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The Way

已在库内

4/5

( 44 Reviews )

4

44 Reviews

English & 6 更多
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为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
The Way
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 The Way is a 2D puzzle platformer game inspired by classic titles like Another World, Heart of Darkness and Flashback. It tells a story about a member of space explorers team, who lost his beloved one and cannot accept her death. Finding ancient writi...
评论
50 %
推荐
Worth Playing
7/10
用户评论

4/5

( 44 Reviews )

4

44 Reviews

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产品详细信息
2016, Puzzling Dream, ...
系统要求
Windows XP / Vista / 7 / 8 / 10, Intel 2.4 GHz, 2 GB RAM, GeForce 8600GT, 300 MB available space, Di...
Time to beat
6.5 hMain
7.5 h Main + Sides
7.5 h Completionist
7 h All Styles
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

The Way is a 2D puzzle platformer game inspired by classic titles like Another World, Heart of Darkness and Flashback.

It tells a story about a member of space explorers team, who lost his beloved one and cannot accept her death. Finding ancient writings on eternal existence during one of his last expeditions makes him come back there in search of the meaning of life itself.

He will soon know that the planet has its own secrets and problems that he will need to face in order to get what he is looking for.
  • Immersing sci-fi story
  • Mind-bending puzzles
  • Unique alien planet to explore
  • Retro style rich with animations
  • Inspired by Éric Chahi's masterpieces
包含内容
壁纸
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
6.5 hMain
7.5 h Main + Sides
7.5 h Completionist
7 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
发行时间:
{{'2016-05-20T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
大小:
332 MB
链接:

游戏特性

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English
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español
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français
音频
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italiano
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polski
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русский
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用户评论

Posted on: June 14, 2016

All the effort in vain [HEAVY SPOILERS]

Albeit it had serious flaws gameplay-wise, The Way was a very inspiring game... right until I finished it. Throughout the whole story there is a sense of hope, a sense of possibility, no matter how slim or distant, that you can succeed in your impossible mission. Yes, the tone and themes are grim and foreboding, or often very contemplative. Yet the game presents this grand, epic atmosphere of eternity and ascension that sweeps across every scene, giving the promise of salvation at the end. The hero of the story is determined to find "the way", no matter the obstacles, no matter the challenges that stand in his path, and the whole narrative supports the notion that in the end, mind shall triumph over matter, and we get to see our happy ending. But the problem is, you cannot earn your happy ending. Thing is, the finale is downright heart-breaking. The hero doesn't return his loved one to life, he loses his faithful companion, and wastes years of his life to achieve an ultimately futile task. You get two endings, both of which can technically be considered "bittersweet", but they only enhanced the sense of regret I felt when I completed the game. Yes, you get to save an entire alien race from virtual oblivion, but in the scope of the hero's personal tragedy, that is relatively minor solace. Not to mention there was a strange time/space traveler motif that was left unexplained in the end for no discern-able reason. "Without death, life is meaningless" - phah, what a ridiculous closing line. I would like to elaborate further, but this review is under symbol-count constraint, so I will leave it so. Also, the game was extremely short; I finished it in just under 10 hours, and half of that time was ad nauseam repetition of "cheap death" platforming/chasing/bullet-hell sequences. I only give it two stars because of the developer's dedication to create something memorable. Well, better luck next time.


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Posted on: September 20, 2017

huayin233

验证所有者

游戏: 123 评论: 1

一个在叙事演出上颇具新意的“Cinematic Platformer”

