Damn, what a great experience these two games were! This part, the sequel of the equally great first game, finally concludes the story, and in concludes it fantastically! The game(s) can easily be finished in 2 to 3 hours, what is the perfect length for this type of game. The puzzles are not very difficult, and that is fine because what makes this game a little masterpiece is the way the story is told. Fantastic job of the developer, I'll keep a close eye on his future projects! German translation is very well done, too! By the way, if the font seems to big, that is a known problem that can easily be fixed. Just check the forum, a solution was posted there by some kind person (not me) :)
I can say that I played a number of jrpgs over the course of the last years. While i loved many of them, i felt a bit bored recently about them. That counts especially for the Tales of series that i really loved, but i lost a bit of interest. Edge of Eternity changed that. While breathing jrpg with every fiber, it felt fresh, be it the artistic look or the world design. Voice acting is top level, story complex but not confusing and the characters are fun. Difficulty can be set quite flexibly, though the final boss still was - at least for me - a tough one. Took me around 50 hours to complete the main story and many (but not all) side quests. If you are into crafting your own gear and finding more blueprints - what i didn't do - you can easily spend much more time in this world. I highly recommend it for jrpg fans and those who want to try their first one!
Schon bei seiner Veröffentlichung hier auf gog hat mich das Spiel neugierig gemacht. Aufgrund der kurzen Spielzeit wartete ich allerdings auf ein Angebot. Nun habe ich für 15 Euro zugeschlagen, und ich muss sagen: Ich bereue keinen Cent. Im Gegenteil, es war eine großartige Erfahrung. Auf die Story möchte ich nicht eingehen. Sie ist sehr an Dystopien wie 1984 und Animal Farm angelehnt und fängt die düstere Stimmung perfekt ein. Was das Spiel für mich so besonders macht, ist der geniale Art Style. Damit meine ich nicht die schwarz-weiße Optik im Allgemeinen, sondern die perfekte Verschmelzung des Farbstils, der oppulenten Hintergründe und des Soundtracks, der u.a. aus Stücken von Mozart, Strauß, Wagner und Rimski-Korsakow besteht. Es passt einfach perfekt! Das Spiel hat keinen hohen Schwierigkeitsgrad und ist damit gemütlich in 3 Stunden durchspielbar. Mir ist klar, dass viele Spieler Herausforderungen suchen. Wenn du - wie ich - allerdings zu den gechillten Spielern gehörst, bei denen ein gutes Spiel vor allem aus Atmosphäre und/oder Story bestehen muss, bist du hier richtig. Ich empfehle das Spiel jedem, der einen gemütlichen Abend mit einem kleinen Kunstwerk verbringen möchte.
I was having an eye on this game for quite some time now and I was very happy that it found its way to gog. Now that i have it, I'm more than happy with the results: the developers created a unique adventure game that feels fresh and fun, and what i liked quite a lot was the fact that i can play it with my controller...nice! The story is interesting and presents the views of two characters. Both you will love, the voice acting is greatly done. The voice of Reny is a bit "too" cute sometimes, but i loved her nonetheless. The art style feels unique, i can't remember playing something similar like this. Veterans will need a moment to get used to the camera, but after a minute everything feels smoothly. The puzzles are not too difficult and in case you're stuck, the developers implemented a hint system: love it! To conclude: i can wholeheartedly recommend this game, had a lot of fun with. The developers created something very special, and i will have my eyes on future projects of the developers: Great work! One word to this review titled "Pro-Soviet Pro-Communist propaganda": you can interpret anything into everything if you try hard enough. I think gog reviews are the wrong place to express political opinions.
