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《莫塔守山人》是一款在角色成长中融入rogue-lite元素的动作RPG游戏。玩家不只操控一个角色,而是率领一整个非凡的英雄家族,在随机生成的地牢、洞穴、大地等场景中杀出一条血路。你将主宰有着各自优缺点的柏格森家族的命运,抵御即将吞噬这个世界的腐化之力。
游戏采用将动作RPG、rogue-lite、砍杀类游戏融合的独特机制。每次升级时,除了个体角色,整个家族也会随之成长。游戏不设永久死亡,在进入每个地牢前可以更换战斗成员。
莫塔守山人的故事发生在一片遥远的大陆,探讨的却是贴近我们生活的质朴情感:爱与希望,渴望与迟疑,最终的失去,以及为了拯救至爱之人的牺牲。这是一个勇敢的家族团结在一起,阻止周遭的世界被黑暗吞噬的故事。
游戏中的所有地牢都是随机生成的,每次冒险时都不尽相同。每个地牢含2-4个关卡,并以BOSS战收尾。你还能随时重回之前的地牢以获取经验值,或完成支线任务。
玩家将在游戏中逐渐解锁并升级远程攻击、魔法、防御、击晕、治愈、躲避、被动能力等技能。游戏中共有7个具备独特能力的家族成员供你选择:佩着剑与盾,保护意识强烈的父亲John;神准的弓箭手,大女儿Linda;沉默寡言,以致命匕首为武器的Kevin;性格火热的勇敢火魔法师Lucy;具有卓越觉察力的格斗家Mark;用大锤粉碎敌人的Joey;以及家族的最新成员Apan,她既是强大的医者,也是坚定的保护者。
创作团队通过手绘像素风艺术、逐帧动画、洋溢着现代感的灯光效果,营造出美丽而又危机四伏的《莫塔守山人》世界!
© 2017 11 bit studios S.A. and Dead Mage Inc. Children of Morta, the Children of Morta logo, the 11 bit studios logo and the Dead Mage logo are trademarks of 11 bit studios S.A. and/or Dead Mage Inc.. All rights reserved.
Game length provided by HowLongToBeat
Posted on: September 23, 2021
sirek86
验证所有者游戏: 150 评论: 3
Nice game :-)
For me the game was really great ! When I got bored by one character, there was comming another one with different type of attacs. The story is quite well written so not only action but also story is very nicely written. Really enjoyed the game !
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Posted on: January 16, 2021
yosegaman
验证所有者游戏: 1719 评论: 5
why downvotes ???
Seriously, watch the video, the price of this DLC is all to help animals IRL ! If you don't like animals in real life, why did you buy a DLC with virtual ones ? this DLC is a donation for humane societyand give you in bonus cool stuff for the game ! sorry for my bad english, I am french (and I love animals in real life and virtually)
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Posted on: April 10, 2021
kpeterson
验证所有者游戏: 评论: 16
Unwinnable game state is possible
When (spoiler warning) the mother gets kidnapped, your other adventuring areas are cut off, the only one available is the rescue mission. If you do not have any characters capable of beating the boss you end up stuck in an endless loop of charging into the fight, fighting for a while and dying, then respawning just before the fight. You can quit without saving, or you can just keep fighting the same battle over and over with little chance of a different outcome. At this point the only option I can see for myself is to restart the game from the very beginning, focusing on levelling up one particular character by repeatedly grinding areas without finishing them, before triggering the kidnap. This is not a very fun prospect, and I probably won't go back to this game - which is too bad, because up until I ran into this, I was enjoying it.
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