

This game can be described as apocalyptic Zelda and it's pretty much what it is but don't dismiss it as a cheap knock-off. The game's atmosphere and stage designs are absolutely breath-taking and the main protagonist is an absolute no-nonsense badass who has a voice-over to match. The combat is what you'd expect from a hack n' slash action game with plenty of combos and fluid transistions between them. This game doesn't have a loot system though so you don't have as many secondaries as you do in Darksiders II but the weapons you do have level up as you use them. There are a few bugs, the most jarring of which to me was the music volume during cutscenes which were awfully quiet in comparison to gameplay sections. The game is best played with a controller but a keyboard and mouse will get the job done though it's a bit clunky in that regard.

The gameplay and character customisation & progression are this game's strongest points. You have plenty of superpowers to play with but the main gripe about them is that they make cars absolutely pointless when you can just run at mach speeds and jump over buildings within pretty much the first few hours of the game essentially throwing out the window the gangster wheely-shooty and turning it into a superhero game with guns but the cars are still there and their customisation alongside with player customisation has improved a little bit from SR3 with a few more extra items and a slight improvement to the graphics. This game series has gotten progressively more and more batshit insane and I personally love it. If you want serious storylines with deep and profound messages with realistic gameplay this game is definately not for you, however if you don't mind immature humor and relentless silliness then I can definately recommend this game and at it's current discounted price of 5$ which nets you every piece of DLC alongside with the core game I would say it's a must buy if this game has caught your eye.
I personally like the quicktime stealth in this game and turns it into my favourite in the trilogy. It allows you to skip a lot of the fights so you can get to the strength of the PoP games faster which is the climbing and not the clunky combat and if you want the clunky combat then you don't have to do stealth. This PC port however can be buggy to the point of being unplayable unless you tinker with the settings a little. I recommend that: 1: You definitely turn on VSync. Too high of an fps breaks this game's physics engine which means you'll start getting stuck on obstacles and won't be able to progress. If VSync doesn't help try forcing 30/60 fps via Nvidia or AMD's control panel depending on your GPU. 2. Put the special effects setting via advanced graphics on medium or lower. On high I got these weird graphical glitches that turned the entire game searing white, leaving me unable to see anything. 3. If you want to play with an Xbox controller you need to bind most of the keys yourself because it doesn't seem to recognize all of them. Thankfully the game allows this natively so you hopefully won't need something like Xpadder. If you disconnect or plug in your wireless controller mid-gameplay then the controls will be reset and you'll have to bind them again so be warned! 4. Turn up that controller sensitivity. Leaving it on default made it very difficult to control the prince - for example instead of running he started walking when my left joystick was not in a perfectly straight position. Hope these suggestions help anyone having trouble because this game is a masterpiece in my eyes and it's a shame it has these issues.

The Prince of Persia DNA is kinda strong in this and this game is the one that worked the best out of the box of the entire trilogy regarding controller support but there were still some audio/visual bugs here and there. Still nothing gamebreaking, thankfully. It doesn't bother me too much as it did when I first played this, now I'm just thankful to have a little bit more Prince of Persia, but it still hits all the wrong notes regarding the prince and the soundtrack. The prince makes me think of an angsty teenager and accompanying the angsty prince is problably the blandest rock music I've ever heard. It's a very hard slap in the face for people like me who liked the more fairytale-esque mood.

Always loved this game but like the other games in the trilogy the PC port is kinda messy. The game plays solid with no major bugs encountered during my playthrough, only a few audio issues here and there. Biggest problem I had with this game was that even though it's described as having controller support on the store page, it's very dysfunctional. You can bind the controller keys, sure, but menu buttons still won't work with a controller and when controlling the prince he'll just up and start walking when he should be running if the movement control analog stick is, say, in a diagonal position. Warrior Within and Two Thrones had a solution for this problem by way of a controller sensitivity slider but Sands of Time lacks this so tl;dr get xpadder or something if you want to play with a controller.