So, where do I start? What a wonderful journey this game was! Just finished my playthrough and I'm still deeply touched about the beauty of this game. How to describe Röki? Röki is, in its core, a point and click adventure. But instead of having a 2D or 2.5D scene you move around, the world it built in many 3D areas. In these you do the things you'd do in classic point and click adventures: talk, find items, combine them, use them where needed. I found the difficulty perfect (for me), starting quite easy and becoming more difficult, but always fair. So on one hand, Röki is an extremely well done nicely designed adventure game. But on the other hand, Röki is pure magic when it comes to story telling and atmosphere: the story is full of heart, warmness, melancholic at times, and leaves you feeling deeply touched and positive in the end. The music is incredibly good, the german translation one of the best I've seen in a game for some time. If you ask me to complain at least about one thing, then that a full voice would be a nice to have goodie: there is a voice over to some degree, but more in a stylized way that transports the emotion of what is said. Take this NOT as criticsm, because the way they did it suits the atmosphere perfectly and I'm not even sure that a full voice over would be better. I played the game with an Xbox controller, what worked perfectly. Took me around around 16 hours to finish the game, taking my time to explore and search for the collectibles...I'm sure you can be faster if you're in a hurry. Great job from the developer! I'll definitely have an eye on what they will do in the future!
This is one of those games that invite you to play through several times. Generally, i don't this, in this case, i did. The game plays in real time, meaning, for example, you have 60 minutes until a meeting begins where you have to attend to. In these 60 minutes you try to find out as much as you can. Then, after this meeting, you will be in a similar situation, having time to find out more, having access to different areas. This is how you play this game in a nutshell, what you do in these 60 or 30 minutes is up to you: sneaking into a hidden area, trying to access the office, eavesdropping a conversation...so yes, during your first run, you might miss some information, you might miss to figure out how to get into this office, but you will have an idea how to try it. You could say that stealth and time limits are not made to work well together, but in this case, in my 6, they do! The game comes with a chapter select, what i think was not implemented in the original release and added by a patch...this is an important feature, because when you have figured out how to get everything you want in a chapter, you can concentrate on doing it for the next one. So yes, the game might not be extremely long, but the mechanics of solving this case completely was a ton of fun for me. And again: generally i don't play through games several times, but here, i did. Can't wait for the next game of the developers!
I won't give any story spoilers, but I have a remark in the conclusion of my review that you should not read if you want to play the game as open minded as possible :-) The game has some similarities with classic Point and Click adventures, but includes a technique called "a mindmap" that helps you to draw conclusions about what you have learned in the course if your investigation. So to solve the case, you generally perform the steps (a) searching for clues, (b) talking to suspects, (c) draw conclusions about what you learned, (d) and use these as new topics. The mindmap is very forgiving: most clues can be connected logically, and if not, the system gives you hints after several tries (you can deactivate that in the options). Sometimes you can confront people by using what you learned to break their defense, but even if you misinterpret your dialogue choice (what can happen), you will be reset to the beginning of the confrontation. Thus, the game's difficulty can be considered to be quite easy...and to be honest, i liked this easy going approach because I enjoyed the story very much so I could concentrate on experiencing completely! The german localisation was very well done and the voice acting top notch! Great job! I played with a controller, and it worked perfectly. A bit annoying was the confirmation sound everytime i pressed the "continue" button, so i muted it in the audio SFX options. I wholeheartedly recommend the game and hope that there will be more cases to be solved in the future! Around 10 (very relaxing) hours well spent! REMARK: I mentioned the very forgiving approach, what i definitely liked...so what i don't understand is that if you misinterpret one dialogue line in the FINAL conversation, you will not see the "good" ending: no repeat, that's it! So it just feels all you did was in vein, and I honestly don't want to feel like this after a game. At least, the developers should include a chapter select option in a sequel.
These are great times for cRPG gamers! And it's the indie studios releasing games that make me come back for more...in this case: Trudograd. For gamers who loved cRPGs and especially the ones in a post apocalyptic setting, this is a no-brainer: buy it! This is a must have for RPG enthusiasts! And as a side note: 11€ for this game is a steal, i bought the supporters pack, too, because it felt right.