在缺乏文字描述,或者说玩家本身也不想在乎故事的时期成长起来的ACT,一直都是属于没什么剧情表现力的类型。虽然有忍者龙剑传开创了插入“播片动画”的形式,但很少有在流程中注重剧情叙事的作品。比起日本开发商,欧美的制作人显然更乐于尝试演出效果的研究。 早在90年代初,《波斯王子》和《另一个世界》就开创了横版动作中一个十分独特的分支,这种将人物动作写实化,介于解谜与冒险游戏的玩法,区分了自身与市面上各种“超人”游戏不同的特色。 The Way的故事从未来的地球,再到宇宙深空中的未知行星,描写了一场为了挽救爱人生命,长达数年的冒险故事。 游戏的玩法与《闪电回归》十分相似,在出色的剧情演出配以画面上浮现的旁白描述,随着流程一起推进这故事的发展。 和它的前辈们相同,本作的攻略手段,属于一路死出经验,逐渐摸索出套路的玩法。不过和操作水平不太一样,玩家在不断的失败中,所学习的是对每一道难关的破解手段。当你在一次次死亡中,破解看似完全无解的困境后,往往会对制作者的脑洞感到惊奇(然后接着在下一道坎中挣扎)。 这个游戏拥有着高明的关卡设计,同类作品中出类拔萃的剧情演出,与惨淡无比的销量..... 本作的难度实在是太苛刻了,甚至远远超出了它的前辈,初期缺乏提示的潜行关卡就能把玩家堵在地球上。而到达了异星后,还没等你对这片点阵美景赞叹,就会死于各种野兽口中。玩家始终在一种奇特的循环中挣扎,一方面本作的高死亡率与慢节奏,与整体的剧情和氛围十分匹配,一方面缺乏提示与侥幸的谜题设计,让人的挫败感逐步激增。 The Way无法带来上述几款游戏的挑战性,这一点也是解谜类平台ACT常见的弊端。纠结于演出效果与独特风格的前提下,这类游戏常常被困于任何安排好每一次的引导,而缺乏为玩家带来传统ACT的单纯快乐。 The Way就如同25年前Another World的重新演绎,它在利用现代的游戏技术,重新探索着传统像素视觉下的电影化叙事。也许它并不能带来一段良好的,令人舒心的游戏体验,当无论成败与否,我们都无法忽略它力图改造被定型了数十年的视觉效果。 游戏与具有价值性的的商品不同,它不是冰箱电器不是食品饮料,我们在游戏中的收获,取决于我们自身的期望。你只能从每一次的互动中感受到属于自己的思想。在这一方面,游戏的确就像艺术,没人能对艺术进行评价,你只能说出它给予的感受。 在这一点上,看起来缺乏乐趣的The Way试图给予的,比大多数遵循传统乐趣的同类作品要走得更远。


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Posted on: August 6, 2025

DamianAngello

游戏: 11 评论: 5

excelente aventura

Los mejores 40 centavos que he pagado en toda mi vida.


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Posted on: June 2, 2016

kaicooper

游戏: 7 评论: 2

classic is back

hardcore classic DOS gamers..u do remember Another World and Flashback right? this game is actually a GIFT for us..its mix both games with Heart of Darkness too its one of the best Graphic Platformer out there..we need more games like this most reviewers give it low rate why? cus Puzzles are soo HARD .. i mean really really Hard u'll keep solving Puzzles over Puzzles to save ur Love..game is amazing..this game not for everyone..the pixel art is one the best looking..such an amazing art i hope there's a sequal soon


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Posted on: June 25, 2016

amrit9037

验证所有者

游戏: 820 评论: 7

Lots of fun

This review focus on few things that could make this game more better. - The checkpoint slots (there is no slots and game only get autosave). - Don't jump too far (Because you will die!!!) - There is a minor bug at hidden gate which sometimes make game crash (you wont even notice it). - If you are playing game and if your CPU is used100% then your character can jump higher. (This is very helpful in a puzzle at the end levels). - A hint about puzzles could be helpful. Because of this you will have to lookout for tiny details. - Game is very easy just have patience. (I finished it twice back to back). Game could have been long but it looks like it was ended in hurry. Post credit scene shows a chance for a sequel. I wish devs could release some kind DLC/Updates which add few more contents (like editor, a new game mode and/or few more levels.) Overall it's a very solid mind bender. Thank you Doc0075 for this beautiful game.


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