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This user has reviewed 34 games. Awesome! You can edit your reviews directly on game pages.
Hexen: Deathkings of the Dark Citadel
This game is no longer available in our store
Killing Time (Classic)

Slightly interesting, technically rough

A very methodically paced FPS with an engine that's slightly worse than Doom... you sort of velcro onto walls as you're trying to pass by. Arrow keys to move and turn, hold alt to strafe. Periodic in-world FMVs of mobsters is pretty much the only innovation here. Runs okay but forces 640x480/fullscreen, no apparent way to capture the game in OBS for "content creators." Some freedom of exploration but automap is comically zoomed in to the point of being worthless. Just nothing in there to justify putting up with the archaic engine.

Blood 2: The Blood Group

Hard to get working, not worth it

Takes a not-insignificant amount of effort to get running on Win10. The game is complete garbage at any rate so don't bother. Not a fraction of the charm of the original Blood. The "future" setting is extremely lame. None of the weapons are satisfying. The enemy AI alternates between doing huge hitscan damage to you the instant you're spotted and not even being able to pathfind to you in the most basic situations. Level designs are bad in terms of both aesthetics and flow. Simply not worth playing for any reason.

7 gamers found this review helpful
Stonekeep

Not great

Cool stuff about the game: FMV, voice acting, lifelike muppets, pretty good music. Bad stuff about the game: Few tilesets, no cool environments. Little enemy variety - mostly "goblins" or "other goblins" Bad combat - difficulty fluctuates between trivial and "nearly impossible slugfest unless you cheese with ranged attacks", lots of enemies hang out UNDER your camera and can only be attacked on tile transition or by your allies Bad character progression - equipment upgrades few and far between, almost all level-ups gained in the first couple floors. No "puzzles" to speak of beyond lawmowering every map and using items on yourself and trying to discern an effect. Lots of arbitrary illusory walls to walk through, some necessary. Tons and tons and tons of pointless items and a VERY slow inventory scroll. Allies constantly take their equipment and leave without warning. Game in general feels very incomplete in parts. Huge chunk of dungeon towards the end of the game has no enemies or dangerous traps at all, just ~2 hours of completely zero threat wandering. Some redeeming value but I will never play this again in my life.

15 gamers found this review helpful