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EVERSPACE™

已在库内

3.9/5

( 365 Reviews )

3.9

365 Reviews

中文(简体), English & 10 更多
19.9919.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
EVERSPACE™
介绍
EVERSPACE™ 是一款注重动作的单人太空射击游戏,结合了Roguelike元素和顶级的视觉效果及曲折的而又引人入胜的剧情。游戏将引领你在一个不断变化,制作精美而且充满惊奇的宇宙中,展开一段富有挑战的旅程。你的技能,经验和随机应变的能力都会不断受到考验。同时,透过遭遇各种有趣的而又有故事的角色,来逐渐展开对自我的认知。每次开始游戏你都会遇到全新的挑战,从而极大的延伸游戏的生命力,并产生独特,有意义的游戏体验。Roguelike太空射击游戏,不间断的角色成长 玩家拥有三种不同能力和伤害系统的舰船 引人入胜,非线性的剧情和个性十足的人物角色
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用户评论

3.9/5

( 365 Reviews )

3.9

365 Reviews

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产品详细信息
2016, ROCKFISH Games, ESRB 评级: Teen...
系统要求
Windows 7 / 8 / 10, Intel CPU Core i3, 4 GB RAM, Nvidia GTX 480 / AMD Radeon HD 5870, 11, 8 GB...
DLC
EVERSPACE™ - Encounters, EVERSPACE™ Deluxe Edition Upgrade
Time to beat
17 hMain
35 h Main + Sides
66.5 h Completionist
33 h All Styles
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介绍
EVERSPACE™ 是一款注重动作的单人太空射击游戏,结合了Roguelike元素和顶级的视觉效果及曲折的而又引人入胜的剧情。游戏将引领你在一个不断变化,制作精美而且充满惊奇的宇宙中,展开一段富有挑战的旅程。你的技能,经验和随机应变的能力都会不断受到考验。同时,透过遭遇各种有趣的而又有故事的角色,来逐渐展开对自我的认知。每次开始游戏你都会遇到全新的挑战,从而极大的延伸游戏的生命力,并产生独特,有意义的游戏体验。
  • Roguelike太空射击游戏,不间断的角色成长
  • 玩家拥有三种不同能力和伤害系统的舰船
  • 引人入胜,非线性的剧情和个性十足的人物角色

EVERSPACE™ is a trademark of ROCKFISH Games GmbH. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
17 hMain
35 h Main + Sides
66.5 h Completionist
33 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
发行时间:
{{'2016-09-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
4.9 GB
链接:
评分:
ESRB 评级: Teen

游戏特性

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用户评论

Posted on: March 4, 2025

Mothvibe

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游戏: 466 评论: 15

SO CLOSE

This game exemplifies the concept of a game not being great, but being good. They claim it has 'rock-solid 6DOF' movement, because actually writing out the VERY obscure gaming term '6 Directions of Freedom' is apprently too much work for them. What this means in real terms is the ship works like a jetpack: forward, backward, up, down, roll left, and roll right. That's your '6 directions'. That part is true for sure. 'Rock-solid'? Not so much. Unless they specifically mean a styrofoam rock sitting on top of water - because this game contains more 'floating' than most Mardi Gras could ever dream of. If the controls were any less responsive, they'd be considered legally comatose. It feels like you're in the ocean, not space. I understand the concept of inertia. That's not the problem. See Overload (has a demo here on GOG) for a 6DOF game that understands inertia, unlike this glorified tech demo sold as a game. Also, the controls are impleneted in a weird way. If you're a key rebinder like me, you're gonna have a bad time. The keybind categories are so badly organised that you're forced to scroll up and down the very large list. These examples aren't technically correct, but they're vibe-accurate: Want to change how to roll left? That's down the bottom of the list for some reason. Want to change the Fire Missiles button? All the way back up the top. Want to change the mouse sensitivty? It's in the middle, for some reason. The story has not just failed to catch my interest, but I actively hate the main character. Either my teen character sounds like man, or my adult character has the speech patterns and vocab of a fifth-grader. According to the game itself the character is adult. Not sure why they sound like they've never heard of *anything* before then. They're supposed to be amnesiac but they just sound so irrevocably *stupid*. ALL the time. Graphics and sounds are amazing for a game of this calibre, but it's also overpriced for what it is.


