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神界:原罪2 - 终极版

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4.5/5

( 1247 Reviews )

4.5

1247 Reviews

中文(简体), English & 11 更多
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神界:原罪2 - 终极版
介绍
万众瞩目,百般期待,获奖无数的角色扮演游戏续作。征召你的队友们!大师般难度的战术策略战斗。最多可以与其他3位玩家一起游玩——但是你们之中只有一位有机会成神。 圣者已逝,虚空迫近。而你体内隐藏的力量很快就要觉醒。捍卫神性的战斗已经开始,请你做出明智的选择,对一切保持警惕:黑暗正潜伏于每个人的心中。 如何谱写你的传说? 扮演一名食肉的精灵,一只统御帝国的蜥蜴人,又或是刚从坟墓中苏醒的亡灵?请尽情探索这个神奇的世界,看看它对于你的每一种选择,每一种身份,会如何来回应。 新的圣者之路,就在此刻! 召集你的团队,和你的伙伴们一同前进。在回合制战斗的环境中,用高超的技巧将你的敌人打入深渊。你可以利...
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4.5/5

( 1247 Reviews )

4.5

1247 Reviews

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产品详细信息
2017, Larian Studios, ESRB 评级: Mature 17+...
系统要求
Windows 7 SP1 / 8.1 / 10 (64-bit), Intel Core i5 or equivalent, 4 GB RAM, NVIDIA® GeForce® GTX 550 o...
DLC
Divinity: Original Sin 2 - Sir Lora, Divinity: Original Sin 2 - Divine Ascension
Time to beat
59 hMain
101 h Main + Sides
156 h Completionist
101.5 h All Styles
介绍
万众瞩目,百般期待,获奖无数的角色扮演游戏续作。征召你的队友们!大师般难度的战术策略战斗。最多可以与其他3位玩家一起游玩——但是你们之中只有一位有机会成神。


圣者已逝,虚空迫近。而你体内隐藏的力量很快就要觉醒。捍卫神性的战斗已经开始,请你做出明智的选择,对一切保持警惕:黑暗正潜伏于每个人的心中。

如何谱写你的传说?

扮演一名食肉的精灵,一只统御帝国的蜥蜴人,又或是刚从坟墓中苏醒的亡灵?请尽情探索这个神奇的世界,看看它对于你的每一种选择,每一种身份,会如何来回应。

新的圣者之路,就在此刻!

召集你的团队,和你的伙伴们一同前进。在回合制战斗的环境中,用高超的技巧将你的敌人打入深渊。你可以利用居高临下的优势,将周围的环境作为武器,并借助各种元素的力量来夺取胜利。

成为绿维珑所期待的救赎之神。

独自一人或是和最多三名伙伴组成队伍,探索绿维珑广袤而多元化的世界。你可以去任何想去的地方,放飞你的想象力,探索无穷无尽的与这个世界交互的方式。在绿维珑之外,我们还提供了全新的“玩家对战模式”和“游戏大师模式”,请尽情体验。

  • 选择你的种族和起源。 从6个预设起源的角色中,根据他们独特的背景故事和人生目标进行挑选。或是创造你自己的角色:人类,蜥蜴人,精灵,矮人,亡灵等等。你所做出的任何选择,都会影响游戏的进程。

  • 毫无限制的探索与实验。 你可以去任何地方,与任何人交谈,与一切事物互动!杀掉游戏中的NPC并不会终止你前进的道路,某些鬼魂还可能隐藏着一两个小秘密…在这个神奇的世界里,你甚至可以和每一只动物进行交流!

  • 新一代的回合制战斗。 你可以组合各种元素,让你的对手尝尝它们的厉害,你可以利用高地优势来创造有利的格局。你可以精通12门技能学派的总计200多种技能。但要小心——游戏中的AI 2.0版是我们迄今为止最狡黠的发明。

  • 支持最多4名玩家联机或是本地协作。 你可以和你的朋友们在线联机,或在同一台电脑上用手柄分屏游玩。本游戏支持各种手柄类型。

  • 游戏大师模式: 拓展您的冒险,提升游戏体验。您可以使用本模式来制作专属于您的故事...

©2016 Larian Studios. All rights reserved. Divinity, Divinity: Original Sin and Larian are registered trademarks of Larian Studios Games Ltd.

所有成就
包含内容
内容
Definitive Edition
Divine Edition
手册
编辑器
editor (definitive edition)
lorebooks
画册
地图
故事书
原声音乐(FLAC)
概念图集
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
59 hMain
101 h Main + Sides
156 h Completionist
101.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.13+)
发行时间:
{{'2017-09-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
48.5 GB
链接:
评分:
ESRB 评级: Mature 17+ (Violence, Blood and Gore, Sexual Themes, Language, Online Interactions Not Rated by the ESRB)

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用户评论

Posted on: January 2, 2023

Lelantoos

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游戏: 1 评论: 1

Dev added annoying launcher

This game didn't use to have a launcher, now it does. I had to install an extra program to run this launcher and then was forced to make an account to play the game. Just annoying and not user friendly practice.


