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Might and Magic® 9

in library

2.9/5

( 206 Reviews )

2.9

206 Reviews

English
Offer ends on: 09/21/2026 09:59 EEST
Offer ends in: d h m s
5.991.19
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DRM FREE. No activation or online connection required to play.
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Might and Magic® 9
Description
You’ve never seen Might and Magic like this. Explore an all-new universe filled with richly-detailed castles, dark, foreboding dungeons, lush outdoor environments, and much more! Lead a party of four player characters and up to three non-player characters on a quest to save your home, the peaceful l...
User reviews

2.9/5

( 206 Reviews )

2.9

206 Reviews

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Product details
2002, New World Computing, Inc., ESRB Rating: Teen...
System requirements
Windows 7 / 8 / 10, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 9, 2GB HDD...
FAQ
Buy series (4)
Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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Description
You’ve never seen Might and Magic like this. Explore an all-new universe filled with richly-detailed castles, dark, foreboding dungeons, lush outdoor environments, and much more! Lead a party of four player characters and up to three non-player characters on a quest to save your home, the peaceful land of Chendian, from the bloodthirsty Beldonian Horde. Develop each character’s skills in the talents of either Might or Magic in this installment of Might and Magic.
  • Multiple character classes, each with their own strengths and weaknesses.
  • A classic "save the world as we know it" story with many unexpected twists and turns.
  • An innovative and flexible character development system
Goodies
manual map soundtrack (MP3) avatars soundtrack (FLAC)
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction . Stellar support and full refunds up to 30 days.
Game details
Works on:
Windows
Release date:
{{'2002-03-28T00:00:00+01:00' | date: 'longDate' : ' +0200 ' }}
Rating:
ESRB Rating: Teen (Violence, Blood)

Game features

Languages
English
audio
text
FAQ

What operating systems is Might and Magic® 9 compatible with?

Might and Magic® 9 is officially supported on Windows.

Does Might and Magic® 9 have DRM?

No! GOG games have no DRM and can be played without an internet connection, totally offline. Some bonus content might require an internet connection to download, but we do our best to limit that need. Read more about DRM.

Do you need GOG Galaxy to play Might and Magic® 9?

No! You do not need GOG Galaxy to play Might and Magic® 9. GOG gives you the option to download a fully offline installer and install Might and Magic® 9 that way, without using GOG Galaxy. GOG Galaxy is used for synchronization of achievements and cloud saves, but its usage is totally optional. Read more about GOG Galaxy.

What are the system requirements for Might and Magic® 9?

Minimum: System: Windows 7 / 8 / 10, Processor: 1.8 GHz, Memory: 512 MB RAM, Graphics: 3D graphics card compatible with DirectX 9, Storage: 2GB HDD.

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User reviews
Overall most helpful review

Posted on: November 3, 2011

Voxclamant

Verified owner

Games: 142 Reviews: 2

GoG addressed most of the old bugs ...

One thing not obvious in the description is that GoG appears to have included the community patch (v1.03) that fixed almost all of the quest breaking bugs. Their splash screen states version 1.3 If not, many sites (CelestialHeavens.com is about the best for the MM series) have the patch. Te above reviews are accurate if the patch is NOT installed, but do not reflect the community improvements.


