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Warhammer 40,000: Mechanicus

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4.3/5

( 173 Reviews )

4.3

173 Reviews

中文(简体), English & 4 更多
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Warhammer 40,000: Mechanicus
介绍
控制帝国中技术最先进的军队之一 —— 机械神教。作为大贤者法斯定,你将带领探险队在最近再度被发现的席尔瓦特内布里斯星球上进行探险。管理资源,发现遗忘已久的科技,使用思想空间技术来规划战术行动并控制你的科技教士的一举一动。 你的每一个决定都会塑造将来的任务,最终决定你麾下部队的命运。但要仔细选择你的道路 —— 帝国的存亡取决于此。 强化 肉体是脆弱的!用机械神所祝福的金属所制造的强化机械,升级你的科技教士的肢体。用数百种可能性来自定义你的队伍,创建一支适合你的游戏风格的小队。 艰难的决定 做出艰难的决定,这些决定将通过你的机械方舟“瑟斯特斯梅塔利卡”铸就未...
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用户评论

4.3/5

( 173 Reviews )

4.3

173 Reviews

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产品详细信息
2018, Bulwark Studios, ...
系统要求
Windows 7 / 8 / 10 64-bit, Intel Core i3 with minimum 3.30 GHz (if the GHz is lower than 3.30 12 GB...
DLC
Warhammer 40,000: Mechanicus - Heretek
Time to beat
19 hMain
29.5 h Main + Sides
47 h Completionist
28 h All Styles
介绍

控制帝国中技术最先进的军队之一 —— 机械神教。作为大贤者法斯定,你将带领探险队在最近再度被发现的席尔瓦特内布里斯星球上进行探险。管理资源,发现遗忘已久的科技,使用思想空间技术来规划战术行动并控制你的科技教士的一举一动。

你的每一个决定都会塑造将来的任务,最终决定你麾下部队的命运。但要仔细选择你的道路 —— 帝国的存亡取决于此。

强化

肉体是脆弱的!用机械神所祝福的金属所制造的强化机械,升级你的科技教士的肢体。用数百种可能性来自定义你的队伍,创建一支适合你的游戏风格的小队。

艰难的决定

做出艰难的决定,这些决定将通过你的机械方舟“瑟斯特斯梅塔利卡”铸就未来,并把你引向不同的结局,带给你真正独特的游戏过程。

体验思想空间

使用机械神教进化后的人类知觉来扫描未经探索的墓穴,以获取有价值的数据,从而获得对敌的战术优势。


图书馆

由 Black Library 作者 Ben Counter 撰写的引人入胜的剧情,特别打造以符合机械神教派别的独特个性。

Warhammer 40,000: Mechanicus © Copyright Games Workshop Limited 2018. Mechanicus, the Mechanicus logo, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence. All rights reserved to their respective owners.

所有成就
包含内容
内容
Standard Edition
Omnissiah Edition
‘Deus Ex Mechanicus’ by Andy Chambers
画册
原声音乐
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
19 hMain
29.5 h Main + Sides
47 h Completionist
28 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2018-11-15T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
5 GB
链接:

游戏特性

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用户评论

Posted on: November 3, 2019

Natespank

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游戏: 45 评论: 5

Amazing Atmosphere / Bad Difficulty

The game has the best soundtrack I've ever heard. The characters are intense and compelling, the scenario is interesting, and the gameplay is fun to start with. I highly recommend the game for the atmosphere and story. The gameplay however gets old because it is shallow. Because it is shallow, mission outcomes depend almost entirely on the strength of your characters compared to the enemy'. Further, as an xcom-like game, the devs have to make wild guesses about how strong your squad will be. The devs tried to compensate for this by letting the players create custom difficulty settings, requiring them to guess what settings will lead to a good experience or not. As a result, every mission is a steamroll, either for you or for the enemy (especially for the heretek DLC). The easy missions get so mindless that you set the enemies to have 300% hp, and for there to be 3x as many of them, and the missions are still easy to the point of distraction. Then you hit a mission that is utterly impossible at that setting, literally 10x as harsh as the typical ones where you die in 2 rounds because every enemy does half your health per hit. The difficulty curve of the game is so broken that I think I'm actually abandoning my playthrough at 90% awakening. I love the game but its gotten pretty tedious. Maybe I'll play it out. I don't know, its worth it for the story. That said, I highly recommend the game for the atmosphere and story.