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Posted on: December 18, 2017

ast486

验证所有者

游戏: 1522 评论: 89

Bad

While I enjoyed the majority of the previous game, this new one is just bad in so many little ways. All of those are mechanical or design choices. All the below are played on normal (classic) difficulty mode: 1) The enemies all have far higher stats then your characters can have, at the same level. 2) Almost every encounter is a spawn; meaning that the enemies are literally popped into existence only when you trigger the encounter. This is shitty, lazy design and undermines the entire immersion factor. 3) The ai is not setup to behave realistically, like the first game; instead it always attempts to gain the maximum tactical advantage.... flanking, protecting their back from backstabs, etc. No average goon is going to do this. 4) When the ai manages to charm one of your characters, instead of looking out for themselves when at almost no health, they will ALWAYS buff another of the enemy characters. This is stupid, because of the laws/motivation of self preservation. 5) EVERY single enemy has teleport! This ruins the game; there is no tactics because of it! I'd like to be more eloquent on this point; unfortunately I just can't come up with the words, unless I resort to profuse swearing. This rather stupid design means there is NO possibility of a front and back line. You CANNOT protect your casters, archers, etc from attacks. This forces you to build every single party member with maximum armour, forsaking damage output to ensure survival.


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Posted on: December 8, 2019

holodoc

验证所有者

游戏: 98 评论: 1

Serviceable but far from perfect

One of the most important elements of every RPG, the story, is just plain simply bland in this game. The same old "The Chosen One" that is repeated over and over again throughout the game until the main characters starts oozing Source from all of it's bodily orifices. Gameplay mechanics, too dependent on environmental effects with too much focus on AoE. Not only that but the combat is almost exclusively putting the player team in a disadvantageous position at the start of every fight. There is no way to actually make use of sneaking because even if you do the character that does the sneaking will often be considered as the only one to enter the battle. Too much candy loot. The game almost feels like an MMO. Too few armor and equipment in the starter zone. The game practically gives you only one choice to properly get equipment at the start - kill and loot everything you see. Even then, it's barely enough to get balanced fights and you'll keep dying over and over again until you pass the first third of the game. With all the effort that was put in the game it's incredible how the whole setting just feels sterile and boring. 3/5


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Posted on: June 24, 2018

早期访问回顾

Aouas

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游戏: 331 评论: 9

Don't believe the hype

Like the public enemy song. Pros: -Nice map designing. I really liked the whole world tbh. They did a really good job in that section so that people can allow to exploit differnt tactics in combat. -Nice graphics as well. The game is really beautiful. I am a sucker for isometric rpgs and this looks briliant. Cons: -Now this game IS NOT an RPG. It's more of a tactical strategy than rpg. The writing is so shallow and boring(with the rare excpetion of Fane for some reason) and the choices that you have are good or evil. The story is bang average. Save the world. OH YEAH! We are in 2018 and people still make games were the world needs saving. I call it bs. So yeah Larian you should really step up your game in writing. You have below average writting since divine divinity. -Difficulty scaling: They say that the options are easy. classic, hard and very hard. I say it's easy, very hard, impossible and stockholm syndrom. Learn how to scale the difficulty OMG! - Numerous journal bugs that results in various quests unable to be closed. - You need to take positions prior the fights begin. Now that would be good if you could see for example some monsters on the road for example. But there is not reason trying being tactical when you are initiating a dialog with everyone that might be an enemy or in a place where a battle will probably take place after performing a specific action. That is bad designing. - The AI is bad. It's 2018 and Larian didn't invested any resources doing a proper AI. So how are they counterbalacing it??? -By making the enemies a lot stronger than you. The enemies will eventually have more hit points than you. More armor, more magic armor and of course MORE ACTION POINTS. So how are you going to win in a combat where you are in a disadvantage? By using the best spell in the game. TELEPORT. There is nothing about tactical combat now. It's all tactical teleporting. I can't believe I've wasted so many hours to finish such a bad game. DON'T BUY


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Posted on: November 11, 2017

UnConeD

验证所有者

游戏: 133 评论: 9

Broken combat, bad UI, flat ending

The game is entertaining enough at first, but has obvious flaws that make it fall flat by the end. You will spend the entire game underpowered, both in gear and in level. Enemies destroy your armor on the first turn or two, while you struggle to scratch away at one of the simpler enemies. Items become worthless within 2-3 levels. Enemies are always optimally positioned with scripted openings, but your own party will be uselessly bunched up and short on actions. Cursed surfaces only exist to ruin your day with status effects you can't counter effectively. The UI is buggy too. Button clicks don't activate, even though there's a click sound. Clicking a moving NPC is near impossible. Party grouping is still broken. Inventory is abysmal. You will be stuffed with books, papers and keys, with no clue which are still useful and which aren't. Crafting is tedious and unrewarding, grenades are useless. For a game that claims to reward choice, the final fight is also a giant middle finger, with seemingly no way to tip the scales in your favor with dialog, exploration or questing. Planescape Torment, this is not.


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