Yeah. 4 women and a nun. A friend that is realiable to be the great for the circumstances (No matter what!), and correographic scenes for an MC showing how much he can win. It is render quite well for what you are paying for, and dedicated people can get a few secrets that reward you with more scenes than expected. Puzzles are challenging enough to make you feel smart you managed to solve it, but can also make you feel like your best friend when you're not able to solve it (A guide is out there to help to just get through it such a wall when you play without any hands for how amazing the 'story', is at time.) Your MC is one that is typical opportunity advance the 'plots' as quickly as he can, but this is what I expected for solving a conspiracy based around the title. Overall I will reccomend it to those that with to see a compelling and linear story to go through.
Everthing on the day this game take out was perfection. The constant waiting and waiting for the game to come out and me thinking I should buy it on steam. Only for me to not being able to open the page 30 minutes after the game's release. Where everyone came together to perform a virtual earthquakes that prevented me from purchasing it on main gaming site for all to crash it for a hot minute. All the while me checking the steam achievments on curiosity on how far people got through the game and see people got a third of them 30 minutes after release. I couldn't even load some of the other games on steam due to the rapture that was Silk song simaltaneious purchases and downloading was in those 30 minutes. It was glorious... And then I bought it on GoG and everything was fine. From purchasing to downloading it. Yay me :D Gameplay has been great so far. Everything felt very resonsive as I move around and explore a game that wasn't spoilt by any review copies while my perspective pre-purchase was still high. I appreciate the new movement tech that gives me new ways to move around mysterious kingdom and hopefully solve the problem at the end of the game. There was a time encountering the first real boss is game me the idea of how difficult it was going to be by the bosses doing two pips of your health instead of one. Meaning that it would take awhile in figure out a new boss multiple times. By the looks of it it might be a slog now but I feels satisfying when you drop-kick the boss you had trouble with. Story wise upon going through the game has be pretty neat so far. I've managed to like the design and personalites of the interesting bug folk you meet along the way. All I know is that I can hit the problem way with my needle, and that is all that matters. Music I can't say for you woul be good to buy yet it is a good vibe while playing the game. Sound of enemies makes when hitting them range from funny to serious. Overall, game full price is worth it for such a time
Over all I think this game is pretty decent for what it sets out to be. You get to play as some bugs long after the height of the world's civilization. Your units can gain vertancy and level up over time if they live long enough and your special units can hold equipment, or you can use it for better upgrade your units over all. It felt great overall and I had my fun all the way through, but I would wish the game grant this game a 3.5 instead of a 3 as a sign there is potential for something more than what it has to offer currently besides upates that smoothen out bugs (both the look of your units and game bugs/glitches), better tutorial features for new players, and the lack of replayability aside from reliving memories once beaten. Beating the game felt like there is potential of the game having more content (or better yet a sequel) given how it shows some kind of sneak peek of what happened after beating the game. Overall the RTS with RPG mechanics game is decent enough, and depending how you feel, would purchase the Steam version if you want achievements to get, and the GoG version if you wish for DRM free experience and wish to just see the end. Can can also be purchased on itcho. All preferably when a sale happens for there isn't much incentive to get it at full price for now unless you really want it. Oh yeah the soundtrack is decent enough to have it play for Long drives and long lo-fi study/work sessions. Aside from the last three tracks, the rest of the tracks felt I could get on some cardio machine for relaxing sessions, but there is ones that can make you feel like an eldritch/warrior going beyond ones PR. 7/10 get the bundle on sale. Get the standard version if you just care about playing the game.
Not usually my type of game, but try the genre every now and then. It was pretty good to just go arond and be a kangaroo beating up things with your boxing gloves. The devs did the best they could with the IP, and I thing they did a good job. Reccomend it when you got nothing to do, want something low stakes, relaxing to do objectives look around the world. Especially when it goes for sale.
Yeah this is a good remake, given I never got a chance to really have nostalgia for the first one given I haven't played it and didn't have any emotional attachments to the franchise. This is my first immersive sim game and so far I am having a blast running around in circles figuring out where I should go. I need to actually plan out and pay attention to what I need and want to do. Playing it on normal difficulty, but things like puzzles, the combat against opponents, and even the urgency in beating the game before the Antagonist multiple plans are completed and you loss the run. As of right now, I have been running 14 running around the areas solving puzzles/getting lost and it feels good that things progress when you do, and depending on you play style, can play as a gun nut, future soilder with pew pew laser sword, or speed demon crackhead with a pvc pipe. the greatest feature I love is the items that you wish you bring with you but can't carry with you and decide to throw it in a level... it will still be there if you back track. I feel like it is a good experience trying something that can be played at a slow pace at however direction you want, and if you wish to test yourself, speed run the game so fast that A.I. dommy mommy starts virtually sweating at how fast you crushed every plan to get to her. As for achievments... well I have played 14 hours, and I haven't gotten an achievement thus far by progressing th story, so you really have to look for the achievments for the dopamine rush. Recommend if you wish for a single player, slow paced game that will test your ability to deal with puzzles, paying attention to objectives, and understand your human and can still be overwhelmed easily if you let the enemy get the upper hand. Get it on sale as I did, and perhaps get it if you really want to try out this immersive sim.
