This is one of the greatest Games ever made. I play it regularly since i got it and i hold the memories fondly i did so. Also one of the games which still get me hooked nearly _every_ time i start it up. Get speed Mod though, fights can be unneccessary long without faster animations. SirTech, after all those years?... ;-) Besides Ja2 yes. To the game: deep RPG, from one char, to 6+ 2 optional ones. The Classes and Races are superb, depending on your choice even with ingame relevance to the story. Briliant Character Designs and interactions. Character Development is one of the best i have seen in any game. Great Weapon / Armor / Equipment Choices. The dialogue Options leave nothing open, as you can guess topics, which the character you speak to may know about! Fights can be unfairly hard, but you just get to love that. It's just not for the faint of heart, as you have to devote your time into it.
A little Ressource-Grinding here, a little (f******) lot walking around the regions and bam, from a lifeless death-world you get a blooming buzzin paradise. You can: 1. edit the difficulty to your liking 2. choose to built everything everywhere (who says you have to put everything in one place?) 3. drive with a vehicle or fly via jetpack 4. find a decent amount of lore ingame, beautifully put inscene in a changing environment. 5. terraform a planet from ice filled landfills to lakes (what i wanted to say is, watch out, where you build...) 6. "mine" in underground caverns and caves -> always with your survival ressource management (eating drinking and a bit of breathing) in mind. It's not full priced now but it's worth it even with full price of 25€, i've given more for much less and am not proud of that, but here you get your fun out of 18h for a decent amount of living planet (if you know what youre doing) and a LOT more hours if you want to see everything.
I haven't found another RTS-Base-Builder Game of this depth i loved so much. It can't compare to global strategy games from Paradox, but vs. C&C / AoE it rocks. The Memory-Allocation Bug got better/partly fixed with the new .exe, game still gets a bit sluggish when you set up a base of ~100 Research centers... but boy, does the fun start there in getting imba units, when you find out, you have no research cap for i.E. Range, Damager or shots per unit per turn! I can just say, this was one of my first strategy base builder games (it was sold by "bestseller games" in early days in germany.. still a great memory reading that thing! thx for that article!) and i still love setting it up and run it up to today (just played it yesterday). with lutris it's even running fine on linux. Give it a go, if you have it for that pixel, the mechanics are worth it.
I was unsure if this game is right for me, it lay on my pile of shame for some time but ssethtzeentch on youtube (hey hey) made sure that wouldnt stay this way. I put it on 4 stars in my library for sort of 3 Weeks and now i have it in my very short (30games from ~1100) 5 star library, not without reason. This game has it all: - sort of no story whatsoever (you're an android that fights against a human-genociding masterAI and its underlings). end of story. - topdown-View and controlling of your character with controller support - a MUST USE coop-mode (srsly, dont go without!) - its ingame, so doesnt matter with whom you play or on which platform. - you sort of shoot a lot. srsly, if you end a map you will stand in a heap-mountain of cases/shells on the ground. - 4 Classes with 2 underclasses each with own main skills and exceptionally good feelable class-own-playstyles! - a TON of Weapons and Items which are more or less good suited per Class (you need to play every class at least once through to get the feeling, they all really help you understand to learn the game, dont go into one class and stay that way because you died 2-3 times with the other, keep at it, learning curve is steep but VERY fine tuned) - a lot of Options to upgrade your weapons and items ingame - one Run goes down in about an hour, - the option to break the game IS included in more than two or three ways (is a must have for me to have fun, wbu?). - you even get the option to make your favorite items and weapons appear more often and then even stronger. - the possibility to go slow or fast - srsly, both is possible, even if it doesn't seem so in the beginning. but you will need fast reflexes either way.
This game, except for the - devilish hard difficulty to "win" (it would be nice to go "easier") - and the missing option to go "imba" (i want to break the game!) - in an sadly missing "endless-mode" (<- much needed in roguelike) - a *little* bit more content and equipment for an "random" enemy - endless mode is the perfect wheel spinner. No story whatsoever. You pick 1 of the 4 characters with diff. skills/equipment and go on different maps, to battle with your choice of equipment through to the end, if you make it so far. are you the good guy? doesn't matter, stick your equipment together and spin the wheel. In my games list, it's in the 5 star rating because i often need time to relax and let something go on in the background with minimal "doing". As in a rating for "quality" of game i'd rate it 4/5 because of replayability and fun factor, except the here stated points which would make it 5/5.
Get this game, get the mod V1.13 and dive into the deepest option richest world full of MERC-business you can imagine. Sir-Tech loved what they did in this game and you get to feel it. Mercs being played out, in between and or in reaction to happenings in the world. An inventory so rich you have to click for 2 minutes to reach the end of the weaponslist (only with v1.13) A lively world (you can even sent flowers to the evil ruler in this game, black roses incoming). And it has a ton of humor which speaks for itself.
the world this game sets you to explore is a colourful wonderland full of live. and it is still beautiful today (except for the darker themed dungeons and space-levels...) get this game while you can, though beware, it's sort of tough to master.