Thankfully, there has recently been a patch concerning the oft-mentioned mouse issues. This is an interesting party-based game. It is a bit bogged down by the multiplayer handling of a singleplayer party. There are also many quirks and features not well-explained ingame, which can serve as a blessing to those who enjoy figuring things out. For others, most answers lie on the Ironworks Forum, which holds years of discussions and discoveries: http://ironworksforum.com/forum/forumdisplay.php?f=14 The game is completely playable with only the mouse and CTRL key. The areas are vast enough to feel like true exploration, without stalling gameplay. There are enough quests to push the player to almost all areas. The dungeons are a good size, but not so big as to lose the player's interest. There are various puzzles, but they all felt solvable without a walkthrough. There's some unique playable races I've never seen in another game. The party creation allows for good variety. Much like Wizardry 8, the player may successfully complete the game with a party comprised of a single character. The game is so open-ended that some seemingly-critical steps of the main quest can be completely avoided. In fact, the player can leave the McGuffin behind, and still complete the game! There's many ways to "trick" the main quest, thinking "I've surely broken it now", only to find that the game still continues without error, and in fact has a specific way to cope with your nefarious plot to unhinge the story. With much effort, I found only one no-win situation! Even after playing through the game several times, there were still surprises. Mainly in the form of rare enemies, but also in dialogue via keywords. To this day, there are still many mysteries. How does one acquire the hidden traits or the dark version of Kerah's statue? What could one do with that statuette, and could it possibly be a way to unlock one of said traits? The list goes on...can you discover the remaining secrets?