务,最终决定你麾下部队的命运。但要仔细选择你的道路 —— 帝国的存亡取决于此。

强化

肉体是脆弱的!用机械神所祝福的金属所制造的强化机械,升级你的科技教士的肢体。用数百种可能性来自定义你的队伍,创建一支适合你的游戏风格的小队。

艰难的决定

做出艰难的决定,这些决定将通过你的机械方舟“瑟斯特斯梅塔利卡”铸就未来,并把你引向不同的结局,带给你真正独特的游戏过程。

体验思想空间

使用机械神教进化后的人类知觉来扫描未经探索的墓穴,以获取有价值的数据,从而获得对敌的战术优势。


图书馆

由 Black Library 作者 Ben Counter 撰写的引人入胜的剧情,特别打造以符合机械神教派别的独特个性。

Warhammer 40,000: Mechanicus © Copyright Games Workshop Limited 2018. Mechanicus, the Mechanicus logo, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence. All rights reserved to their respective owners.

所有成就
包含内容
内容
Standard Edition
Omnissiah Edition
‘Deus Ex Mechanicus’ by Andy Chambers
画册
原声音乐
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
19 hMain
29.5 h Main + Sides
47 h Completionist
28 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2018-11-15T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
5 GB
链接:

游戏特性

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español
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用户评论

Posted on: November 12, 2023

paimice

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游戏: 55 评论: 4

Solid game

Simply put: I had fun. The game is not terribly difficult but at the same time there is enough variety to the gameplay to keep it interesting even when it gets repetitive. And there are also very detailed difficulty settings that you can change mid-game. I'm not w40k lore expert but everything seemed authentic. The game obviously favors visuals and sound but it's good they didn't skimp on technical quality - it's all nicely put together and runs well.


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Posted on: March 28, 2025

aldocarmona

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游戏: 1 评论: 1

fighting old robots mummies for stuff

This game is perfect. I have been having fun creating builds and having a good time with the dungeon systems. The fact that it is in the Warhammer universe makes it a perfect introduction to this type of game. I will be continuing the Ohmisiah. I can't recommend it enough.


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Posted on: January 26, 2022

ArgusXen

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游戏: 13 评论: 1

Decent and refreshing, but repetative

It's a pretty good game if you like slow turn-based tactics. Plus, it's a WH40k game that gives focus to a faction often overlooked in other WH40k games. The "cognition gauge" game mechanic may feel a bit weird at first, what with it basically amounting to "you need to collect data during combat in order to be able to use your advanced weapons and abilities or move extra distance", but you get the hang of it quickly, and, somehow, it manages to make sense for this particular faction. I didn't find the early game to be too easy or too difficult (I played on "Hard" difficulty with permadeath on) - it worked well enough to learn the main game mechanics and not be overwhelmed, while still being pretty challenging. And learning to exploit the game mechanics is fun. Eventually, you'll learn to optimize your builds and tactics to destroy the enemies before they can retaliate while keeping your cognition gauge filled - which, when you manage to figure out such a build, is quite satisfying - at first. Later on, though, the same thing carries the risk of turning the game into a predictable, monotonous slog, as you start methodically obliterating the enemies without any real risk. In the end, this is what caused me to not finish some of the campaign's questlines and go for the final boss early even though I still had some time on the campaign awakening gauge left. But that could be just personal preference - I tend to quickly get bored when a game becomes too predictable - and becoming predictable is not uncommon for a turn-based tactics game like this, especially as I keep trying to make every move as effective as possible. Some minor shortcomings: - Just a minor oversight, but with the campaign consisting of several parallel questlines, some dialogues can become contradictory depending on what missions you did before. - No option to speed up animations.


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Posted on: June 30, 2022

mutexin

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游戏: 38 评论: 4

Repetitive

The game gets boring quickly due to immense repetitiveness. All the mission deployments are the same with just randomized enemy types and rewards. There are only 5-6 boss missions with slightly more content. If you are a completionist and want to unlock all rewards, your gameplay will be to 50% save scumming. Don't do it, becausethe game will be a torture. The only good thing in this game is the audio.


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Posted on: February 19, 2021

Nicktheblack

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游戏: 531 评论: 10

Do yourself a favor and avoid this!

This is another turn based squad game set in Warhammer universe. I have played almost every single such warhammerish game from Chaos gate onwards and this is definitely the most unplayable one. Unplayable to the point if you lead your cursor to the right side of the map screen shall go left or not move at all. My every campaign on normal level ended two fold: 1. Game deployed my only two characters giving me task to survive for three rounds. After spamming enemies for two rounds it changed my objective to "kill all enemies". My two characters could not fight 6-2 ratio battle and died - mission was labelled as easy. Game over 2. Game tasked me with collecting samples of a Necron destroyer. Necron Destroyer moves two turns for each one of mine, deals massive damage and is supported by other units. Mission was labelled as easy. Game over. You shall quickly discover that your units need some "cognition points" to do anything including simple melee. Those points can be gained at terminals which will put your characters at risk of crossfire. If you can't gain enough of those points your main characters are only able to do melee attacks of opportunity - to react if enemy is trying to distance for you. If enemy has ability to do melee as well you are dead. My Gog Galaxy states that average player has played under 10 hours of this game which is enough to experience what I have said above 6-7 times and make an uninstall.


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