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Posted on: November 3, 2011

MacReiter

Verified owner

Games: 503 Reviews: 11

Bankruptcy sucks for developers, too

Just to clarify some of the "really buggy / only one patch" comments -- New World Computing went bankrupt while they were still developing this game. Given that, I am somewhat amazed that it is possible to get to the end at all, and still don't quite know how the patch got made. That aside, how is the game? Fugly would be a good word for it. Low polygon count characters. Every face is only half a face that is then mirror-flipped to the other side (so every face is perfectly symmetric, which looks stranger than you think it will). Lack of polish makes some things problematic. At one point, you will be presented with a monster that is basically a scripted set-piece (which I don't remember ever having in any of the other MM games, so I wasn't expecting it). The thing is indestructible. You can cheat boost your characters to god levels, save in the middle to restore your health, whatever you want -- it won't die. You apparently are just supposed to stay out of its way and let the guards sacrifice themselves to it. A very unusual choice, given that your party is out to "save the world." Class-based skill trees -- you're either going to love them or hate them. I personally preferred the fairly loose requirements in MM6 that let everybody learn archery to a level sufficient for basic crowd control. MM7 and MM8 each progressively made the skill system more restrictive and (for me) more annoying. But for some people, that makes the game more replayable, because it requires totally different builds to get to the advanced capabilities. If that's you, you'll like MM9, because it is the most specialized skill tree system of the MM series. So... I did play this game all the way through with the first patch. I don't remember hitting a game breaker bug, but I did end up using a walkthrough for some of the places where it was very unclear what you were supposed to be doing. It's been a long time, but I remember the final part of the story having both interesting twists and a "well, bleah" ending. On the up side, it does seem like some of the dungeons were more interesting than in previous installments -- but the difficulty level went up quite a bit as well. I leave it to you if that is a Good Thing or a Bad Thing.


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Posted on: November 3, 2011

DrLove

Verified owner

Games: 965 Reviews: 5

Few redeeming qualities

Might and Magic IX was touted as the next-gen title in the series, with a brand new 3D engine. 3DO had little choice in this - MM8 already has been criticized for outdated graphics and physics, and the company had to come up with something new. Unfortunately, the result was nothing short of horrible. The retail version of the game, after its one and only patch (3DO abandoned all support for the game short afterwards) kept crashing every few minutes. The lack of proper testing ensured that there are a lot of game-breaking quest hangups, if you do anything wrong. And the story is too far removed from the rest of the M&M universe. The only redeeming feature I can think of is the dungeon design. With a single exception (a jumping-and-running style dungeon for which its designer would surely burn in hell), all dungeons are superbly designed. This was one of the very few games where I actually took great care when moving forward, fearing the pretty nasty traps. All in all, though, if the game didn't get a full overhaul at GOG to make it playable, I can't recommend it.


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Edited on: January 3, 2026

Posted on: November 3, 2011

beemfx

Verified owner

Games: Reviews: 7

It's Okay

This is the first time I replayed the game since 2002, and I've been playing through the entire series recently and I think comparatively speaking it feels like a downgrade after MM8 for sure. The UI isn't as good as previous games, even the graphics while "true 3D" feel like a downgrade as well. Pretty much all the gameplay systems feel like a downgrade. It felt weird in 2002 and it feels weird now, but... It's really not that bad. I just put 32 hours into it and honestly it had me addicted. I was playing late into the night and wanted to play more the next day, so it definitely does have the charm that the previous games have. What's funny is the game has a reputation of being super buggy, but in 2025 compared to other games, it actually feels like a normal amount of bugs for a large RPG. (Granted the GOG version has the TELP patch which I suppose addresses some bugs that were in the 2002 release.) In terms of bugs, though, what should you expect? Well it'll crashes after a few hours of play (especially if you transition maps a lot). There can be incompleteable quests, or quests that remain in your quest log after you complete them. And... the worst offender is that you might not be able to get it to run at all. (I could not play the game on my main computer, and had to use an my previous PC. I'm not sure if that was because of Windows 10 versus 11 or different hardware.) Overall I'd say play it. It's no MM6 as many are fond to say. It's definitely the black sheep of the series and sadly if the developers had been as ambitious as another 2002 RPG game the MM series might be strong today... Ah well. (It's actually kind of ironic that MM9 has the Nordic theme...)


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Posted on: November 3, 2011

unacomn

Games: 497 Reviews: 9

Not horrible, not good

This was actually one of the first Might and Magic games I've played. I know, it's sad, but at that time, the older titles weren't anywhere to be seen where I lived. I liked the concept, especially how the classes evolved and how unique they were, but I never managed to finish it because of several game braking bugs. Quests wouldn't finish, sequences would become stuck, and all sorts of stuff that made me throw the game out the window. Still, if those ever got fixed, the end game wouldn't be horrible, but it would be nowhere near the older titles. For me, World of Xeen is still the best one, and compared to that one, Writ of Fate sort of bites.


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