It so happened that I went through the Koma series in reverse order. And you know - it is even more interesting to go through the 2nd part first, and then the first) The first part loses a little to the sequel in terms of duration and mechanics. However, it has an interesting plot and well-thought-out horror. I highly recommend playing both parts of the game.
1. Addictive gameplay that keeps the story moving. 2. An interesting and deep story from Glukhovsky, revealing many aspects of the game world. 3. Different biomes in different missions showing diversity. 4. Amazing graphics and good optimization. 5. High-quality sound design. 6. Interesting story DLC.
Pretty simple gameplay. Unusual setting. In general, the game is much weaker than Dusk in terms of gameplay. It would be cool if there was not only a color palette similar to Q1, but also an engine (taking into account how good its current version is in terms of supporting modern technologies).
This is the second time I go there and I do not plan to stop. 1. Great art design. 2. Excellent action, just an order of magnitude better than curved action and oblique hitboxes in DS1. 3. Adjustable difficulty level from ultra-hardcore to casual. 4. The plot is really interesting. Of the shortcomings, only very poor music can be noted, it is practically nonexistent. I would write the best, perhaps.
1. Сюжетные развязки - в активно влияете на то, каким будет этот мир. 2. Ваш моральный выбор не очевиден, фракции и персонажи на первый взгляд кажущиеся меньшим из зол могут оказаться худшим из вариантов, и наоборот. 3. Отлично сбалансированная боевая система, каждый вид оружия имеет право на жизнь и может стать киллер фичей при должном умении. 4. Динамика - оптимальный баланс между боями, исследованиями и диалогами. Игра не даёт заскучать. 5. Высокая сложность это ДЕЙСТВИТЕЛЬНО высокая сложность. 6. Захватывающий сюжет. 7. Подбор команды действительно важен - дважды подумайте, перед тем как сделать выбор прокачивая персонажей.