It took me awhile but I did not understand why it didn't work in the beginning: >Use the web browser of your choice, log into your GoG account and go to your library >You should see the Warhammmer Skulls 2025 Digital Goodie bag in your collection. >Click on the little arrow pointing downwards when you hover over your Goodie bag. >Select 'View Downloads' >You can now select and download the wallpapers and the discounts in this goodie bags warhammer related. It is kinda wonky that the GoG galaxy launcher put this under 'install', when you cannot find it in your library search bar, and even then you can't really download any of the goodies in question. Hopefully this can be fixed for he next goodies bag GoG decides to grace us with, but with tis one in particular is appropriate for the theme in Warhammer. Nothing but Chaos and discord, and you managing to truimph in getting what you wanted out of this.
The game is cute and the puzzles are challenging enough for someone to figure out. There are intense moments at times that can get the blood pumping. Achievements are doable if you want to commit I think. Story? yes There is one but you may want to pull up a youtube video to explain it in full. Hope he sequal explains and/or concludes the story.
The joke way to describe is this game has gooner artstyle to bring you in, but has good gunplay and mechanics for you to stay and finish it alongside a story that is more or less an excuse to 'Descend', and blow up a big bad. The honest way I could describe the game that is for people that wanted to have the wolfenstein 3D, that 1992 game, loved it but wish games took more or less that direction of gameplay but add more mechanics. The Cidatel give me something that I did not expect out from something that I orginally thought would just bank on its unique artstyle. This games has plenty of gunplay and mechanics that range from the type of weapons characteristics. Bullets will start to dip down depending how far the target is, alternative fires are unique and at times stronger against foes that take more and pumping down hundreds of rounds into them, and thus depleting the ammo you have for the other hundreds of foes in the same room. There are even mods you can by from a merchant using gold you gather along the way, and that doesn't even cover the special weapons that can't be in your inventory up because their so big, The mecha's you can pilot to solve bigger problems, and the fact there is a kick and lean button to take pot shots at enemies. The artstyle and level design is something I did not expect to be detailed where I wouldn't feel bored, frustrated or hinder my experience going through the game. Enemies, depending on where you shoot them, will explode into detailed gore without the blood. You can change the settings to where the gibbed enemies are still longer to appreciate the details the dev's work into a dead enemy, but it can be troubling to figure out the items are when the bodies are in the way, and there will be levels where there will be so many enemies your PC will start chugging due to many bodies in a single area. The enemies however are no pushover and will kill you if you are not careful. Hope sequel on GoG. Get this game when you have time/$.
This game has done nothing but made me feel my heart pumping at how fast I can be in gibbing anything that wasn't me. Slow-mo? Karate kicks? Akimbo/dual-wield? Sticking a magical Grenade from your pockets and stick it onto an enemy as he flies into the air and/or friends like dandelion seeds in the wind? How about all of this down onto one person? That is what the game has given me and much, much more. It of course gets to be inspired by the game FEAR, which I've got to hand it to them I was afraid when you had to deal with those sections that deal with creatures beyond what the average person could comprehend before overcoming my fear by performing slow-mo kick-ass-ing against foes that will that depending on your difficulty, will show their teeth against the one-man-tornado that is you. The game is pretty in terms of how the levels are designed, the foes that are distinctly different from one another (Slightly compared to the two main factions you will go up against throughout the story), and the way objects/NPCs interact with one another depending on how you destroy it. There are challenges for those that can't get enough of this game in particular, which brings up not just difficulties increases, but also starting weapons you can use before the mission once you unlock them, camo-skins, AND cheats you can unlock after completing certain criterias to get them. If that isn't enough, there is a roguelite DLC for that that wish for an endless and creative way to gib enemies into oblivion. I haven't tried it as of writing this review, but may do it in the future if I feel like I want to challenge myself with the high octane slow-mo crack that is Trepang2 Can you believe this was made by 4 people? Recommend it for people that wish to do shoot things in the more creative ways possible. It does goe on a discount every once in awhile, but the pricetag is justifiable for what I can get out of this game.