Equal part frustrating & fun
Let me start with the positives, the game is really pretty, animates super well, the music is wonderful, the game is colorful and has nice art. What it does, it does well, you even get some character variety in the mix with different play styles and story. The combat is also really fun as well, allowing for a range of combos and moves thanks to the skills and even a new weapon adding to what you can do.
The thing that makes this game hard to recommend is the controls...You have a form of dash that allows you to dash forward or straight down and that's usually a useful move. There is no dedicated button for this move, you hit diagonal/down and you dash, hit it in the air and you dash straight down. See where the problem is? I can't say how many times I accidentally dashed straight down a pit and had to retread old ground or tried to dash off an edge only for it to not work.
The other issue is, this game has no platforms you can go through, or ladders. Sounds like an odd complaint till you factor in you can wall jump off most walls and instead of being able to move through the floor you now have to go through winding hallways through every area in the game, making it feel like the game is artificially lengthened. This only being more frustrating when you fell because of the controls and have to do all this again.
Speaking of the map, you only get a map of the area you're in, so no overworld map meaning you either gotta look one up or know where you're going.
I really wanted to like this game, and the thing is I kind of do. But the controls and awkward navigation REALLY made it hard for me to finish the game, and I did finish it and it was really interesting but I can say frustration was equally met with fun which to me is a bit of a miss. It's by no means terrible, it's a good game that just needs refinement....and a dash button.
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