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Posted on: June 27, 2017

Pinetrax

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游戏: 74 评论: 1

It really has become something gorgeous

Now that it's finally out in completion, I'm more than excited. I patiently waited for the full release to have the most out of the game for me personally and it is just gorgeous! Gameplay feels perfectly fluid and they added so much interesting stuff since I watched a few alpha/beta streams. It's really nice to see what this game has become and I totally love it and don't regred backing this project early. If you consider buying this game and you love roguelikes and space shooters like the ol' classic Galaxy on Fire 2, don't look further and buy this game. :3


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Posted on: April 23, 2018

Alistar

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游戏: 329 评论: 1

Beware the flashes and quick motion

I had a lot of fun with this game from what I could play. However, it uses a lot of bright flashes and quick movement for lots of abilities and effects and game-play and it almost literally knocked me out. I can be a little sensitive to flashes and quick motion, but I have played similar games in the past and this game take it to a level far beyond what I usually experience. I can't continue playing it, but the game-play itself was fun. If you are normally sensitive to flashes and quick motions I would recommend against it though.


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Posted on: March 10, 2019

RedTechKnight

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游戏: 378 评论: 32

EVERFreeSPACE™

A rougelike Space shooter. You take control of a lone space fighter to explore the vast, procedurally generated reaches of space. Being a rougelike, it does not have much in the way of story, what is there is decent enough for this type of game I suppose, somewhat interesting. The thing that kept me playing this obsessively until I actually had a successful run anyway was the gameplay. You can think of it to be like FreeSpace, with the ships controlling in a more arcadey way. Aside from moving how you’d expect, that is, being able to point in any direction and accelerate towards it, you can also move backward and strafe at will, which probably doesn’t make sense physically but it lets you perform really cool maneuvers, so it’s great. You can of course shoot too, important for this kind of game after all. You need to take your target’s and your own velocity, as well as your weapon’s range and projectile velocity into account if you actually want to hit non-stationery things, the game’s HUD will aid you with this if you prefer (which I did) though. Encounters are generally fast paced. You will be reduced to space bacon before too long if you don’t act to get yourself out of danger quickly, especially if you’re severely outnumbered. You also get flushed out of a zone by an armada if you delay too long. There are also an array of hazards both expected in this environment and bizzarre to keep watch of. Quick thinking, skillful flying and accurate shooting will mean the difference between life and death. And weapons. Weapons always help. There is a nice array of weapons, items and abilities to choose from, usually found as you traverse the various sectors in the game. Gives you decent variety in how to approach your interstellar (intrastellar?) journey. Equipment drops from enemies occasionally, but you’d normally find it hidden away in containers in the wreckage of ships and stations scattered about the various sectors. These sectors are procedurally generated, which didn’t get in the way of my enjoyment, and also feels normal enough since you could plausibly encounter so many different places in the vast reaches of space. And these sectors look gorgeous. The game as a whole looks great, you might feel tempted to take just cruise lightly and take in the scenery, and it also adds to the epicness of your space battles. Seeing an enemy fighter going up in flames is always satisfying, and watching as a large enemy ceases to be with an appropriately massive shockwave is sometimes ample reward for taking out an intimidating foe. As for dislikes, the only things I can say I wasn’t too keen on was the variety of your own and your enemies’ ships, but what is there is still good enough to keep one blasting through space for hours. Highly recommend it to anyone, and especially to those fond of rougelikes in general, and similar space combat games.


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Posted on: December 17, 2019

Teneombre

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游戏: 89 评论: 1

A "nice" game, not a "good" game

pro : - graphism - difficulty where you can see your skill progress (I die often at the beginning then start to understand the weapon, the ennemies and start progressing in game) cons : - the lenght of every run (4 h) - the sixe and color of ressources indicator (everything is blue in a blue world...) - the story is described as "captivating" it's not. It's a basic story, just a base line to explain while you are shooting at those ship. - no trophee (I don't care but the stream version have it and the dev promess it, here, on GoG, but never actually did it) summary : a FTL like, with a "no man's sky" view and space battle mechanics, but not designed for it. If there is one problem with this game, it's the length of every run. It take me 3h30 to arrive at the last sector. And since it's a game designed to make you die and try again, it's way too long. FTL, for example, only need 1h or 2 to finish a full run. and it's already too much to my taste. But here, you have a game, with some unfair element (like every random generation) wich may kill you after a 3h run, with very little you can do to avoid it. It's fine when the run are short. you only "lost" half and hour of your like and you progress a little for your next run. Here, it's an other level. You can lost half a day for just a little progress that will not really help you for your next run. I'm fine with the difficulty. I'm fine with rogue like game. When it's design for it. This game is not. I'm lucky, I have it for free but don't paid it, it's not worth it (especially for dev who doesn't keep their promess about trophee, here, on GoG).


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