Imagine turnbased Final Fantasy with french people, HQ cinematic cutscenes, a dark fantasy/sci-fi setting with a bittersweet story to make you cry, character design influences of Miyasaki/Ghibli animes and inspirations of Dark Souls. Highly addictive good game, an instant classic.
Just dropping my two cents to add some sugar to the salt here. Really good, modern adaptation of the classic Larry games. It's hasn't got exactly the same spirit, but is really well done. If you are missing these classic raunchy Sierra titles in the modern times, you should love this game. If you don't know Larry Laffer: It's suposed to be more funny than sexy. But it has got that slippery dirty humor you probably know from somewhere.
Another amazing survival game with intriguing story and amazing atmosphere from 11bit Studios. If you like This War Of Mine and Frostpunk, you will love this one as well. It's very different, especially the presentation, but you will realize familiar elements of desperate choices, lost places, harsh environment ... I love it. I am going to play a second playthrough and I am lookinh forward to the future DLC the did announce. - I just hope it's more of story, surval and new possible Alters to clone, not some lazy cosmetics. But 11bit did not disappoint me yet with their work. :-)
The presentation is fantastic, but the game is lacking depth. Every battle feels the same. Your daughters are lacking abilities to chose from. There are even some abilities that only might help you a bit (or not), but will damage the executing daughter forever - whats the fun in that? These abilities aren't really options, imho. So, you are like playing only with Moving, Attack, Alternate Attack or Escape mechanic and then the self damage. That's it. There are only like 3-4 different enemy types. Are there more later? Bosses are always blatantly overpowered and going to make you lose all your progress and force you to redo everything again and again. Boooooring, seriously. I am playing games to have fun, not to feel stuck in my place. Can you actually advance past the bosses?? It's been a while since I played before today but it seems I am still at boss 1 or 2 and I am not interested to play the boring, repetetive last 20 battles again. Thats why I stopped playing back then and is going to make me uninstall this software today and to write this bad review about it. In the game is no real way to advance or to evolve except grinding your way through all the suffering from the losses and then leave you to count what you might still have in the end. ... With a tear in your eye. Meh. Sorry. - It's a cool looking game but there isn't much more to it. Except pain and suffering. I wanna give the game this though: with depth as like XCOM1+2 or Invisible Inc. and a bit more color, enemy type and level variation, this game could be a smash hit. Theres this glimpse on the horizon, you can easily imagine that.
This game got obvious technical flaws that includes crash to desktop ("CTD") from time to time again, FPS stuttering** by the engine (although running on modern computer) or some logical plot holes (for example the protagonist might be looking like the personification of the walking dead, but everyone doesn't seem to care or even to be able to see it, they are like: "Hello, Dr Reid! Lovely to see you."). Seems the devs ran out of time to complete the game during crunch before release. :-( A final patch or definitive edition would be very welcome, but unfortunately highly unlikely after all this time. But, the game behind the problems is a lovely victorian vampire action title in a postapocalyptic version of London. The combat is fun and the story, conversations and characters sophisticated. Well, it's obviously not a Vampire The Masquerade title but it shares similiarities. I like the setting and power fantasy very much at the end of the day. And I would buy a sequel for sure. At least if it is playable after all. **By the way, there is a fix for the stuttering. It's tedious but works: Play a bit with the grafic settings, disable Vsync ingame and enable it via your card driver. Restart the game. Sooner or later you should get stable FPS at max settings. The stuttering can't be fixed by turning all settings down, that won't do anything. It's a problem caused by the engine/game. (Unreal Engine though, lol.)
Imagine weird, strange art with melancholic, dark tones. During dark ages, themed with heaven & hell, almost post-apocalyptic. And it would not take itself very serious, although it is looking like it most of the time. If this sound like your cup of tea - play this game. :-)
Well, cool looking game. I love the theme, style and music. But the game is extremely hard, you might die 100 times per minute. Maybe you are enjoying this kind of game, for example if you are into trying hard and eventually succeeding. Dunno. But to me these kind of small victories feel random, like rolling a lucky number on a dice, not as I would be responsible for progress while playing. - This kind of gameplay feels hollow and empty to me. I guess it's for people who are thriving on a hard competition. Like "hard to learn, hard to master"? Well, not my thing. If you are into first person parcour games, you might enjoy Mirror's Edge (I highly recommend the sequel ME Catalyst, what is not on GOG yet, unfortunately), Dying Light or Die Young. I have been enjoying these games very much. Have fun!