I did love Postal 2 despite only playing it for the 1st time a few years ago and I'm a Retro FPS enthusiast, so I was interested in this and it ended up becoming one of my favorite releases from last year. Plays really well, each level is completely different and varied. The humor, while edgy, isn't COMPLETELY in the toilet like the games it came from (I still like their humor as well). It goes into more fuckin' weird territory than where it came from, too, which I actually like. Combat is pretty fun. Borrows a bit from some other Retro Style FPSes and a bit from Doom Eternal as well as an interesting and unique assortment of weapons and items. Just keep an open mind and you'll enjoy the hell outta this.
Gave this game about 3+ hours. Combat sucks and amounts to just blocking enemy thrusts, hitting once or twice and hope they don't randomly dodge or just decide to start attacking and enemies are almost never stunned by attacks. You could manipulate the blocking tho if it wasn't seemingly random. Early areas you can't take a hit against most enemies without dying. Voice acting is very stale. Audio mixing in this game in general is obscenely quiet. Is there even music? You can skip to later parts of quests but you'll still talk to people as if you haven't done them. Early quests are uninteresting and in order to get any armor or upgrades you have to grind pretty much right at the start just to sell or give things to get money. Also NPCs can be attacked by you accidentally and they can also die, and what's funny is one did die to a swamp monster and everyone acted like he was still alive, lol. You can level up but I'm not even sure what it actually does? You can't obtain skills through you have to buy them from other people. I also swear I bought the alchemy skill but I still couldn't make potions. Using the bow is worthless and barely does any damage. All in all. This game was boring and apparently the sequels are even worse? Glad I didn't buy them on sale.
So I can't recommend this game until this game breaking bug is fixed. Happened twice, once on the final boss of Episode 1, and again during a section of the level Episode 2. What happens is when you die and reload from a quicksave (or at least I'm assuming it's the quicksave since that's what happened both times), the game has the potential to break enemy spawns, preventing progress. On the boss fight in Episode 1 I rectified this by reloading from the checkpoint, which fortunately didn't set me back far. However this occured just today as of this review again during a section of Episode 2. I think it's called toxic refinery? It was the part where your weapons get corrupted and you can only use the rocket launcher. What ended up bugging out was the 3rd spawn in of enemies (the pink laser enemy that shields 2 other enemies until you kill it). After I died the 1st time and reloaded the quicksave, I actually was pushed back further than where the checkpoint would have brought me, so I reloaded again from the checkpoint. This was when the bug occured, as that 3rd wave of enemies wasn't spawning in now. I tried rectifying it by reloading either the quicksave and the checkpoint, but I ended up finding a chip collectible that put the checkpoint at the section when the bug occured, so both the quicksave and the checkpoint no longer helped and I was soft-locked, which now means I have to repeat the whole level again. So I'm no longer going to play this game and can't recommend it to anyone until this bug is fixed.
Title says it all. The story is pretty interesting. The art style is pretty cool. The music is pretty good too. The big thing that kills this game for me is the infuriating combat mechanics. Once you actually have to start killing enemies to complete side missions or even the main game it falls completely apart. Not even the guns you can buy will help you. Enemies do not get stunned by any of your hits, they will hit right through your attacks. Oftentimes there are multiple enemies that will attack you at once, some of which have guns the majority of which are SMGS. You will die... a lot... forcing you to save scum. It's almost as if the game is BEGGING you to find ways to cheese the mechanics. I also think at least one of the questlines is broken (It's the one where you find Finch dead in the sewers, he's attached to at least 3 side missions and one of them is completely broken, unable to be finished, because I guess I did it in the wrong order).