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This user has reviewed 9 games. Awesome! You can edit your reviews directly on game pages.
Fallout: London One-click Edition

It worked for me the first time...

I have wanted to try this mod for awhile now. I saw this one-click option and thought there hasn't been a better time. It installed and worked for me on the first time. I am only a short way into the game but I am impressed by the production value, the environment, and so far the story already has me intrigued.

35 gamers found this review helpful
The Settlers® 2: 10th Anniversary

This game draws me back again and again

The concept when compared to others that came after Settlers 2 is simple. Yet it is pleasant, well executed, and this is the best of the old designs that has been ported and made to run well on modern machines. I have beat this games many times. The only thing that would have kept me playing it even longer would have been if it could generate procedural maps. There may be an element of nostalgia for me as one as I consider Settlers 1 (The Settlers) to be one of my favorite games I experienced on my old Commodore Amiga. That one has not as lovingly been adapted to current machines. Settlers 2 also took most aspects of 1 and made it better. The ones that came after 2 may have been good as well 3 & 4 particularly but they do not play as nicely on modern machines. They were not given the remake quality that this one does. I am playing it currently at 4K which is a resolution that was unthinkable during the time any of these games were made.

2 gamers found this review helpful
Kingdom Come: Deliverance

Well Designed Storied Open World RPG

This game is a well designed and engaging RPG with good story, characters, and is challenging.

Phantom Doctrine

Spy thriller in the style of X-COM

This is an interesting spy centric X-COM turn based strategy with a spy base, agents you recruit and change, and the novelty of the case board and connecting intelligence information with push pins and string.

1 gamers found this review helpful
Evil West

Nice theme, and idea. Not my cup of tea

I only played it briefly at this point. I am not a fan of games that are extremely linear and holding my hands. The glowing GO HERE type indicators everywhere are not really a style I like. It also has a console feel to it which while it works is not what I'd like with something like this. I will probably revisit it at a later date but my initial run is that it isn't quite my thing.

1 gamers found this review helpful
Timberborn

Great game with a fun concept

This is a great management, city builder with a fun beaveroid based twist. The mechanics with the seasons, water management, multi-level construction, and more make it a fun game to play.

1 gamers found this review helpful
Craft The World

A great and unique game - Management

This game stands apart from any other game out there that I am aware of creating it's own approach to survival, management, civilization, and exploration. It uses a side view to convey this. There are other side view games but none that approach game play quite the way this game handles it. Well done!

1 gamers found this review helpful
Fallout 4: Game of the Year Edition

Fallout 4 is only one that does this.

Fallout 4 is a typical Bethesda Studios open world game engine at it's heart. It does many things and creates a unique world. Fallout 4 does this quite well. Fallout 4 isn't my favorite setting of the Bethesda games but it is still the game that has me reinstalling and playing yet again years later. Why? It does some things none of the other games do, and some things I know of no other game out there that does them. This aspect may not appeal to some people but to someone like me who likes to visibly see the world change due to my actions in more than just a pre-scripted change that everyone that plays it see. Outposts and the Supply Lines you can set up between them are the thing. You can tell someone about them and they still may not quite experience it. Once you have a level in the Local Leader PERK under the Charisma branch you can setup supply lines. These link any outposts you build together so they share resources. Okay, but it get's better. You actually have to tell an NPC in your settlements that is their job. You can outfit them (and the other settlers) with weapons and armor. They will then walk that path between the outposts. Depending upon what you do it creates a very noticeable I AM CHANGING THE WORLD feel to the game. They will be out fighting encounters on the road between. They will make more activity near the outposts as they engage things on the outskirts. They make the world come alive. Since where they go to, how they are outfitted, etc. is up to you it creates world changes that are different EVERY play through. I have many other games since Fallout 4 came out but I still will return to it just for this changing the world experience. I also recommend strongly installing the Sim Settlements 2, and Chapter 2, and 3 of that MOD from simsettlements2.com as it takes the entire Outpost thing to another level while adding very professionally crafted new quests, NPCs, fully voiced over dialog, etc.

12 gamers found this review helpful
Cyberpunk 2077

Huge, Massive, Impressive Undertaking

I will not offer exclusively praise for this game. That is mostly what I have. This is a truly massive and impressive creation. As a developer myself I am in awe of what this game has done. With that stated it should be noted that there are bugs. Surprisingly less than I was expecting after reading some reviews. Though they are present. With the sheer scope of this world in terms of what is going on as well as the massive number of gameplay systems wrapped up in this open world I am not surprised by these bugs at all. I am sure if they could have kept pushing back release on this without blowback from some customers and shareholders alike then they eventually could have released it mostly bug free. As is, the bugs that are there can typically be recovered from simply by going to an auto-save, or a manual save. The game is great. The story is fun. The world is alive. I'm over 30 hours into it as I write this and haven't finished the main quest line yet. I also have a wall of side quests, and gigs available to complete. With that said there are some things I'd like to see fixed. I agree with many that the driving clearly is geared towards a gamepad as it seems to expect some kind of analog turning. This means using keyboard it can be really touch and go when it comes to driving. So much so that I've avoided quests that were things like races and such. I knew I'd be bouncing off of guard rails, pedestrians, and other cars and not be able to do things. Another issue is their dodging. To dodge you double tap in a direction. This also takes you out of sneak/stealth. You can do this accidentally and currently there is no way to change that. On a PC I'd rather hit another key or even hit CTRL or something and the key to dodge. That way when I am sneaking up behind someone I don't accidentally suddenly leap forward and lose any progress of stealth. There are also some really weird animation glitches with companions on quests.

5 gamers found this review helpful