Short and sweet. It is a Japanese game so it has mosaic censorship. If you mod the censorship away the poses don't show much. Simple concept, you kill waves of enemies in a first person Galaga type game. Like most Japanese games with good polish the voice acting is nice and the comments she makes is fun in a sort of self aware humor sort of way. Priced right for what it is makes it a good game if you like these sorts of games, aside from the censorship of course.
Development is slow, but it is close to being the most accurate 3.5 edition of D&D game there is. The profession skills are a bit different, as you need to use them to level up, up to the max you have put points into them. This makes them cost more in practice than the other normal skills, and plenty of skills have no use yet. The broad strokes is decent though if you like 3rd edition.
This game is in the style of old school RPGs from the early 90's, but you build (in a simplified maner) your fort like all the stories say about epic adventurers from that era. This mix has been touched on with games like Kingmaker, but even though this is a much simpler game it manages to capture that frontier adventure feeling. If you like early windows era RPGs, then this is one to check out.
Classic Infinitie Engine type of RPG. If you liked Balfur's Gate 1&2, or the more recent Pathfinder games from Owlcat then this is your cup of tea. It uses its own ruleset, aiming for late meideval fantasy and manages mostly good results. You can kind of tell where they inserted the expansion hooks as they are not quite of the same quality as the base game, but even then it is about as good as BG3 for choices with dialog. The backers held the dev's feet to the fire and ensured that this lives up to the quality we all expect from a classic BG game, with Tyrranny being the only game from Obsidian that can hold a candle (of their Infinite Engine clone games) to this game, and that says a lot given that Obsidian has always been a top notch dev studio. They are fans of dirty playthroughs that don't have you see everything in one go, so aside from a couple of encounters you won't need a min maxed party, and the game will probably flow in a way that would make you think you are hitting everything and not missing anything.