

Happy that I have bought this game. Hapy as well, that there is a lot story lines and choices. Pissed, that gameplay is quite often "load and rework". You havent meet requirement? Youre done mate, you have no impact on this. This is a game when you want to male a big chart which decision leads where - seems nice, but I have found this frustrating very often.

Well, I started my journey with spiderwebsoftware games long ago with Avernum 3. By total accident, looking for something for free, I have found a huge free demo of it. After few hours of playing I knew that I need to play full game, it was so great experience. Since then I've played probably all Avernums, all Avadons, Queen Wish (which being honest is my least favourite one) - including all remakes. Game is very good if you know what to expect - or if you like story and reading above everything else. Giving "just" 4/5 as I am a bit worries about last trends of Jeff, i.e. remaking rather than creating further stories of established series (ore spin-offs). Anyway, game is definitely worth the price and as usual - you can play huge demo for free, so you can easily decide if you want to buy this game or not.

Quite simple and straightforward RPG with turnbased combat and random battles. Quite liked, i.e. spent 12h and beat it, had some fun however probably will also soon forget about it. It nothiing spectacular but worth its price, especially on 50% discount. Main minuses for me - to much quest repetitiveness and too much running.

Story and game itself is for 4 or even more, but there is too many bug currently that sometimes really made me want to quit and forget this game. Also I have a feeling of some missing content or guidance. If I knew I would not buy this game until they fix all issues, also suggest every potential buyer to wait some time for fixes.

Firstly, I am a big fan of F1 and f2, doing both for 20+ times. And, being honest, I had great hopes but I was little+++ disappointed. Below is my review, after ALMOST finishing the game. Often I do not say what is good and what is bad as this depends on what you actually like. - interactions with people. What I was expecting is just text message coming from some not-important NPCs. If NPCs i somewhat important you can come into dialogue. Here, everyone can talk, you have to read text. It depends what you like, I am also fan of Planescape Torment, but I had no fan asking random people same 4 or 5 questions each time, wondering if there is something new. Fallout was fun because you knew, when something can lead to more, here you have no damn idea because everytime you have same pattern of questions and you waste your time. I of course appreciate that you wanted to improve lore etc., somebody spent hours but I really appreciate dome differantion between usefull and "for lore" NPCs. - no "sound dialogues". I understand that this is very hard, you just cannot do this in indie/amateur studios without spending a lot of money. Like Ive played Kotor 2 mods, rated high, and "fan voices" were really annoying brighlty showing why this is just a mod, not a game. Here we have total silence. Fallout was similar but at least we had talking heads that added a lot. And Want to sum this point with previous one - you have a lot of text, usually without much meaning, and this is kept for whole game. - Repetitive quests. Why? Just why? Why I need to bring 50x of paper, 5x of toadstool or anything else? WHYYY??? - AI. I got a dog. And dog was supposed to run when injured. And when he was, he was running between one enemy and other, Honestly, got to one, turn back, and run again to previous enemy. Then he was killed. I guess Even dogmeat has better AI. - Quest log is total mess, even comparing to fallout 1&2. In big part due to this generic quests mentioned above. In big part because of generic quests. EOWL.