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Posted on: June 17, 2021

razoleg

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游戏: 339 评论: 4

Not worth it

This is like a nicely wrapped chocolate box with cheap, stuck together sweets (judging by the smell -- second hand ones) inside of it, some with the wrapper infused into them. The design of the menus, apart from the fact that you can't skip the cutscenes (you have to click every time someone says something, or you have to press ESC, skip the whole thing, miss important info and reload the auto-save), is very... Space Hulk. Nothing special, but in line with the atmosphere. Sound design is okay (better than most other 40k games, except DoW1 and 2), voices are nicely minced, music is "limited", as in it hits the climax and then goes silent for ages. Which means that after 2nd turn you spend the rest of the fight listening to ambient noise. Graphics -- nothing special, yet it melts the PC down. The whole game isn't properly programmed, eg.:if your wiresless headphones disconnect, and you reconnect them again -- the game will still use speakers. Decade old games don't have this. Ironic, that a game about cyborg IT priests was programmed by an intern working "for free Lunch" on an iPad (at best). Tactics are non-existant: I quit when I had to spend "Cognition Points" to hit someone in melee with an axe. Either priests have brain damage or a strange disorder, where they have to read a book before attacking someone. So much for the UBERMENSCH of the far future. This isn't even the depth of the nuXcom, and if we're talking TB strategies of the old, then this is a snotling trying to fight the pre-heresy God-Emperor. There is nothing here: you can't ambush, can't overwatch, can't do antyhing but shoot and move. This is a cashgrab that is based on the license. Much like the overpriced miniatures by GW, it looks nice on the outside, but on the inside you get nothing but grey plastic. I am beginning to think the five-star reviews were made by people who think that centurion armour is a great addition, and who probably have the complete works of Matt Ward on their shelves.


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Posted on: June 11, 2022

MaciejKrok

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游戏: 评论: 47

Weird difficulty, but overall very good.

I just finished the game for the first time, and I really enjoyed it. Graphics, design, systems and interface are good even today, with music and sound being a bit weaker. Tactical challenges are well thought - out, missions are diverse though sometimes a little repetitive. Mini - game pre - mission system is a nice change of pace, though it alllows for serious save scumming. Development of your team is the best part of this game, giving you a lot of options both in skill and equipment you can combo. While canticles, ship upgrades, equipment and most weapons are cool, I found all servitor upgrades to be useless. The combat system, based upon Cognition Point, is awesomely open and it allows for mega turns, just like in Gears Tactics. It feels both overpowered and super fun at the same time. Difficulty is extremely weird in this game: normal was challenging for exactly first 5 missions and then the game became too easy. After bumping it to hard not much has changed. I tried very hard and... still not much has changed. I opened the final mission with only 38% awakening, beat all 3 bosses within 3 turns on very hard and the game was over. You can greatly customize it if you know what you're doing, which you will... the second time through ;-) The areas look almost the same, making them feel repetitive. And while mega turns feel awesome, they also put the game off balance, letting you kill bosses before they get get their first attack off, which definitely was not intended. Overall, I really enjoyed this game and I think I will replay it someday with highly tweaked difficulty, like disabling extra movement from CP. While not perfect, I think it deserves 8/10.


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Posted on: March 12, 2023

Mortarah

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游戏: 452 评论: 62

Simple but great

Compelling story (hello, 40k lore), simple mechanics (heh) with entertaining turn-based combat and some RPG elements mixed into it. A lot of in-mission decisions / paths are punishing though, so this might take away enjoyment from some people.


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Posted on: March 25, 2023

mckidney

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游戏: 评论: 3

Combined popular mechanics to WH40K game

1) Considering the price, base game with soundtrack is a good purchase. 2) Works well in Linux and Windows 3) Atmosphere is great and nice surprise that voice acting is there people who speak English. 4) about 20-30 hours fun, gets a bit easy and repetitive towards to the end. There are plenty of places where polish is missing with UI, mechanics.


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