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EVERSPACE™

已在库内

3.9/5

( 365 Reviews )

3.9

365 Reviews

中文(简体), English & 10 更多
19.9919.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
EVERSPACE™
介绍
EVERSPACE™ 是一款注重动作的单人太空射击游戏,结合了Roguelike元素和顶级的视觉效果及曲折的而又引人入胜的剧情。游戏将引领你在一个不断变化,制作精美而且充满惊奇的宇宙中,展开一段富有挑战的旅程。你的技能,经验和随机应变的能力都会不断受到考验。同时,透过遭遇各种有趣的而又有故事的角色,来逐渐展开对自我的认知。每次开始游戏你都会遇到全新的挑战,从而极大的延伸游戏的生命力,并产生独特,有意义的游戏体验。Roguelike太空射击游戏,不间断的角色成长 玩家拥有三种不同能力和伤害系统的舰船 引人入胜,非线性的剧情和个性十足的人物角色
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用户评论

3.9/5

( 365 Reviews )

3.9

365 Reviews

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产品详细信息
2016, ROCKFISH Games, ESRB 评级: Teen...
系统要求
Windows 7 / 8 / 10, Intel CPU Core i3, 4 GB RAM, Nvidia GTX 480 / AMD Radeon HD 5870, 11, 8 GB...
DLC
EVERSPACE™ - Encounters, EVERSPACE™ Deluxe Edition Upgrade
Time to beat
17 hMain
35 h Main + Sides
66.5 h Completionist
33 h All Styles
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介绍
EVERSPACE™ 是一款注重动作的单人太空射击游戏,结合了Roguelike元素和顶级的视觉效果及曲折的而又引人入胜的剧情。游戏将引领你在一个不断变化,制作精美而且充满惊奇的宇宙中,展开一段富有挑战的旅程。你的技能,经验和随机应变的能力都会不断受到考验。同时,透过遭遇各种有趣的而又有故事的角色,来逐渐展开对自我的认知。每次开始游戏你都会遇到全新的挑战,从而极大的延伸游戏的生命力,并产生独特,有意义的游戏体验。
  • Roguelike太空射击游戏,不间断的角色成长
  • 玩家拥有三种不同能力和伤害系统的舰船
  • 引人入胜,非线性的剧情和个性十足的人物角色

EVERSPACE™ is a trademark of ROCKFISH Games GmbH. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
17 hMain
35 h Main + Sides
66.5 h Completionist
33 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
发行时间:
{{'2016-09-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
4.9 GB
链接:
评分:
ESRB 评级: Teen

游戏特性

语言
English
音频
文本
中文(简体)
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Deutsch
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español
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Español (AL)
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français
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italiano
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polski
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Português do Brasil
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русский
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日本語
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한국어
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用户评论

Posted on: August 28, 2020

JeFurry

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游戏: 161 评论: 1

Need-to-know about Roguelikes...

1: The single most important point: You are expected to lose, and die. A lot. Money and upgrades are lost when you die, but perks are not, so every time you complete a section or earn money, spend it all, mostly on perks, and then when you next die, you'll begin with a higher spec ship, and survive further. Death is not the end of the adventure in this game - there's a cloning mechanic which even fits this into the storyline. 2: Also, every level is different. Always. The individual levels are randomly generated from a large palette of event and object types, but the overall storyline and progress of perks and upgrades are not. These factors, especially the first, are the causes of some of the negative reviews here: Some people don't realise that you're expected to fail at first, and to do so /is part of the progress/. Some people feel that inclusion of randomness means there's no meaningful progress. Both are mistaken. The game is fast, frenetic, and exciting. Graphics are rich, colourful, and beautiful, and sound is thumping and adrenaline-inducing. An injection of humour comes from the snarky interplay between the ship AI and the pilot, which is often triggered by external events, and therefore often comes up with surprises, though these will dwindle over time. The storyline isn't as rich as, say, the Wing Commander games, but there's more than enough to hold it together as long as you enjoy the central gameplay. I use WC as a comparison, because the space combat in this game bears a strong resemblance to that in those games. It's arcadey, not a physics simulation like Elite:Dangerous. I don't have the reaction speed of a teenager (I'm nearly 50) but I was still able to play and make progress. I suspect I'll have to earn more upgrades than a caffeinated teenager would, but I can still enjoy the game despite my incipient decrepitude. On a fairly high-end rig (i9 9900K, RTX 2080 Ti) it ran in 4K with temporal AA at >60fps. I have yet to try VR. Great game!


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Posted on: December 12, 2021

Lhetre

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游戏: 70 评论: 11

A space combat rogue-lite

Mecanics are very close to FTL. You start weak, die a lot, spend money you earned before dying to improve your perks, so the next run will last longer. Keyboard and mouse are well integrated. Combat is relentless. On arrival in a new zone it is paramount to identify threats and deal with them quickly. Switching between and-shield and anti-hull weapons is a necessity, and makes combat quicker. Somewhat a bummer that you can't keep your new weapons.


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Posted on: February 15, 2025

Petomatick

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游戏: 27 评论: 3

Good gameplay, nice graphics.

Peaked my interest with a steep discount, but I didn't have any high expectations going in. Ended up binging it for 17 hours in two days during my two days off for being sick. And yes, actually sick >.


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Posted on: March 4, 2025

Laodecia7th

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游戏: 94 评论: 1

Pretty fun

For how cheap this game is now, it is a fun and challenging game.


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Posted on: June 4, 2025

Jinini

验证所有者

游戏: 182 评论: 18

Terrible controls and some bugs

1.5/5 4.5/10 Rating based on gameplay during only tutorial stuff but since the control stuff will be persistant it would be the same regardless of time played. The game looks incredible and I would love to love it but I cant because of the terrible controls no matter how much I fiddled with it! The aiming and steering is really bad and after messing with it for an hour I gave up. No matter what I set the pitch and yaw axis to and the deadzone slider, I just either jumped around eratically and unpredictably which made steering and aiming so frustrating, or it was so slow u cant do anything. No matter what I set it to, it wasnt working for me :s Setting the deadzone to its max in those 2 options also bugs the game making ur ship/camera spin nonstop untill u restart the game. I think something simply isnt working as it should, or its just badly designed for keyboard and mouse :s This steering/camera happened on both windows and Linux. I also didnt find an option to lower the camera movemtn during photo mode and in the ship bay thing, the camera/mouse just moved way too fast. The Linux versions is also bugged, making us do workarounds and while the Lutris/GOG has some gd tips and build in files to help, it still didnt work for me for all things. I got the game running fine with the system libs .sh instead of the the deafult exe but then the cinematics didnt work, they did on the wine version tho. Im not technical enough or interested enough in this case, to sit and mess more with this. Ive been wanting to play this game for yrs, it looks gd and I might still give the sequel a try, but it will be on a discount now only because I fear the steering will be the same thing now. Im sry but it was unplayable like this and I just couldnt aim and actually hit the enemies, it just wasnt smooth and intuitive as it could have been. Kudos for the visuals tho! -Arch Linux endeavuorOS


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