Defeat Lieutenant Akimbo in story mission: My Hero
common
·
85.23%
The Sharpest Spike
Defeat The Sharpest Spike in story mission: Hot Blooded
common
·
49.35%
Transistor ZL-260
Defeat Transistor ZL-260 in story mission: Industrial Espionage
common
·
34.71%
The Chef
Defeat The Chef in side mission: The Cookery
common
·
37.96%
The Guard
Defeat The Guard in side mission: Ninja'd Scrolls - Part 2
common
·
32.51%
Sempai
Develop any character to level 10
common
·
42.14%
包含内容
内容
Standard Edition
Deluxe Edition
原声音乐(MP3)
画册
系统要求
最低系统配置要求:
推荐系统配置:
Multiplayer notice: Shadow Warrior 2 features crossplay public matches that you can play with your friends no matter where the game was purchased (PC only).
Multiplayer Notice: Please note that GOG GALAXY is required to access Multiplayer.
推荐系统配置:
Multiplayer notice: Shadow Warrior 2 features crossplay public matches that you can play with your friends no matter where the game was purchased (PC only).
Multiplayer Notice: Please note that GOG GALAXY is required to access Multiplayer.
This great game is definitely worth a purchase., The haters will continue to cry, knowing Shadow Warrior 2 is better then most new releases! Please stop hating on a great game, go cry somewhere else kid.
One of the few games that I simply love.
A FPS with RPG elements, it has a nice story, great charcters, awesome enviromnets, varied enemies, huge variety of weapons and one of the best soundtracks I have seen in a game.
It is different than the first one, so for those who have played the first one be prepared for something different. Ive played both and while I like the first one, I simply love the second.
Story end with kind of a cliffhanger, so be prepared for that.
But hey, if youre in a mood for a thrill ride, you have found it.
I will keep it simple and quick:
+ Graphic / its not the best the market has to offer but for an Indie studio it's excellent. Good weather effects / Day - Night cycle / explosions.
+ Soundtrack / The game have some very nice tracks
+ Dynamic / The movement and dodging is fast
+ Humor / Dirty, incorrect but funny
+ Coop / for those who like it
- Very repetitive mission design / random generation doesn't help here
- Weapons have weak impact on the smaller and medium sized enemies though the RPG elements, what destroys the flow of the fights. It depends however on the difficulty level. I played on "hard" and "very hard".
- Too much loot, it destroys the flow of the game too when you have to pick so much things. Most of them are worthless.
I have only this three negatives but they have strong negative impact on the game.
The first Shadow Warrior reboot title had issues with the guns being largely worthless, and very anemic enemy variety leading to somewhat glacial pacing. The swordplay, humor, and story were largely excellent. SW2, instead, swings wide with their multiplayer-focused design and procedurally generated levels which largely sacrifice whatever pacing, humor, and plot that remained in favor of a Borderlandsy loot grind utilizing an interface that is actually somehow even worse for managing loot.
The procedural level generation manages to be incredibly slipshod, not only requiring frequent backtracking to get a key to progress, but also outright failing to populate entire level segmets with enemies, and sometimes having vast tracts of a level with the densest enemy populations leading to featureless dead-ends. Combat engagement suffers the usual problem of player vs enemy levels resulting in encounters either being boring pushovers or impossible bullet sponges if they're more than 2 levels above or below your own, compounded by a rock-paper-scissors elemental system that has no good reason to exist. When starting a multiplayer session (if you are ABLE to start a multiplayer session), you must manually set the enemy scaling in anticipation of how many people will be in the session, which presents obvious problems if someone leaves or joins mid-session.
Finally, the game suffers on the technical level from poor optimization, connection issues, missing high-quality textures, egregious audio skipping, host-only progression tracking in multiplayer, and even occasional save corruption. Fun!